Batman's sidekicks over at Warner Bros Montreal let down the Batman: Arkham Origins faithful on Friday. Community manager Mercury broke the news that the studio is currently working on story DLC because the streets of Gotham have need for Batman's services once more. Exciting news, right? At least, it would be if the announcement of the development team's focus didn't come with some bad news. WB Montreal delayed plans to fix the various bugs still being reported after the last patch in November. If you're lucky, bugs that prevent you from progressing in the story might get fixed after the DLC's release.
The full text of Mercury's original statement is below.
The team is currently working hard on the upcoming story DLC and there currently are no plans for releasing another patch to address the issues that have been reported on the forums.
If we do move forward with creating a new patch, it will try to address the progression blocking bugs for players, not the minor glitches that do not prevent one from continuing to play. The issues that are not progression blockers will unfortunately no longer be addressed.
We apologize for any inconvenience this has caused for some of you, and want to thank you for having been patient."
Understandably, Mercury's news was received poorly by the community. Calls for boycotts and general outrage aren't uncommon in this industry when something that gamers don't like happens. Batman: Arkham Origins is the company's debut title, not counting the Wii U port of Rocksteady's Batman: Arkham City in 2012.
Dropping support for a game after two or three years is understandable, but Arkham Origins came out October 25 of last year. This is a dangerous precedent for the young studio and publisher Warner Bros. Interactive to set. If they treat a game just four months old like this, WB Montreal won't be releasing too many more before gamers stop buying their products entirely.