Topic: NEMM glossary/page 3: bios
|
|
|
lizerunwashed heathen (guest)
IP: Logged
|
 May 02, 08 at 02:11PM
re: NEMM glossary/page 3: bios
|
Aw. Now I feel all left out. I'm going to post Kly's moveset, mostly for boredom. Oh, btw, this: \/ : is a down arrow since I can't find one on the dang keyboard. Taunts: \/ = Change of attitude(phrases and taunts) 1> = Rolls on the ground, laughing hysterically. 2> = Smirks and says: 'Only one of us will leave here alive.' 1^ = Cap blows off and she giggles and reaches up to catch it. 2^ = Cap blows off and she appears in front of it to catch and crosses her arms. Moves: B = Points and fires a mini-photon sphere 1 'Sorry!' 2 'Bang.' B> = Pulls out scythe and whips a light wave off towards the side. B^ = Fires photon sphere downward, the recoil repelling her upward. 2 'Now, die!' B\/ = Releases a wide arc of photons around her body that incinerates all projectiles in its radius. Afterwards: 1 'Please, don't make me hurt you.' 2 'Is that all you've got?' Final Smash: Drops a huge wall of photons down on the field. Only survivable with a fully charged shield. Win 1(unique to 1): Pulls out her camera and takes a picture of the screen. Win 2(unique to 2): Shrugs her shoulders and says: 'Hey, you were bounty.' Secret win(Only for 1) If played with Foxy on a team: Giggles and pets him until Kivvi walks up and knocks her out. Sweat drop appears on Foxy. Lose 1(unique to... oh you get it) Waves at the screen. Lose 2 Polishes scythe while sitting cross-legged.
If it stinks, sorry. It's not like it matters if I post it, does it? Please don't ban me!
|
quote quick quote edit quick edit del report
|
|
Members, log in or register to remove these ads.
|
Murray3Wind Waker>Twilights-e-e-k-e-r     total posts: 1948 since: Feb 2002
|
 May 02, 08 at 03:02PM
re: NEMM glossary/page 3: bios
|
just use V (vee), all the cool kids are doing it!
Does that one taunt actually effect her game-play wise? Or does she just speak differently.
Gangey:
B^: hooklaunch: Fires a hidden hook and rope out of the top of the pole, teathers
Adash: Gangey voult himself forward with his pole kciking enemies with both legs, slow but powerful for a dash attack
A-A-A: Spin his pole in front of him, attacking contnuosly but since he keeps the pole moving enemies can take advantage of were he's not hitting
A>tilt: Swing sideways with his pole
Avtilt: stabs his pole into the ground before him
A^tilt: holding his pole with both hands he uses it as if to block a sword strike and that is actually what this attack is best for, blocking, as it connects with most aerial based attacks and causes the opponent to land and while they're still in the getting up frame Gangey can attack
A>smash: raises it behind his back and slams down hard in front
Avsmash: jumps and spins the pole underneath him
A^smash: pokes in the air twice, the first being shorter ranged and weaker
Pros:
-very fast running speed and attack -high range -has a teather recovery -has a counter move that damages grabbers and attackers -side-B is good for approach and is stronger the further away you are -using his B on metal surfaces throws sharp, highly damaging computer parts and chips -down-B can be used as a recovery if used right -Final Smash is bad for those who are very floaty, i.e. Zeld, as they can't land fast enough to jump again
Cons:
-slow in the air, has long lag after aerials -easily edgeguarded due to having a teather and a bad air game -down-B can be attacked by hitting him, it also has alot of after-lag -only KO moves are his forward smash and his side-B -does damage to himself if his down-B is hit by an electric attack, and he falls over if a projectile hits it -lacks a proper projectile or way of dealing with projectiles -B is like Pikmin, the right place at the right time, however, players experienced at fighting Gangey can get him to places where his B isn't well suited for his opponents attack -Final Smash is bad against those with a good recovery, like the Ice Climbers
-------------------
|
quote quick quote edit quick edit del report
|
lizerunwashed heathen (guest)
IP: Logged
|
 May 02, 08 at 03:14PM
re: NEMM glossary/page 3: bios
|
Not her gameplay. Just facial expressions, phrases and taunts.
|
quote quick quote edit quick edit del report
|
Weldar
|
 May 02, 08 at 04:03PM
re: NEMM glossary/page 3: bios
|
I had a Nemarca moveset a while back, but I can't remember it all of it, I'll post it when I do
Stage: Smash Island At first the stage appears to just be Final Destination, it flies around smash island with many recognizable places in the background. However after a while the platform will drop the players off somewhere then come to pick them up later. It will drop them at an stage from Smash 64, Melee, or Brawl as well as several unquie locations, acting as a sort of second random button
-------------------

|
quote quick quote edit quick edit del report
|
lizerunwashed heathen (guest)
IP: Logged
|
 May 02, 08 at 05:03PM
re: NEMM glossary/page 3: bios
|
I hope you guys are liking the back story. It's taking me 20 minutes per post. I remember saying Kly can only use sunlight. That means two things. 1) Kly is weaker are sunless stages. 2) I guess I should explain how Kly killed the congressman. Throughout her time in daylight, Kly breathes in photons and circulates them into her blood veins. The photons can then be released through sweat, respiration, or, if she needs a large amount quickly, causing an injury that draws blood. However, with it coming from her veins, it will obviously be a finite supply. (She killed the congressman with respiratory ones. That's why there was a pause before she killed him.) Someone should ask ThrongomanHalo2 to join the story. He writes good, and maybe he'd stick, unlike some people. *cough*Jack*cough*dadark*cough* The reason I'm saying he should stick to the plot is because, in my opinion(like it's worth a flip), the story could use another writer in Foxy's absence. If any of this sounded rude, I'm sorry. Please don't ban me!
|
quote quick quote edit quick edit del report
|
Murray3Wind Waker>Twilights-e-e-k-e-r     total posts: 1948 since: Feb 2002
|
 May 02, 08 at 07:06PM
re: NEMM glossary/page 3: bios
|
no one will ban you but adding a new writer isn't really something we want to do because more writers often means more characters and more characters means we'll have too many supporting characters that don't help the story move and when that happens you get an anime that's lost its charm.
Assist trophy:
Kivvi: Kivvi appears and presses a small button, a teleporter appears next to her, knock enemies into it before it disappears and they'll be sucked in, and go into another world where they their percentage shoots up, then they'll be return to a random spot on the stage
Dadark: A barrier protects Dadark as he appears, then as your opponents fight he'll occaisionally make barriers that will greatly annoy opponents, especially as they recover
Jacknall: Shoots a giant fireball into the air, it splits and shoots multiple fireballs everywhere, then it comes back down, significantly smaller and shrinks away covering Jack's escape
Qoyul: Breaks open two containers holding Jegaxtii, they're strong but are short lived
Miyahon: a 9 part attack 1. Auto reaches out and tries to pull your opponents in 2. Louie falls like a Snorlax and knocks them all away 3. just behind Louie Breathmint throws bombs everywhere 4. Torch stikes diagonally three times like Kat & Ana only he has some aiming qualities and it sends enemies upwards 5. Kurz dashes near the top of the screen in a barrier wiping out those hit by Torch 6. Phobette reverses everyones controls until the attack ends 7. Elephanzor, attacking while his enemies are confused, goes for one big punch on the closest enemy 8. Wolfy comboes another character, if there isn't one, the same Elephanzor hit 9. Miyahon slices through another character (if there is one) continuosly carrying them off the stage there's a 50% chance that if you get this AT Fred Fredburger will appear instead and drop nachoes for everyone to eat, although the attack seems long it goes by very fast
Characters:
Lizer:
Bv: Split: Lizer splits in half, one will be a human, lighter faster and more agile, the other his usual self, stronger and heavier, the one your playing as won't be immediately obvous but the one you're not will try to attack you, can be used for horizontal recovery as the split sends you in seperate directions, however because you don't know which way you could go...
FS: Black hole: Shoots a portal gun into the air, the black hole counts as a blast line so touching it is like jumping off the edge
Yellow:
FS: Microwave: pulls out the Microwave quickly, like toad if it is attacked you'll get hurt, only 100x worse, if no one hits you that's it, you've wasted it, explosion has huge range, bigger than Final Destination, good to use in stage with many hazards
-------------------
|
quote quick quote edit quick edit del report
|
lizerunwashed heathen (guest)
IP: Logged
|
 May 02, 08 at 07:32PM
re: NEMM glossary/page 3: bios
|
What if the split was like Pokemon trainer where you can select a Lizer, but, unlike Pokemon trainer, you can't switch out? Just a suggestion. Stage: Great Cathedral. Copied straight from the Pendragon series, this field is the ultimate stage for the destined battle between Kly and Lizer. There are huge stain glass windows that can be shattered, but shattering them results in a rain of piercing glass that harms all in the way. The glass can then be used as projectiles.
Soooo, what do you think of the back story so far?
|
quote quick quote edit quick edit del report
|
Zeldman
|
 May 02, 08 at 07:52PM
re: NEMM glossary/page 3: bios
|
I got my full character sheet here. I've added the Final smash and pros and cons for it.
Zeld
B:Sword slash: You can charge this move. At full charge, it sends a wave of energe in front of Zeld that goes till it hits a wall. It KO's any one who touches it but takes a full minute to charge and the knockback is reduced each time you use it, but keeps the same damage
B>: Energy bolt: Zeld just shoots a ball of dark energy that can be charged. Basically Samuses charge shot.
BV: Counter: Just a counter attack
B^; Portal; creates a portal and enters and then exit's out of the other one like Zelda's teleport, except it stays for a second or two.
tauntV: He throws his sword up into the air and teleports it to his hands
taunt>: he says "you are boring"
taunt^:he rises into the air and a dark aura surrounds him and he lands
All of Zeld's A attacks are like Link's
Grab: uses magic to freeze them
Throw^: puts his hands on the ground and there's a explosion sending the frozen person into the air
throw>: Sends out a wave of energy that throws the enemy to the side
throwV: jumps and kicks down making the person hit the ground hard and fly upwards
Final Smash: Tuns into phazon Zeld and at high speeds slashed everyone on screen, then goes to the top of the screen and sends out so many blasts of energy you thing it's one big blast and the screen turned dark and then when it turns light again there is a sword through a random person, who after a second, will be instantly KOed.
Pros: -A variety of KO moves -good Air game -great horizontal recovery with his high floatiness and second jump -A projectile 1-hit-KO move -reasonably fast especially in mid-air -strong throws -up-B is unpredictable -down-B reflects projectiles and by holding a direction they can be aimed elsewhere, also it can't be broken like others -Final smash is undodgeable and first 2 attacks have a 85% chance of KOs, Final attack 100% chance of KO.
Cons: -Floaty, easily comboed -side-B may explode unexpectedly if charged too long -B takes an abnormally HUGE time to charge -up-B can be followed by jumping into his portal, which is quite slow -aerial dodge stops vertical height, sometimes good but very situational -B hurts players on his own team, so holding them still while he attacks is not an option -gets VERY stale, his forward smash, starting at 22% uncharged, goes down to as low as 8% -Final smash attacks teammates too, and if final attack hits a teammate they ask why -After Final smash finishes Zeld has an extra 500 damage, if final attack hit teammate 600, if final attack hit Bro 700
Snake: This guy... He's just... Too much! Colonel: Snake, keep moving, Zeld's attacks are extremely powerful, whatever you do don't let him grab you! Snake: I'm pretty sure I can handle a young adult... Colonel: One hit from that sword can kill someone with a righteous heart, thankfully he doesn't like using it Snake: So why does he use it so much? Colonel: That's not his actual sword, that's just a large amount of magic compressed into the size of a sword. Snake: Magic? Is that what those huge spheres are? Colonel: Yes, but don't be too scared, his attacks start strong but get weak quickly as he runs low, if there's anyone out on the field let them fight first! Snake: Colonel! That's a coward's way out! Colonel: There's a fine line between bravery and stupidity!
-------------------

Eww, It got moldy >.<
|
quote quick quote edit quick edit del report
|
lizerunwashed heathen (guest)
IP: Logged
|
 May 02, 08 at 08:07PM
re: NEMM glossary/page 3: bios
|
Yay, brave stupidity! Arnyways, could someone do Kly's snake thing, if there's going to be one? I haven't seen many of Snake's com conversations.
I also want to explain Klyrenia's name. The humanoids are called Klyrians, the reptiles are called Renians. Just wanted to explain that.
|
quote quick quote edit quick edit del report
|
Murray3Wind Waker>Twilights-e-e-k-e-r     total posts: 1948 since: Feb 2002
|
 May 02, 08 at 08:41PM
re: NEMM glossary/page 3: bios
|
I see somebody likes my codec messages, they seem pretty authentic (if the characters were in) to me.
Snake: This girl is confusing me, one moment she's hesitating, the next she's going all out Colonel: Don't worry snake, just because she's changing mood doesn't mean she's fighting any better or worse, just concentrate on dodging her attacks Snake: Which are? Colonel: Sunlight generated plasma attacks Snake: Sunlight? We're in the arctic, does that mean she's powerless now? Colonel: Not by a long shot Snake, she can store her energy in her bloodstream for when she needs it and the sunlight that reflects off the snow is an even greater source of power! Snake: So why don't we fight her, in say, Mario Bros? Colonel: That won't help, for this fight she's managed to find a constant source of energy Snake: Which is? Colonel: The percentages at the bottom of the screen... Snake: I'm not even going to ask...
Murray: Snake? Snake? I think your toaster's cold! SNAAAAAAAKE!(Snake KO'd while I'm talking)
Snake: Otacon, who is this? Otacon: That's Lizer, an alien hybrid, he really stands out on his planet Snake: Hmm, I get the feeling he's not telling us something... Otacon: You might be right there Snake, he absorbed the mind of an evil alien called Qoyul, the evil mind has been compressed but it occaisionally slips out Snake: You mind telling me what'll happen then? Otacon: You'll wanna be running, the body, for an unknown reason splits in two, they will fight eachother but if you get caught in the crossfire you'll be sorry! Snake: I think I understand, but how do I know which one's which? Otacon: You'll have to work that out on your own...
-------------------
|
quote quick quote edit quick edit del report
|
lizerunwashed heathen (guest)
IP: Logged
|
 May 02, 08 at 08:49PM
re: NEMM glossary/page 3: bios
|
The percentages?! Awesome! I guess my suggestion stunk. Hey, is there some way you can see Foxy's latest post?
|
quote quick quote edit quick edit del report
|
Murray3Wind Waker>Twilights-e-e-k-e-r     total posts: 1948 since: Feb 2002
|
 May 02, 08 at 10:24PM
re: NEMM glossary/page 3: bios
|
yeah, just click here: http://www.neoseeker.com/members/messages/foxyboxer/
Murray:
collapsed(knocked over) attack 1: runs horizontally
2: instantly moves to upright position
ledge attack low %: because he grabs the ledge with his mouth he jumps up and spits things, occaisionally an item will be spat out
ledge attack high %: pulls himself up and lands head first into the ground infront, jaw wide open
shield size: pretty average
roll speed: quick, also deceptive to new players as he seems to dash the other way first
sidestep: a little longer than Mr. GaW's
jumping height: average
aerial maneuverablility: Not very floaty, but before Yellow makes it to his up-B he stalls for a short time
You know Zeld, your B and side-B should be switched around, spherical attacks are more for B and shockwaves are definately a sideways attack.
-------------------
|
quote quick quote edit quick edit del report
|
lizerunwashed heathen (guest)
IP: Logged
|
 May 02, 08 at 10:50PM
re: NEMM glossary/page 3: bios
|
I already found it. His last login was April 27.
|
quote quick quote edit quick edit del report
|
Gangey
|
 May 03, 08 at 12:01AM
re: NEMM glossary/page 3: bios
|
quote Murray3
Murray:
collapsed(knocked over) attack 1: runs horizontally
2: instantly moves to upright position
ledge attack low %: because he grabs the ledge with his mouth he jumps up and spits things, occaisionally an item will be spat out
ledge attack high %: pulls himself up and lands head first into the ground infront, jaw wide open would you mind doing one of these for me murray?
-------------------
 Pokesplicer A free soul...
|
quote quick quote edit quick edit del report
|
Murray3Wind Waker>Twilights-e-e-k-e-r     total posts: 1948 since: Feb 2002
|
 May 03, 08 at 12:39AM
re: NEMM glossary/page 3: bios
|
Gangey:
collapsed 1: swings the pole above him
collapsed 2: sticks the pole into the ground and spins around it kicking
ledge low: swings with the pole as he climbs
ledge high: leaps up, pole spinning
stage entrance: Lands on the ground, a pole getting smashed out of the ground, he then catches it
victory 1: shows off awesome control of his pole by spinning it, catching it and standing on its end before bowing quickly
victory 2: attempts to snap the pole in two but when it breaks the middle part hits him in the chin
victory 3: drops his pole and smashes it back underground with his foot, then kisses his knuckle busters with a clenched fist
secret loss: lose and have Murray or Yellow come first
Gangey, you make up the taunts, or even change one of the victories if you want.
Zeld, there's only one thing wrong with your character, and that's that it has extra effects on Bro, Smash characters should never have character specific strengths or weaknesses, even if they are minor, wins and losses are one thing but FS extra self-damage?
Lizer:
to refuse he must either grab his other-self or press down B when right next to him.
FOXY'S LAIR:
switch 1: lockdown: several doors close making the stage smaller, may even trap an opponent
switch 2: Launch: the roof and floor open up, no water rushes in but a space ship flies out of the floor carrying enemies out the roof
switch 3: eject: Fires the roof off, KOing those inside, eventually returns, upside down, this switch can only appear once per game
I think we put in way too much stuff, but we can dream, we can dream...
-------------------
|
quote quick quote edit quick edit del report
|
| [All dates in (PST) time] | Threads List « Next Newest Next Oldest » |