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Topic: NEMM glossary/page 3: bios
lizer
unwashed heathen
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May 02, 08 at 02:11PM
re: NEMM glossary/page 3: bios

Aw. Now I feel all left out. I'm going to post Kly's moveset, mostly for boredom. Oh, btw, this: \/ : is a down arrow since I can't find one on the dang keyboard.
Taunts:
\/ = Change of attitude(phrases and taunts)
1> = Rolls on the ground, laughing hysterically.
2> = Smirks and says: 'Only one of us will leave here alive.'
1^ = Cap blows off and she giggles and reaches up to catch it.
2^ = Cap blows off and she appears in front of it to catch and crosses her arms.
Moves:
B = Points and fires a mini-photon sphere 1 'Sorry!'
2 'Bang.'
B> = Pulls out scythe and whips a light wave off towards the side.
B^ = Fires photon sphere downward, the recoil repelling her upward. 2 'Now, die!'
B\/ = Releases a wide arc of photons around her body that incinerates all projectiles in its radius. Afterwards:
1 'Please, don't make me hurt you.'
2 'Is that all you've got?'
Final Smash:
Drops a huge wall of photons down on the field. Only survivable with a fully charged shield.
Win 1(unique to 1): Pulls out her camera and takes a picture of the screen.
Win 2(unique to 2): Shrugs her shoulders and says: 'Hey, you were bounty.'
Secret win(Only for 1) If played with Foxy on a team: Giggles and pets him until Kivvi walks up and knocks her out. Sweat drop appears on Foxy.
Lose 1(unique to... oh you get it) Waves at the screen.
Lose 2 Polishes scythe while sitting cross-legged.

If it stinks, sorry. It's not like it matters if I post it, does it? Please don't ban me!

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Murray3
Wind Waker>Twilight
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Murray3's profileMurray3's neohomeNeoPM Murray3
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May 02, 08 at 03:02PM
re: NEMM glossary/page 3: bios

just use V (vee), all the cool kids are doing it!

Does that one taunt actually effect her game-play wise? Or does she just speak differently.

Gangey:

B^: hooklaunch: Fires a hidden hook and rope out of the top of the pole, teathers

Adash: Gangey voult himself forward with his pole kciking enemies with both legs, slow but powerful for a dash attack

A-A-A: Spin his pole in front of him, attacking contnuosly but since he keeps the pole moving enemies can take advantage of were he's not hitting

A>tilt: Swing sideways with his pole

Avtilt: stabs his pole into the ground before him

A^tilt: holding his pole with both hands he uses it as if to block a sword strike and that is actually what this attack is best for, blocking, as it connects with most aerial based attacks and causes the opponent to land and while they're still in the getting up frame Gangey can attack

A>smash: raises it behind his back and slams down hard in front

Avsmash: jumps and spins the pole underneath him

A^smash: pokes in the air twice, the first being shorter ranged and weaker

Pros:

-very fast running speed and attack
-high range
-has a teather recovery
-has a counter move that damages grabbers and attackers
-side-B is good for approach and is stronger the further away you are
-using his B on metal surfaces throws sharp, highly damaging computer parts and chips
-down-B can be used as a recovery if used right
-Final Smash is bad for those who are very floaty, i.e. Zeld, as they can't land fast enough to jump again

Cons:

-slow in the air, has long lag after aerials
-easily edgeguarded due to having a teather and a bad air game
-down-B can be attacked by hitting him, it also has alot of after-lag
-only KO moves are his forward smash and his side-B
-does damage to himself if his down-B is hit by an electric attack, and he falls over if a projectile hits it
-lacks a proper projectile or way of dealing with projectiles
-B is like Pikmin, the right place at the right time, however, players experienced at fighting Gangey can get him to places where his B isn't well suited for his opponents attack
-Final Smash is bad against those with a good recovery, like the Ice Climbers



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lizer
unwashed heathen
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May 02, 08 at 03:14PM
re: NEMM glossary/page 3: bios

Not her gameplay. Just facial expressions, phrases and taunts.

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Weldar
I'm not a Vacuum!!
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Weldar's profileWeldar's neohomeEmail WeldarNeoPM Weldar
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May 02, 08 at 04:03PM
re: NEMM glossary/page 3: bios

I had a Nemarca moveset a while back, but I can't remember it all of it, I'll post it when I do

Stage: Smash Island
At first the stage appears to just be Final Destination, it flies around smash island with many recognizable places in the background. However after a while the platform will drop the players off somewhere then come to pick them up later. It will drop them at an stage from Smash 64, Melee, or Brawl as well as several unquie locations, acting as a sort of second random button



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lizer
unwashed heathen
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May 02, 08 at 05:03PM
re: NEMM glossary/page 3: bios

I hope you guys are liking the back story. It's taking me 20 minutes per post.
I remember saying Kly can only use sunlight. That means two things. 1) Kly is weaker are sunless stages. 2) I guess I should explain how Kly killed the congressman.
Throughout her time in daylight, Kly breathes in photons and circulates them into her blood veins. The photons can then be released through sweat, respiration, or, if she needs a large amount quickly, causing an injury that draws blood. However, with it coming from her veins, it will obviously be a finite supply. (She killed the congressman with respiratory ones. That's why there was a pause before she killed him.)
Someone should ask ThrongomanHalo2 to join the story. He writes good, and maybe he'd stick, unlike some people.
*cough*Jack*cough*dadark*cough*
The reason I'm saying he should stick to the plot is because, in my opinion(like it's worth a flip), the story could use another writer in Foxy's absence.
If any of this sounded rude, I'm sorry.
Please don't ban me!

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Murray3
Wind Waker>Twilight
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Murray3's profileMurray3's neohomeNeoPM Murray3
total posts: 1948
since: Feb 2002
May 02, 08 at 07:06PM
re: NEMM glossary/page 3: bios

no one will ban you but adding a new writer isn't really something we want to do because more writers often means more characters and more characters means we'll have too many supporting characters that don't help the story move and when that happens you get an anime that's lost its charm.

Assist trophy:

Kivvi: Kivvi appears and presses a small button, a teleporter appears next to her, knock enemies into it before it disappears and they'll be sucked in, and go into another world where they their percentage shoots up, then they'll be return to a random spot on the stage

Dadark: A barrier protects Dadark as he appears, then as your opponents fight he'll occaisionally make barriers that will greatly annoy opponents, especially as they recover

Jacknall: Shoots a giant fireball into the air, it splits and shoots multiple fireballs everywhere, then it comes back down, significantly smaller and shrinks away covering Jack's escape

Qoyul: Breaks open two containers holding Jegaxtii, they're strong but are short lived

Miyahon: a 9 part attack
1. Auto reaches out and tries to pull your opponents in
2. Louie falls like a Snorlax and knocks them all away
3. just behind Louie Breathmint throws bombs everywhere
4. Torch stikes diagonally three times like Kat & Ana only he has some aiming qualities and it sends enemies upwards
5. Kurz dashes near the top of the screen in a barrier wiping out those hit by Torch
6. Phobette reverses everyones controls until the attack ends
7. Elephanzor, attacking while his enemies are confused, goes for one big punch on the closest enemy
8. Wolfy comboes another character, if there isn't one, the same Elephanzor hit
9. Miyahon slices through another character (if there is one) continuosly carrying them off the stage
there's a 50% chance that if you get this AT Fred Fredburger will appear instead and drop nachoes for everyone to eat, although the attack seems long it goes by very fast

Characters:

Lizer:

Bv: Split: Lizer splits in half, one will be a human, lighter faster and more agile, the other his usual self, stronger and heavier, the one your playing as won't be immediately obvous but the one you're not will try to attack you, can be used for horizontal recovery as the split sends you in seperate directions, however because you don't know which way you could go...

FS: Black hole: Shoots a portal gun into the air, the black hole counts as a blast line so touching it is like jumping off the edge

Yellow:

FS: Microwave: pulls out the Microwave quickly, like toad if it is attacked you'll get hurt, only 100x worse, if no one hits you that's it, you've wasted it, explosion has huge range, bigger than Final Destination, good to use in stage with many hazards



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lizer
unwashed heathen
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May 02, 08 at 07:32PM
re: NEMM glossary/page 3: bios

What if the split was like Pokemon trainer where you can select a Lizer, but, unlike Pokemon trainer, you can't switch out? Just a suggestion.
Stage: Great Cathedral.
Copied straight from the Pendragon series, this field is the ultimate stage for the destined battle between Kly and Lizer. There are huge stain glass windows that can be shattered, but shattering them results in a rain of piercing glass that harms all in the way. The glass can then be used as projectiles.

Soooo, what do you think of the back story so far?

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Zeldman
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May 02, 08 at 07:52PM
re: NEMM glossary/page 3: bios

I got my full character sheet here. I've added the Final smash and pros and cons for it.


Zeld

B:Sword slash: You can charge this move. At full charge, it sends a wave of energe in front of Zeld that goes till it hits a wall. It KO's any one who touches it but takes a full minute to charge and the knockback is reduced each time you use it, but keeps the same damage

B>: Energy bolt: Zeld just shoots a ball of dark energy that can be charged. Basically Samuses charge shot.

BV: Counter: Just a counter attack

B^; Portal; creates a portal and enters and then exit's out of the other one like Zelda's teleport, except it stays for a second or two.

tauntV: He throws his sword up into the air and teleports it to his hands

taunt>: he says "you are boring"

taunt^:he rises into the air and a dark aura surrounds him and he lands

All of Zeld's A attacks are like Link's

Grab: uses magic to freeze them

Throw^: puts his hands on the ground and there's a explosion sending the frozen person into the air

throw>: Sends out a wave of energy that throws the enemy to the side

throwV: jumps and kicks down making the person hit the ground hard and fly upwards

Final Smash: Tuns into phazon Zeld and at high speeds slashed everyone on screen, then goes to the top of the screen and sends out so many blasts of energy you thing it's one big blast and the screen turned dark and then when it turns light again there is a sword through a random person, who after a second, will be instantly KOed.

Pros:
-A variety of KO moves
-good Air game
-great horizontal recovery with his high floatiness and second jump
-A projectile 1-hit-KO move
-reasonably fast especially in mid-air
-strong throws
-up-B is unpredictable
-down-B reflects projectiles and by holding a direction they can be aimed elsewhere, also it can't be broken like others
-Final smash is undodgeable and first 2 attacks have a 85% chance of KOs, Final attack 100% chance of KO.

Cons:
-Floaty, easily comboed
-side-B may explode unexpectedly if charged too long
-B takes an abnormally HUGE time to charge
-up-B can be followed by jumping into his portal, which is quite slow
-aerial dodge stops vertical height, sometimes good but very situational
-B hurts players on his own team, so holding them still while he attacks is not an option
-gets VERY stale, his forward smash, starting at 22% uncharged, goes down to as low as 8%
-Final smash attacks teammates too, and if final attack hits a teammate they ask why
-After Final smash finishes Zeld has an extra 500 damage, if final attack hit teammate 600, if final attack hit Bro 700


Snake: This guy... He's just... Too much!
Colonel: Snake, keep moving, Zeld's attacks are extremely powerful, whatever you do don't let him grab you!
Snake: I'm pretty sure I can handle a young adult...
Colonel: One hit from that sword can kill someone with a righteous heart, thankfully he doesn't like using it
Snake: So why does he use it so much?
Colonel: That's not his actual sword, that's just a large amount of magic compressed into the size of a sword.
Snake: Magic? Is that what those huge spheres are?
Colonel: Yes, but don't be too scared, his attacks start strong but get weak quickly as he runs low, if there's anyone out on the field let them fight first!
Snake: Colonel! That's a coward's way out!
Colonel: There's a fine line between bravery and stupidity!



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Eww, It got moldy >.<
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lizer
unwashed heathen
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May 02, 08 at 08:07PM
re: NEMM glossary/page 3: bios

Yay, brave stupidity!
Arnyways, could someone do Kly's snake thing, if there's going to be one? I haven't seen many of Snake's com conversations.

I also want to explain Klyrenia's name. The humanoids are called Klyrians, the reptiles are called Renians. Just wanted to explain that.

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Murray3
Wind Waker>Twilight
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Murray3's profileMurray3's neohomeNeoPM Murray3
total posts: 1948
since: Feb 2002
May 02, 08 at 08:41PM
re: NEMM glossary/page 3: bios

I see somebody likes my codec messages, they seem pretty authentic (if the characters were in) to me.

Snake: This girl is confusing me, one moment she's hesitating, the next she's going all out
Colonel: Don't worry snake, just because she's changing mood doesn't mean she's fighting any better or worse, just concentrate on dodging her attacks
Snake: Which are?
Colonel: Sunlight generated plasma attacks
Snake: Sunlight? We're in the arctic, does that mean she's powerless now?
Colonel: Not by a long shot Snake, she can store her energy in her bloodstream for when she needs it and the sunlight that reflects off the snow is an even greater source of power!
Snake: So why don't we fight her, in say, Mario Bros?
Colonel: That won't help, for this fight she's managed to find a constant source of energy
Snake: Which is?
Colonel: The percentages at the bottom of the screen...
Snake: I'm not even going to ask...

Murray: Snake? Snake? I think your toaster's cold! SNAAAAAAAKE!(Snake KO'd while I'm talking)

Snake: Otacon, who is this?
Otacon: That's Lizer, an alien hybrid, he really stands out on his planet
Snake: Hmm, I get the feeling he's not telling us something...
Otacon: You might be right there Snake, he absorbed the mind of an evil alien called Qoyul, the evil mind has been compressed but it occaisionally slips out
Snake: You mind telling me what'll happen then?
Otacon: You'll wanna be running, the body, for an unknown reason splits in two, they will fight eachother but if you get caught in the crossfire you'll be sorry!
Snake: I think I understand, but how do I know which one's which?
Otacon: You'll have to work that out on your own...



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lizer
unwashed heathen
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May 02, 08 at 08:49PM
re: NEMM glossary/page 3: bios

The percentages?! Awesome!
I guess my suggestion stunk.
Hey, is there some way you can see Foxy's latest post?

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Murray3
Wind Waker>Twilight
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Murray3's profileMurray3's neohomeNeoPM Murray3
total posts: 1948
since: Feb 2002
May 02, 08 at 10:24PM
re: NEMM glossary/page 3: bios

yeah, just click here: http://www.neoseeker.com/members/messages/foxyboxer/

Murray:

collapsed(knocked over) attack 1: runs horizontally

2: instantly moves to upright position

ledge attack low %: because he grabs the ledge with his mouth he jumps up and spits things, occaisionally an item will be spat out

ledge attack high %: pulls himself up and lands head first into the ground infront, jaw wide open

shield size: pretty average

roll speed: quick, also deceptive to new players as he seems to dash the other way first

sidestep: a little longer than Mr. GaW's

jumping height: average

aerial maneuverablility: Not very floaty, but before Yellow makes it to his up-B he stalls for a short time

You know Zeld, your B and side-B should be switched around, spherical attacks are more for B and shockwaves are definately a sideways attack.



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lizer
unwashed heathen
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May 02, 08 at 10:50PM
re: NEMM glossary/page 3: bios

I already found it. His last login was April 27.

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Gangey
Dance Kirby <(^.^<) (>^.^)>
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Gangey's profileGangey's neohomeEmail GangeyNeoPM Gangey
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May 03, 08 at 12:01AM
re: NEMM glossary/page 3: bios



quote Murray3
Murray:

collapsed(knocked over) attack 1: runs horizontally

2: instantly moves to upright position

ledge attack low %: because he grabs the ledge with his mouth he jumps up and spits things, occaisionally an item will be spat out

ledge attack high %: pulls himself up and lands head first into the ground infront, jaw wide open
would you mind doing one of these for me murray?



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Pokesplicer
A free soul...
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Murray3
Wind Waker>Twilight
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Murray3's profileMurray3's neohomeNeoPM Murray3
total posts: 1948
since: Feb 2002
May 03, 08 at 12:39AM
re: NEMM glossary/page 3: bios

Gangey:

collapsed 1: swings the pole above him

collapsed 2: sticks the pole into the ground and spins around it kicking

ledge low: swings with the pole as he climbs

ledge high: leaps up, pole spinning

stage entrance: Lands on the ground, a pole getting smashed out of the ground, he then catches it

victory 1: shows off awesome control of his pole by spinning it, catching it and standing on its end before bowing quickly

victory 2: attempts to snap the pole in two but when it breaks the middle part hits him in the chin

victory 3: drops his pole and smashes it back underground with his foot, then kisses his knuckle busters with a clenched fist

secret loss: lose and have Murray or Yellow come first

Gangey, you make up the taunts, or even change one of the victories if you want.

Zeld, there's only one thing wrong with your character, and that's that it has extra effects on Bro, Smash characters should never have character specific strengths or weaknesses, even if they are minor, wins and losses are one thing but FS extra self-damage?

Lizer:

to refuse he must either grab his other-self or press down B when right next to him.

FOXY'S LAIR:

switch 1: lockdown: several doors close making the stage smaller, may even trap an opponent

switch 2: Launch: the roof and floor open up, no water rushes in but a space ship flies out of the floor carrying enemies out the roof

switch 3: eject: Fires the roof off, KOing those inside, eventually returns, upside down, this switch can only appear once per game

I think we put in way too much stuff, but we can dream, we can dream...



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