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Topic: EyeToy: Groove Info
Sphinx
QMUL '08
NeoXtreme



Sphinx's profileNeoPM Sphinx
since: Mar 2003
Nov 15, 03 at 10:06AM
EyeToy: Groove Info

Well here you go people, a ton of new info about Groove. There is more info on the game at [Playstation.com]

quote Playstation.com
Publisher: SCEE
Developer: Studio London
Release date: November

EyeToy: Play was a mighty conqueror of the gaming landscape, gazing out upon its vanquished, joypad-controlled rivals like Arnold Schwarzenegger chomping on a cigar at a Californian political conference. But more importantly, it was ridiculously entertaining: just add friends and beer, for a swell old time.

EyeToy: Groove is an important game, then. It can't rely on the novelty factor of having you and your mates jumping about on the TV screen like E-number fuelled toddlers for entertainment. Oh alright then, it can, but you know what I mean: it also needs to show that EyeToy is a heavyweight, and can provide a genuine game experience as well as a chuckle or two.

Care for a dance?

And you know what? It caters for both crowds with Travolta-esque aplomb. Non-gaming pals will still spray their beverage of choice through their noses when they see you looning on your cathode ray tube, and they can still join in without techno-fear when you invite them up to the oche. But fans of gaming will find much more to keep them a-grooving too; EyeToy's latest confidently struts into the rhythm action genre like a cocksure James Brown, covered in Lynx and with a lady draped on either arm.

So, here's how it works:

  • Stand in front of your telly, so you appear in the middle of the screen.
  • Choose a song from one of 19 cuts of pure funky joy. Or Toploader.
  • As the song begins, symbols radiate from the centre of the screen to markers placed at the top, middle and bottom of the screen. You must strike the markers as the symbols pass over them, with whichever part of your body you find most suited to the job. (Unless you're a reincarnated Bruce Lee, it's likely to be your arms - Ed.)
  • If you're getting the timing right, then you'll be dancing, my son. But not necessarily looking cool (see screenshots for details).

    Of course, there's a little more to it than that. The amount of points you get is dependent on the accuracy of your timing, meaning your rhythm has to be spot on if you want 'A' rankings. Different symbols exist too, such as the one which requires you to strike a marker and then 'drag' the symbol across to another marker (resulting in a stylish waving manoeuvre). You also have to strike a pose a couple of times in each song, and even Freestyle. (Which is really just an excuse to record you grooving without guidance, resulting in some truly spectacular replays after the song's over. If you ever wanted definitive proof if you were a good dancer or not, this is your chance.)

    Fans of three lettered high-score hilarity ('poo', 'nob' etc) will also want to pay attention to the 'Groove Bar', which reacts to the amount of movement you're making. The more you move, the faster it'll fill - and once at the top, points are doubled. A clever way of making sure you go with the groove instead of standing like a plum, then, especially during those Freestyle sections.

    Looking good

    And that, pretty much, is that, as far as gameplay goes. Thing is, it combines those distinctive EyeToy japes with a robust game mechanic that's highly suited to repeat play. Different songs and different difficulty levels require a versatility and flexibility that's sure to turn you into a hunky disco god, or at the very least a thinner version of your current self: it's no wonder that there's a mode that counts the calories burnt during a song.

    Of course, the track listing to a music game is crucial. If Amplitude catered to gamers who are well into their music, then EyeToy: Groove embraces the mainstream. We love Amplitude, of course - we can still cut it with the underground, honest - but the unashamed poppy laughs of the Groove tracklisting provide rhythmic thrills of their own. Apart from Toploader, of course.

    As well as older slabs of classic pop, such as Sister Sledge's We Are Family, Groove takes in modern examples of great pop and dance. Junior Senior's Move Your Feet, Groove Armada's Superstylin' and Supermen Lovers' Starlight currently float our dancing boat. Then again, you might be more up for a spot of Jumpin' (Liberty X) or Overload (Sugababes). Either way, there's something here that's guaranteed to get your party started. Er... except, that is, for Pink's Get the Party Started. Which isn't in this game.

    Everybody Dance

    All in all, then, EyeToy's second coming looks to be a roaring success from where I'm stood. In front of the telly, dancing. Really dancing. A great party game, and a great music game in its own right, everything is pretty much spot on. Except for Toploader, of course.


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    Taker4ever
    Healy For First Minister
    Neoholic



    Taker4ever's profileTaker4ever's neohomeNeoPM Taker4ever
    total posts: 11127
    since: Jan 2003
    Nov 15, 03 at 02:41PM
    re: EyeToy: Groove Info

    Hmmm, my opinion is changing on this game...I think I'll still wait for Christmas money though. (Manhunt, True Crime AND Groove now!)



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    November 25th!
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    Sphinx
    QMUL '08
    NeoXtreme



    Sphinx's profileNeoPM Sphinx
    since: Mar 2003
    Nov 15, 03 at 03:13PM
    re: EyeToy: Groove Info

    Yeah, I am planning on getting it for Christmas, should be a luagh with all the family around and everyone beign abit drunk
    I know what you mean though, I want Medal of Honor Rising Sun, Ghost Hunter, Conflict Desert Storm 2, Groove, and others



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