-~Intro~- Its been 7 years since the 'Noise Wars' happened in Shibuya. The government has done all it can to keep the situation quite, but people still talk about it. The Reapers Game isnt much of a big thing anymore. But, rumours that a new scheme is in the works have gotten people exicted again. The Reapers Game has returned to Shibuya, and the world is about to change...
-~Rules~-
-General- ------------------- +Main+ » Forum Rules, which can be found here. » Each post needs to be at least 3 lines in length, but more is encouraged. » Please make it easy to distinguish in your posts things that are happening in the game, and things that are not.
You may post as much as you want.
Have fun, it's just a game.
Any rules dealing with time refer to the time in the game, which will vary depending on circumstances.
No posts containing questions that will not help continue the game.
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+Missions+
Main Missions may only be assigned by the Game Master.
Missions may be altered if felt necessary, by the Conductor.
No more than one main mission will occur in a day.
No less than one main mission will occur in a week.
No new main mission will appear until one player has completed it.
Only one player will have to complete a main mission, others may if they want, but are not required to.
Side missions may be assigned to Reapers from the Game Master.
Side missions assigned to players can only be created by Reapers. Reapers must get permission from either the current GM or the current RP Owner.
Side missions must always have a reward assigned to the characters who complete them.
You may not complete any missions if the day the mission was assigned has passed.
Missions may contain interaction with any NPC's (created by the Conductor)
-~Characters~- ------------------- +Game Master+ » You must assign at least one main mission spanning any amount of length. » You may not assign more than one main mission during a day. » You may add or take anything from a players inventory if you feel it is necessary or deserved. » If anything added to a players inventory is necessary to a mission it will be added to all players inventory. (unless a character has been erased) » You must interact with a player at least one time during a week. » You may end a day when you feel a reasonable amount of action happened. ------------------------------------------ +Reapers+ » You may interact with others involved in the Role Play. Interaction may consist of taking from players inventory (and will be added to your own) or adding to players inventory (must be contained in your own inventory and will be transferred from said inventory.) » You may assign any number of side missions within the main mission as you want. » Each side mission must have a reward. » You may choose to partner up with another reaper in the role play, or you can create your own imaginary partner. ------------------------------------------ +Players+ » You may interact with others involved in the Role Play. Interaction may consist of adding to players inventory (must be contained in your own inventory and will be transferred from said inventory.) » You never have to leave the game, however, if at any time you do not wish to continue with the role play, you can simple kill yourself off. -~Warning System~- --------------------------- -Introduced by Rabla- Basically, im tired of people posting completely off-topic stuff. So this system is in effect immediately.
1st Offense: Warning 2nd Offense: Either a Warning or a Day skip. 3rd Offense: Day Skip 4th Offense: Your characters are erased, you are no longer in this week of the RP. 5th - 9th Offense: Erasure for 1-3 weeks 10th Offense: Permanent Ban from the RP until futher notice.
-~Sign Up~- --------------------------- Neo-Name » NEO NAME HERE X DESIRED PICTURE (optional) Character Name » CHARACTER NAME HERE Character Description » CHARACTER DESCRIPTION HERE Character Inventory » WHAT YOUR CHARACTER IS CARRYING X DESIRED PICTURE FOR PARTNER(optional) Partner » REAL PARTNER OR MADE UP PARTNER Partner Description » PARTNER DESCRIPTION HERE (only if the partner is made up) Partner Inventory » WHAT YOUR PARTNER IS CARRYING -OR- Use a picture with the info on it, like many players are doing now.
na. it's just a background. anyways, Heat doesn't have any pins because that little rubber ball with the skull on it is his psyche! (it's in his hand)
So it's supposed to be a ball? I thought it was his player pin .
Pins are kinda... Smaller than that. Shiki has some on her hat if you want a scale reference. Usually they're small enough to place about four comfortably in your palm without them touching each other.