While Nomura admitted that Versus will still take a bit more time, he let slip a big hint on the final shape of the game: Versus may have airships and a world map.
"The other day," said Nomura, "I saw a test of an airship flying over the world map. I felt that I was seeing a Final Fantasy-like screen for the first time in a long time. However, the fact that things have become realistic made us concerned about what to do about the scale. It's the same scale as past FF games, but even then, it's so wide that you can't make out the first town."
It's going to be interesting to see how they'll make a realistically scaled world map - but I think it could work out quite well ^^ ... and Yey ! Airships
Anyone glad to see the possible return of the world map ??
Thread Recap (last 10 posts from newest to oldest)
Sep 30, 12 at 8:05pm
Oh yeah and that versus would be move compatible and be multi-disc .i.e. That it will become the first Ps3 game to have more than one disc!
Sep 30, 12 at 8:01pm
I think this game should take its time in getting made. Remember GT5 all those years of making it and it was released with only 1/4th of the game made. I also heard that they were gonna release a Demo of Versus in the holiday season next year and than the full game between Summer, 2014 to the holiday season in 2014! I also heard that the map and the world map will be 3D Lol!
Jul 22, 12 at 11:12am
I'd love an airship and the ability to travel the world map, those are awesome features of previous FF games. I think an earlier comment which said that this game is taking so long to make becuse Square are preparing to release an awesome title is a good one, hopefully it's true.
Apr 30, 12 at 10:54pm
If I see a world map and Airship I will be happy forever. Everything else is making me fall in love with this game already so I know that would just throw it over the top.
No more linearity please.
Apr 21, 12 at 12:36am
I feel happy hearing the return of world maps and airships, especially the fact that the main characters appear like delinquents.. Badass!
i would love to have the old playing style for RPGs like 7-8-9. but it's very very costy with the new technology that's why they don't prefer to make a world map with cool design. they tried that with FF10 and it was okay but it cost them waaay too much money
If you're looking for old school RPGs, most of which follow the FF framework, try entering the relevant words in your search bar, there are quite a lot of old school games online for free. Some are good, some are not, and some are only free if you don't buy any of the 'game enhancements' offered for real money.
Nov 02, 11 at 12:09pm
i doubt that but i would love to have the old playing style for RPGs like 7-8-9. but it's very very costy with the new technology that's why they don't prefer to make a world map with cool design. they tried that with FF10 and it was okay but it cost them waaay too much money
Sep 05, 11 at 6:44pm
Once every few years a masterpiece of a game comes along and dominates it's generation (within it's genre). San Andreas did it. Metal Gear Solid has done it time and time again. Final Fantasy 7 redefined RPG's.
My bet is that Versus is taking so long because Square Enix are ready to unleash a MONSTROUS title- and you can't rush a masterpiece
I disliked the battle system and linearity of XIII, thought the story telling aspects of it were fine and dandy. I just don't wish to play a game that feels like a chore, with chunks of cinematics to spur us into loving the characters. If i want a story, without the grinding, awkward gameplay, i'll read a book!
But wait, how does a world map connect with the now confirmed linear style of game play? Unless each area is gonna trap you in one area, like other FFs did when you were required to move on.
I remember Grandia 2 that had a decent enough world map, but it was entirely linear and you couldn't ever track back to the first town without travelling through all the dungeons again. It better not be anything like that.
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