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Topic: Zombie or Ganado?
Killer71
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Apr 29, 08 at 10:58AM
Zombie or Ganado?

I've heard in this forum that RE4 isn't a survival horror game and that it could be better. Well who would you rather face? A Zombie with his mouth wide open or a Ganado holding a axe?

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Pro Shadow
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Apr 29, 08 at 11:54AM
re: Zombie or Ganado?

A Ganado. At least they have the sense to know how to open doors, run after you, and use weapons.

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Agent Mo
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Apr 29, 08 at 12:50PM
re: Zombie or Ganado?

isnt that a bad thing if youre facing them???

I would rather face a zombie, you can always run round it, coz its slow.



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deiago81207
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since: Feb 2008
Apr 30, 08 at 06:35PM
re: Zombie or Ganado?

As much as I miss fighting zombies I still prefer facing a Ganado. I like a challenge and plus it makes the game interesting. they're obviously faster and smarter than a zombie plus they throw stuff at you lol.

I used to get pretty annoyed by those thrown axes etc..lol...especially when reloading lol...

This message was edited by deiago81207 on Apr 30 2008.



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MentallyUnstable
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Apr 30, 08 at 08:17PM
re: Zombie or Ganado?

Ganado, hands down. I mean, killing zombies is fun like "woohoo! I just killed a hundred of you and am still alive with all my health!", but when you kill a hoard of ganado you feel victorious cause they actually fought back..throw stuff at you, try to blow you up, they can run and CHASE YOU!!!! XD



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SuperKrauser
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Apr 30, 08 at 11:23PM
re: Zombie or Ganado?

well... Ganado, at least they can fight back, unlike zombies that lunge at you, miss, and come back again trying to bite you.



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Agent Mo
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Apr 30, 08 at 11:28PM
re: Zombie or Ganado?

wait...i thought u meant in real life...hehe.

Then i would chose a ganado for all of the reasons already said, plus the fact you can shoot them anywhere you want, leg, face, arm, chest, ....private parts....hehe.



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Tarabass
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since: Apr 2008
May 01, 08 at 08:02PM
re: Zombie or Ganado?

For me ganados are quite challenging, so I prefer ganados more than zombies. But, sometimes ganados can be quite annoying especially when they come in crowd because, you can once in a while get stuck between them & you can waste most of your ammos due to panic or frenzy attacks...!!! . I hate those crowded ganados.

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Killer71
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total posts: 244
since: Nov 2007
May 08, 08 at 08:03AM
re: Zombie or Ganado?

quote Agent Mo
I would rather face a zombie, you can always run round it, coz its slow.
Some zombies are fast,what if your in a small corridor with nowhere to run except backwards where more zombies are following your smell of blood?

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Agent Mo
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May 08, 08 at 08:18AM
re: Zombie or Ganado?

i said that coz i thought it meant in real life.

And anyway, even if its supposed to be in real life, a zombie is worse, coz ganados are clever, faster and can throw weapons.



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Maser
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May 08, 08 at 08:29PM
re: Zombie or Ganado?

I'd rather go up against a ganado. Zombies are just plain creepy and I most likely wouldn't be able to function right if I was up against one.

On a side note, I have to say Capcom did a great job on the AI in RE4. It still amazes me how smart they made the enemies. I love how they work together to try and surround you. Also they are WAY too accurate with the axes and crossbows.



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DC Sniper
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May 08, 08 at 10:03PM
re: Zombie or Ganado?

Ganado woo woo!
Ganados are a swarm type of enemy, with many variations, there should be a sequel with the same kind of enemies.



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Agent Mo
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May 08, 08 at 11:44PM
re: Zombie or Ganado?

I think re5 enemies are cleverer, faster, and more weapons to throw.

And from the trailer it looks like there will be way more of them at one place.



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SerialZero
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May 09, 08 at 03:44AM
re: Zombie or Ganado?

In real life, I'd rather face a zombie, because they're slower and less intelligent.
In game life, ganados are definitely more interesting, more of a challenge, and give you a bigger sense of satisfaction when you slap their sorry asses down. XD



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Raziel_326
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May 09, 08 at 01:55PM
re: Zombie or Ganado?

Is it too much to ask for both?

Personally I think it would be an awesome idea to put both of them together.



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