I want to know whats your zanpakuto's name and it's bankai and moves like "gestuga tensho" and anything else. You can also put other types of zanpakuto's like a arrancar zanpakuto and anything else you can come up with.
Zanpakuto's name: X (Tyrannosaurus rex's flame)
Release spell: Burn for the sake of peace, X!
Discription: it looks like a janemba's demonic midevil sword but with a fire red blade and a fire like hilt with a gem in the middle of it.
Bankai: Erupting Nova X
Discription: it looks alot like tensa zangetsu but the blade is blazing fire red and the guard has a star and in the middle of the hilt has a crystal that has diamond like eye in it and finally the key chain at the end has a galaxy on the end of it. A type of dragon/t-rex scaled armor is on my whole body except my face.
Vizard's mask: Chairon (mine)
Power: Able to copy anyones moves, powers, and bankai's. Also able to move as fast as the speed of light, space, and stop time plus able to become semi-immortal and have unmatchable strength. And able to create any power throughout history.
Spirit: a t-rex with dragon wings and on fire like a pheonix.
Spirit in Bankai Form: a warrior with my bankai armor.
Final Form: Final Chaos Drive. just like with ichigos final getsuga tensho i to have one. and just like the effects of final getsuga tensho i become X and have all his abbilites but they increased 10X then my bankai. plus instead of me losing my powers i still have them but i can use others abillities that i didnt even know which i will reveal in time.
Also you can not use my Zanpakto, bankai, power and my moves make them up your self got it? Besides it won't be any fun if you take mine then i won't to get to see the ones you made. Finally thanks for replying to my thread.
Also if anyone tried to use my Zanpakuto they would get third degree burns and it would feel like being crushed by something that can kill you.
Also thanks Tenshi_Zanmura, Swampert X, Sindal, and everyone else for putting discriptions on this forum.
Thread Recap (last 10 posts from newest to oldest)
Sep 16, 14 at 10:51pm
Zanpakuto: Hyaku Hahen (100 Shards)
Shikai:Hyaku Hahen Phrase: "Freeze, splinter and scatter, Hyaku Hahen!" Appearance: 2m staff with axe blades on each end, both of which glow blue. Abilities: - Fires ice shards at machine gun rate from one tip. - Increases the wielders speed, strength, resistance to frost and endurance by at least double. - After 7 seconds of charging with spirit energy, fires bursts of 100 ice shards at machine gun rate.
Bankai: Hyo Hyaku Hahen
Appearance: An ordinary looking katana with a thicker blade and curved hilt. Also a tattered sash on the pommel and a frozen gauntlet on the wielders right hand. Abilities: - Fires a beam of energy which freezes on contact with the target. - Doubles all Shikai buffs. - Conjures a massive blizzard, (4 parts), (commands = Hyo Hyaku Hahen Fubuki [#]) --  Hurricane Winds. --  Raining Shards. --  Walls of Flowing Frost. --  White Out! --- Each command is punctuated by a stab to the ground in front of the wielder, the first facing towards the right and the rest 90 degrees to clockwise. (The last stab is facing forwards). - Sunodomu: Creates a large dome made of pure ice that spans 9km. This ability has two commands. -- 1. Hahen (Shards): Turns the entire dome into millions of ice shards, all pointing towards the target/s. -- 2. Shi (Death): All of the shards impale the target/s turning them into a frozen hedgehog.
Sep 13, 14 at 11:11pm
I have to say it; These zanpaku-to's are really unrealistic. Think of your zanpakuto being a reflection of yourself. And don't copy off of actual characters. Be original. I could understand that after seeing Zangetsu, everyone wants their zanpakuto to be just like Ichigo's. But his zanpakuto is his own. They are supposed to be unique in their own way. And stop with the OP(Over Powering) nonsense! Every zanpakuto has to have a weakness somewhere.
Ex: 1.Kyoku Suigetsu weakness: In order to cancel the hypnosis of the shikai, one must touch the blade before the the shikai is chanted, rendering the zanpakuto unusable. And another thing, one must first look at the zanpakuto in order to be affected, so the blind can't be influenced by the ability of complete hypnosis.
2. Senbonzakura: as seen in the fight between Tsukishima and Byakuya, Senbonzakura's "no blade zone" is a vital flaw. If one were to enter it, not only would Byakuya be defensless, but if he were to use the blades, he himself could be damaged while defending himself.
3. Tenken myu oō: Sajin Kamamura's Bankai. The enormous size makes itself an easy target. And because Sajin's bond is so strong with his zanpakuto, if his bankai recieves damage , he receives damage as well.
So even though these zanpaku-to are weilded by powerful captain's, even they have weaknesses. So stop constructing zanpakuto and making them so OP. Be fair. Now here is a zanpakuto. ──────────── Zanpakuto name: Tetsugeki Kouchuu
Zanpakuto name meaning: "Iron-crushing Beatle"
Sealed Form: In its sealed form, Tetsugeki Kouchuu resembles a standarized katana. Its tsuba is rectangular; the handle purple.
Shikai Form: By chanting the release, "Smash, Tetsugeki Kouchuu", the blade of the zanpaku-to transforms into a darkened chain, which connects to a wrecking ball that is roughly half the size of my OC Character. The massive ball is also black, and it also has blade-like protrusions are its circumstance. The chain is able to extend great length, and the ball possesses great force.
*shikai special ability* By spinning Tetsugeki for a extended time, the force behind it is increased, allowing my oc to "smash" the opponent with it til they are completely pulverized. The speed plays the main factor, since it requires the zanpakuto to be spun before being used.
The mechanics of Shikai: Since Tetsugeki Kouchuu is a melee based zanpakuto, it possesses no kido like abilities. But using its massive size to pulverize its opponent, it can do more physical damage rather more than most kido based zanpakuto can.
Weakness of Shikai: 1.Since its primary use is a long ranged weapon, close combat makes it useless, seeing as though my oc needs distance and time in order to deal a blow. 2. Wind up. In order to deal a significant amount of damage, my oc must wind up the zanpakuto for a short period. This allows my opponents to make their move, causing me to stop my actions in order to defend myself. 3.It is possible to break my shikai. If the opponent possesses a great amount of reiatsu, they can break Tetsugeki Kouchuu, because my oc is a lieutenant. 4.maneuverability. It is hard to maneuver the shikai after it has been sent towards the opponent. It also leaves my Oc vulnerable to any attacks, due to the weapon already being dispatched. Plus, if spun too long (1 minute) , it will take a great force to stop the zanpakuto. Which is a fifty-fifty shot of success with hitting the opponent.
Bankai: Not available.
You see? A description of what a zanpaku-to should be. It is balanced, having its pros and cons. This is just my actual zanpakuto, so no copying! But when wanting to make your zanpakuto as believable as possible, just learn from this. And I bet your zanpaku-to will be a great one.
Sep 06, 14 at 5:11pm
Zanpakutou: Zetsubo (despair). A black katana with a bone-white 4-clawed guard. Command spell: Drag down, Zetsubo... Abilities: Kibo no taberu hito- Eater of Hope. A shockwave of soul-crushing despair. The darker a foe's thoughts turn, the stronger she gets. Stronger when performed as a melee attack. Kage ni kieru- Vanish into shadow. Traps a foe in a realm of their own worst fears, bringing those terrors to life in combat. Requires a successful attack to activate. Giwaku no kage- Shadow of a Doubt. The blade's reatsu causes unnatural fear in those around her. A passive drain on willpower.
Bankai: Zetsubo-tekina (doomed). A scythe and dagger on a chain that appears to have bone handles. The blades absorb all nearby light. Also uses a command spell. Command spell: Delve into the deepest darkness... Zetsubo-tekina! Abilities: Kyofu no hakubi-te- Bringer of Fear. Bankai only. Used on the target of Kage ni Kieru. Inserts herself into the nightmare world, taking total control. These illusions are able to kill. Controlled by the scythe of Zetsubo-tekina. Kohai no ha- Blade of Desolation. Bankai only. A shadow forms around the knife blade, extending it into a wakizashi made of darkness. Causes the target's soul to weaken, an especially severe wound can cause a soul to fall apart on the spot. Wielder: Aku Kyofuno (corruption of Kyofu no Akuma, 'demon of fear') Spirit: A banshee in a cloak of bleached white bones. Bankai Spirit: A screaming white revenant that absorbs all nearby light.
Aug 30, 14 at 7:01pm
Name- Rakka sora no kodomo-tachi (Children of the Falling Skies)
Sealed form- Simple tanto,grey handle,nothing special
Release command-Come out and play,Rakka sora no kodomo-tachi!
Released form-Rakka sora no kodomo-tachi will take the form of 4 jagged daggers,,they are never actually wielded,they float around and attack based off the users command.
Abilities- Rakka sora no kodomo-tachi is a reference to the four horseman of the apocalypse,so each of the daggers has an ability that is similar to each horseman,conquest,war,famine,and death.
Moves: Sensō (war)-The red dagger representing war is shot at a blinding speed with a fiery aura around it,when it hits it's target,it engulfs the target in flames,even when it doesn't hit,it'll still erupt and send flames in all directions,afterwards it'll return to its user.
Seifuku (conquest)-The white dagger representing conquest is shot at a blinding speed with no aura around it,this dagger has an interesting power as it only inflicts psychological damage,if it makes contact,it'll make the target feel the anxiety of being invaded,feeling the fear of being caught and killed or taken.Causing the target to lose focus and be hit with another attack.Theres no alternate effect if missed,it'll just return to its user.
Kikin (famine)-The green dagger representing famine is shot at a blinding speed with a very rotten green aura around it,if it even so much as grazes it's target,it'll cause a immense feeling of starvation,sometimes strong enough to kill the the target with that effect alone,otherwise it serves as the support dagger along with conquest,allowing death or war to finish the fight.
Shi (Death)-The most effective of the four daggers,it's shot at a blinding speed,if it lands,it's certain death,but it's area of effect is very large,so even if it misses,there's still a strong chance it'll do its job. It's a purple dagger,with a ghostly black aura around it.
Bankai- Owari no jittai (entity of the end)
Appearance- The daggers become one single form of energy around the wielder,losing their physical form.Almost being armor clad in the energy. Contrary to the description,it's aura is very calm and white in color.
Move: Owari no jittai has but one move,that's all it really needs
Owari (end)-All of the qualities of each dagger is shot in a large shock wave that barrels toward the target,all of the qualities together are CERTAIN death.its basically the apocalypse being shot at you,but it doesn't go without taking a huge toll on the wielders body and soul.
Aug 27, 14 at 6:16pm
Shikai: Danamare Release: Plunder, Danamare. Turns into a cutlass with a separate blade of water adjacent to the blade itself. Bankai: "Kyofu no fune" Summons a galleon that the Shinigami can board and command a dead crew. Port cannons fire reishi blasts.
Aug 24, 14 at 5:28am
Aug 10, 14 at 12:27am
Shikai name: Shi (death) Release chant: Drop dead Shi Shi takes the appearance of a dark version of Excalibur that is sheathed until drawn Bankai name: Shi no too (queen of death) Shi becomes a completely black scythe with a red ribbon behind the blade Shikai abilities: deaths trap I strike the ground and a cage of skulls trap my opponent Bankai abilities: Shibo hanketsu (deaths judgment) The scythe begins to glow purple and I strike with an x shape that causes a explosion based on the opponents spiritual energy by absorbing it
Jul 29, 14 at 9:43am
behold my zanpakuto , howl to the moon Kogamaru [wolf man]
looks; a huge black and white blade with a small wedge coming out from the bottom and semi-circular gap at the mid back without a guard
bankai ;kiba kogamaru ,[fanged wolf man] the user gets a wolf fur coat and a small white blade the shape of a wolf's fang without a guard but in its place a silver tuft of silver fur and at the back of the hilt 3 baby blue ribbons
spirit; pale teenage boy with wolf ears and a tale and black and yellow eyes
power; KOGAPAKKU BOKO [wolf pack assault] as the user razes the sword 6 blue needles shoot into the opponent paralyzing him\her
note worthy mention; kogapakku boko can only be used at the bankai state
Jul 24, 14 at 4:42pm
hikari no wazamono
Kodomo o kochō Sealed state: normal nodachi with red hilt and seath. to be carried.
release: Himeiwoageru (scream) shikai: maintains regular shape but the hilt and seath become one with Kodomo o kochō. special ability: Kodomo o kochō has the ability to exaggerate anything up to 5x if it's strength speed, all are exaggerated. drawback: can only exaggerate one ability and must deactivate before being able to take another ability.
bankai: Kodomo o nakigoto kochō the blade turns into two Japanese broadswords with red cloth handing from the back of them. exaggerating is increased to 20x. unlike the shikai it can exaggerate any amout of abilities. Tha drawback is the blade must touch the opponent to activate that ability ofc exaggerating it. As the ability revolves around exaggerating the power to control and amount it consumes is exaggerating. cool for a swift kill.
No. 2: Wazawai gai no nami (disaster waves) its sealed state is a wakizashi .it has a blue circle guard and no seath. shikai command: Kurasshu. the blade transforms into a polearm with a curving blade looking like a wave. special ability is just producing Tsunamis and waves
bankai: Umi no saigai no nami (disaster waves of the ocean ) the polearm is span around and the terrain is flocked with so much water it seems like an ocean. the blade is the ocean and anything connected to it is in the ocean. the wielder can become water nd is intangible to attacks U~ōtāpoketto (water pocket) the wielder commands the ocean to engulf the opponent in water drowning him/her.
Jul 19, 14 at 9:04pm
Zanpakuto Name - Go kibō no yōsai no tate (Bastion Shield of Hope)
Release Spell - Protect with all of your might! Go kibō no yōsai no tate!
Sealed Appearance - Standard Nodachi,Nothing special
Released Appearance - Go kibō no yōsai no tate when released,takes the form of a giant black shield with a Turtle engraved in it.
Shikai abilities - obviously Go kibō no yōsai no Tate will be used for defensive purposes mainly,it's unbreakable defenses make it perfect for being paired up with a user of an all offense Zanpakutō,if needed though,The shields sheer size and density can allow it to be used as a proficient blunt weapon for shield bashes and such.
Moves - Go kibō no mabayui bakari no hikari (blinding light of hope) - Go kibō no yōsai no Tate possesses a unique ability to produce a solar flare like attack that can momentarily blind the enemy,allowing openings for others to attack.
Kyojin no yōsai (Bastion of colossus) Go kibō no yōsai no Tate can also provide the ultimate defense being able to erect giant shields all lined up next to eachother,reaching large heights and providing the perfect defense.The downside to this is that it uses an incredible amount of energy.
Bankai name - Kamigami no shīruzu (Shields of the deities)
Appearance - The shield it's self manifest into to a body of armor that consists of material even stronger and denser than that of the shikai,giving the user a look very similar to a medieval knight.
Abilities - Kamigami no shīruzu gives the user much more mobility and strength,essentially allowing the perfect balance of offense and defense, It also allows the user to manifest shields out of his own spiritual enemy to protect others on the spot if needed. This drains the user quickly when coupled with the bankai it's self. And is to only be used when needed.
Moves: This bankai doesn't have many specific moves,as it mainly increases hand to hand combat abilities. But..there is one ability that is sub consciously activated when triggered
Kyodaina ikari (Colossal Anger) - When the user see's someone of great importance to him being harmed,his emotions channel into the bankai itself and flow through it,allowing it control of the user in a blind fit of anger. The only objective being to eliminate the one who harmed this person. Combat abilities rise even higher,the armor getting even harder in the process. This Zanpakutō really emphasizes protecting others,whether it be with shields or with combat.
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