Previously we've heard about the single player campaign details for Battlefield 4, but for most people the real draw is the multiplayer. Luckily lead multiplayer designer Thomas "Tompen" Andersson has hit up the Battlefield Blog to discuss BF4 and how team play is a major focus. Gameplay mechanics like Field Upgrades, Commander Mode, and a whole slew of new gadgets are being included to help encourage team play, but Andersson is clear you're never forced down that route.
So, what is it about Battlefield 4's multiplayer that makes Andersson believe it's the "deepest, most rewarding, and fun experience in the series"? Well to start with, the Engineer, Recon, Support, and Assault kits are back, but DICE has tweaked things to give players a stronger specialization as well as better flexibility in adapting to different play styles. DICE is also going to clearly show all the different gadgets, weapons, and how the combinations can impact your experience. Andersson believes some players stayed with the default loadout and didn't experiment with other ones, so this is one way DICE can do that.
As for the Field Upgrades, they're kind of like the ones in BF2142 but modified to better fit in BF4. They're kind of like specializations in BF3, in that they provide faster sprinting, a larger ammo capacity, or better armor, to name a few. Field Upgrades are individual rewards for good squad gameplay, so you can earn them through squad healing, repairs, resupplies, completing objectives as a squad, and various others. However, instead of a single specialization like BF3, players can choose different upgrade paths, each with four specializations. The better you do and the more you can advance, while letting the entire squad die can make you lose some progress.
Levolution, the player caused destruction mechanic, also plays a role in the team play. Destroying a skyscraper, like the one from the E3 demo, could be a good thing for one team and bad for another. Andersson gives an example of how when that skyscraper falls, it becomes an infantry player's dream with the close quarters and requiring infrared scopes due to the dust. Unfortunately, if one team has a lot of pilots, well it'd probably be best to keep that skyscraper intact.
Andersson didn't want to reveal everything about Battlefield 4's multiplayer today, so more details on Levolution, Commander Mode, and the various kit loadouts will have to wait for the next BF Blog.