What do you like about melee that isnt in brawl and visa versa
Thread Recap (last 10 posts from newest to oldest)
Mar 02, 14 at 5:32pm
Am I the only one who actually likes that the prat falling was introduced in Brawl?
I mean I get why competitive players hate it, but it also adds some comedic realism to the movement mechanics. Not everything has to be under perfectly calculated control, you know?
btw I never played Melee, only watched, and I understand the differences, but Brawl is hilarious I love it to death.
I'm not very happy that prat falling is removed in Smash4, and I find it's plasticky finish on characters, well... a bit too plasticky lol. But I'm looking forward to it
Jan 28, 14 at 10:21am
Brawl has better music (and a lot more soundtracks to choose from for the stages), more characters, online play, and better items.
Melee beats Brawl at just about everything else: faster gameplay, easier to combo, no tripping, and even the single player was better because there was no 5-hour long Subspace Emissary and the event matches in Melee were WAY more fun.
Jan 26, 14 at 5:41pm
For me it's not at all the character variety at all. Considering I only use a few characters as a main and maybe a few secondaries, I have to go with Melee. Brawl was made to be played non-competitively, which entirely takes away half the community, where as Melee could be played competitively and as a party game. Melee was much faster paced and always exciting. Brawl is about half the speed, leaving it a lot slower, and just less exciting. Coming from a competitive player stand point, bear in mind.