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Visitor_1987unwashed heathen
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General Information on MC: PotA |
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Hello everybody!
Since I've got the impression that most players in this forum are not Korean and would like to have some information on the story, gameplay and some difficult scenes of this game I opened this thread. I've finally managed to finish the game but though I'm Korean I only understood about 50% of all the stuff for I've been born in Germany and so I cannot guarantee that everything is accurate. Anyway: Enjoy! P.S.: Yeah, yeah...my English vocabulary is not quite good either | |
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Visitor_1987unwashed heathen
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Story |
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Summary
The city of Shudelmir is in an unrestful state: Monsters have appeared in alarming frequency and the rumor that the (terrorist) group called the "Vermillion" are involved with these matters trouble the lives of its population. After 10 years of service in another county Calintz re- turns to the capital and joins the local forces known as "Schwarz Sturm" (Black Storm) who protect the vicinity from the ravaging monsters. Though only painful memories are associated with this place he returns to face his past when he meets the my- sterious girl Adora who seems to share some memories although they have never met before. Gradually he is faced with his past in a way he never expected..... | |
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Visitor_1987unwashed heathen
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General gameplay |
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General
You control your character via mouse by pressing the left button and moving it around. If you want to interact with your environment move close to it and press the space bar. Fighting & Statistics The blue circle around your character indicates the movement area that your character can cover with his speed and the remaining action points which are shown in the lower right corner (this area can be expanded by increasing your characters dexterity). The yellow circle indicates the attack range of the selected character. It can be increased by using certain special techniques (select by right-clicking and choosing the second option; the numbers indicate the needed action points to perform this technique). Roffma can use the "Healing"-ability and a green circle indiates the range. If you want to switch the targets hit Tab. If you want to return to your starting point with full AP after moving around hit Esc. The damage a character can inflict on the desired target depends on his/her strength. The movement range depends on the characters dexterity. The damage reduction can be increased by raising a characters defense. To change the character stats enter the status bar by right-clicking (only if you are not involved in a fight) and clicking on the Status bar. Now: All attributes can be influenced by raising the amount of Carta a character carries on the specific attribute. By switching the different Carta types a character carries on his five attributes you can bypass "Carta-bottlenecks" when dealing with a party (that can consist of up to four members). Usually it's quite useful to have a "tank" - meaning one character that can deal with heavy punishment which fights in the front while getting support from a healer (meaning: Roffma - the only[!] character with the healing ability) and some other characters that can deal some damage. It is important that all characters have good dexterity-stats to move freely and to act more often(!!). Also equipping items can influence various stats (select "Items" in the submenue). Note that some items labeled "Body" can only be equipped on specific characters. By fighting Some facts - Most destinations for the storyline are marked with a green dot in the mini map - Most characters you meet have three things to tell you: So talk to them until you get an item (keys for treasure chests) - If you enter a dungeon: draw a map. It's useful! - It doesn't matter which Carta is carried on an attribute. Quantity is all that matters to be continued.... | |
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Google_visitorunwashed heathen
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re: General Information on MC: PotA |
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Wanted to say thanks for the general info
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Visitor_1987unwashed heathen
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General Information on MC: PotA (II) |
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Some other useful information:
You've got to keep in mind that you're generally fighting in a party ranging from 2 to 4 members. Each one of these party-members possesses his/her unique abilities that can come handy in certain situations when e.g. normal attacks are useless or close-ranged fighting is not possible. Also some chapters in the game can only be played with cer- tain characters, so keep some Carta aside to power them up. Abilities (roughly translated) Calintz (Medium-ranged fighter) Icewall Target: 1 enemy Time: 2 AP Effect: Deals damage Firewall Target: 1 enemy Time: 3 AP Effect: Deals damage Thrust Target: 1 enemy Time: 2 AP Effect: Long-ranged attack Windblades Target: Enemies in a line Time: 2 AP Effect: Deals damage Sunder Strike Target: All enemies in attack range Time: 3 AP Effect: Deals damage Adora (close-ranged fighter) same as Calintz Roffma (Healer & long-ranged fighter) Healing: Target: 1 Ally Time: 1 AP Effect: Heals 600HP Double Healing: Target: 1 Ally Time: 2 AP Effect: Heals 1200HP Cannon Blaze: Target: All enemies in a line Time: 3 AP Effect: Deals damage Perfect Healing: Target: All allies in range Time: 3 AP Effect: Heals 1000HP Master Healing: Target: 1 Ally Time: 3 AP Effect: Heals 3000HP Infernal Tackle: Target: 1 Enemy Time: 3 AP Effect: Deals about 6000-8000 damage Chelsea: Firebolt Target: 1 enemy Time: 2 AP Effect: Deals damage Gale Target: 1 enemy Time: 2 AP Effect: Deals damage Blaze Target: Enemies in a line Time: 2 AP Effect: Deals damage Deadly Flower Target: All enemies in attack range Time: 3 AP Effect: Deals damage Meteor Strike Target: All enemies in attack range Time: 3 AP Effect: Deals damage (Don't remember all abilities...^^; gotta look them up again sometime later.) to be continued.... | |
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sinning_is_human3479
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re: General Information on MC: PotA |
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Cool, though you could have found out the general information on the English website to the game
------------------- You dare mock me? You who are nothing more than the puppet of Elore dancing on the end of a string? | |
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scarletedge9unwashed heathen
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battle system |
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How do you initiate combos? I don't see n indicator to press space bar.
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Visitor_1987unwashed heathen
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re: General Information on MC: PotA |
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scarletedge9: There is a specific rythm you must achieve in order to start a combo...I do not remember exactly how fast you have to hit it but I think it's about two times in a second. It sometimes varies. I recommend you to exercise your combo timing for there are some bosses you can only beat by using the standard combo. *extra*: After successfully achieving 3 combos you go into the so-called "Overcrash Mode" (see the English MC page for reference). Now hit the spacebar as fast as you are able to (well....okay I play the piano so it is not so hard... | |
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Haldorionunwashed heathen
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re: General Information on MC: PotA |
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Well is there a possibility that the game is/ was translated to english! I am not able to read korean, so it is hard for me to enjoy the game! just dumb clicking! Does anyone know a translation or a fantranslation?! Only the text needs to be english... that would be very cool!
well send me an email for further information! vegetasayajin10@hotmail.com | |
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gab321unwashed heathen
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re: General Information on MC: PotA |
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I can translate the game but i need a translator if you know someone who can read korean and translate it to english pm me a limitationseeker@gmail.com so i can start immediately with the project...
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