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| World Eight Fortress #1 |
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This fortress is unique in that it has two sides to it. If you enter a
door, you will appear on the other side of the fortress. This walkthrough
will cover the easiest path with the most Power-Up and minimal dangers to
Mario, but it can be played through in a large amount of different paths.
Go right past a Roto-Disc to find a dual Roto-Disc to wander past to find a
Power-Up from the brick, and then continue right past another dual Roto-Disc
to stomp a Dry Bones and then break the bricks to enter the enclosed door on
the right (making sure to dodge the Roto-Disc located there). If you need
to get a Power-Up for this job, go left to do the trials of that room for
one.
You will come through the door on a conveyor belt moving left, so jump to
the right for a safe landing area before continuing right past the Podoboos
and over the lava until you find a Thwomp standing between Mario and a ?
Block Power-Up. You can even use the door below the Thwomp to quickly
change to the other side before returning to have the Power-Up restored to
the ? Block until you are fully Powered-Up!
Head right across the lava field once more in the conveyor belts while
dodging the Podoboos to find a grey ledge with a door waiting for Mario to
enter. A P-Switch sits waiting for Mario, so stomp it and run to the right
at top speed, just taking time to jump the odd Dry Bones. Go through the
door at the end of the area to immediately run right across a long conveyor
belt to fall down into an area where a horizontal Thwomp will be moving
back into place on the right.
Jump the Thwomp, move left to find a couple bricks (the one on the right
holds a P-Switch), and then get back to the top area to crunch that P-Switch
(if you are regular Mario, you will need to go back past the Thwomp to do
so). Now that you have tripped the P-Switch, go right past the first door
(it hold a Power-Up, so grab it if it is needed) and jump to the far ledge
to take that door to find Boom-Boom's Chamber!
Go under the spikes here (let the conveyor belt do it if you are Super
Mario or better) to go find Boom-Boom! Boom-Boom has no obstacles in the
air to hinder Mario, but the moving floor can be even tougher on Mario.
Luckily, Boom-Boom will not wing to the sky in your final meeting in a
Fortress with him, so get your three stomps quickly to get your ? Ball to
move forward farther into Dark Land!