omgomgomgomgomg,,, seymour flux is stupid. how on earth do you kill it? most of my people are over 2000hp but (aurons over 4000hp) and i do use protect,shell but then seymour flux will just use that magic thing which disables my protects then he usues that attack where he uses his 2 great swords then its the end for me... this has happened to me over and over again whenever ive tried to kill him. this is just no fair...
please help as i am trying to finish this game in a few more weeks...
Thread Recap (last 10 posts from newest to oldest)
May 06, 13 at 7:20pm
I leveled on the high road before facing him the in bevelle and when i got to him i taught riku ultima then used a black magic sphere to teach it to yuna since she has higher magic damage then lulu
Aug 15, 11 at 3:13pm
You can also cast haste on Seymour. That way when he uses lance of atrophy, he'll act faster than Mortichris (whatever it's caller). Then one of your character will definitely have a turn in between to use Holy Water. Or you can customize someone's defense equipment with Auto-Med (using 20 remedies) to automatically recover from zombie. And having rikku in your initial team can help cause she will most likely act first, meaning you can change her out for someone else like Lulu and use bio as the first turn. (also if Seymour is haste and under bio, he takes two turn worth of damage, 3 if he just used Cross Cleave)
Aug 24, 09 at 12:57am
hastega and bio... forgot about those! very very helpful indeed! especially bio!, that's if you don't wipe him out with all those pent up overdrives!! (which you should)
Aug 22, 09 at 4:49am
having all your characters/aeons with charged overdrives is all you need.
and haste on at least auron if you didn't have hastega by then (like me).