quote Monterey JackOh don't worry, my latest review (the Low G Man one) goes back to that.dunno what happened but your last three reviews are longer than everything else you've done which makes this bit of your OP a bit funnyquote Aeversbut I'm liking itI tend to keep them short so you get the idea of how good/shit a game is without sleeping halfway through.
quote JakNot quite. I'd like to think it's fine, but then I get I'm responding to a four month old comment.Kind of like this sentence?
quote JakOnly when Vegeta yells. :3"sounds like a raspy version of Vegeta from the Ocean dub" - who was already raspy to begin with.
quoteKind of like this sentence?I'd, at best, recommend renting this game, but on the whole, it's rushed, like a kid turning in his homework at the last minute without double checking everything.
quote Revengeance reviewI'm a little confused - are you saying "it's like a big ball of nothing" like his character is the big ball of nothing, or that the boss fights aside, the level is a big ball of nothing?well, can't have a Metal Gear game without an epic final boss, eh? Well, they at least kind of got that right. Just a shame he's such a one dimensional character and ridiculousness aside, it's like a big ball of nothing.
But one thing every Metal Gear game excels at is its boss battles, and – surprisingly – Revengeance doesn't disappoint
quotethat's a bit ironic considering that some of the parts - conclusion especially - read like this hahait's rushed, like a kid turning in his homework at the last minute without double checking everything
quote Aeversbut I'm liking itI tend to keep them short so you get the idea of how good/shit a game is without sleeping halfway through.
quoteNope, not quite. The power ups are found in the same order:At least the power ups and whatnot are in the same eggs
quote AeversPerhaps we should've done this from the beginning, but we'll have to agree to disagree.Except it really isn't a change in tone, nor is it exaggerative.
quote StalagmiteI'll see what I can do about that.As in, you could elaborate on what you just said to me and put that into the review.
quote StalagmiteExcept it really isn't a change in tone, nor is it exaggerative.For me, a review that suddenly changes tone - from informative to exaggerating and needing to read between the lines, in this case - is one that fails to convince me to give a *bleep* about their opinion. You're better than this. Your Sonic The Hedgehog 2 review proves this (although knock the score down a smidge - 8.5 is a bit too high considering what you're saying about the game).
quote AeversOh yeah, I definitely got a lot out of what you said about the combat.quote StalagmiteI've mentioned on many occasions that the types of puzzles survival horror games employ work within the context of exploring the areas - whether you're exploring the Spencer Mansion or Silent Hill, these puzzles allowed you to look around and get a feel for them before you progressed. Even Luigi's Mansion had this, never mind Resident Evil. The mothership and other areas in Rule Of Rose are a bore to explore, ergo, puzzle solving is boring if not tedious.In general, I don't quite understand your complaints with Rule Of Rose. If you didn't mention that attacks have a tendency to not register or be too lenient with registry, I'd argue that you just set out to hate the game even though it just sounds like every other survival horror game to me. I mean maybe it just does these things all wrong, but I don't feel as if you articulated that correctly, as if you were rushing the writing of the review. Perhaps I'm reading it wrong
Combat is borderline incompetent in Rule Of Rose. I've already explained why in the review.
quote AeversFor me, a review that suddenly changes tone - from informative to exaggerating and needing to read between the lines, in this case - is one that fails to convince me to give a *bleep* about their opinion. You're better than this. Your Sonic The Hedgehog 2 review proves this (although knock the score down a smidge - 8.5 is a bit too high considering what you're saying about the game).quote StalagmiteAnd I still think the way that I think about the camera and am not willing to change the way I wrote it. Get over it.And I've said my piece on your Devil May Cry review.
quote RiftThe thing is that it was so dull and tedious to play that it was actually hard to describe anything more than the structure (barely, at that), what you do (fetch stuff and fight monsters sometimes) and how borderline incompetent the combat was. Some games are just virtually impossible to review because they don't do much and had it not been for the story, Rule Of Rose wouldn't even have been reviewed in the first place because I doubt I'd get past the first hour without losing my patience.quote AeversAye, a series of fetch quests would sound like more of a bore than the often simplistic puzzles offered in survival horror games and horribly broken combat even by survival horror standards would be enough to kill a game. I doubt she'd have to get more into the game after that point, Stalagmite. But that's just my take on it.The mothership and other areas in Rule Of Rose are a bore to explore, ergo, puzzle solving is boring if not tedious.
quote RiftOh god not this shit again.quote StalagmiteNo you didn't. Your comments were the pseudo-intellectual equivalent of the shit I'd find on /v/. That Wolfi bloke wasn't much better, but then he wasn't a part of the review community, so there was no expectation for him to not act like a sperglord. This is not up for discussion.And I've said my piece on your Devil May Cry review.
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