With most of you (most probably) eager for a DLC release, what would you like to see implemented? I'm sure if you're a big Resident Evil fan, you've realised down the years that there's something you've always wanted done. So here's your 10 seconds of game designing fame, go!
Not so much DLC, more of a patch really - but i would love to have them implement 4 player mercenaries. And i think they will (probably with the other 4 player modes DLC patch). Because when you set up an online mercenaries game, there's a setting for 'number of private slots', with options 0 and 1. Why wouldn't they just use 'private game' or 'public game' if they weren't planning on expanding that?
Not so much DLC, more of a patch really - but i would love to have them implement 4 player mercenaries. And i think they will (probably with the other 4 player modes DLC patch). Because when you set up an online mercenaries game, there's a setting for 'number of private slots', with options 0 and 1. Why wouldn't they just use 'private game' or 'public game' if they weren't planning on expanding that?
Hmm, there really should be four. On Resident Evil 5, was it restricted to just 2 players on Mercenaries too? It's been a while since I've played that game.
4 players would definitely make more sense with Mercenaries. I found with just the two, it was easy for both players to get bored or lose interest. At least if you've three others on board, it'll be a bit more spontaneous.
before the specifics of the game came out i was thinking Chris's campaign would be cool as 4 player, everyone being BSAA agents. like throw in Jill for fan service and Sheva since why not. so having them join Chris and Piers would have been cool and given an option in case you have 3 friends you wanna play with.
just want to see a 4 player RE co-op that doesnt suck balls like ORC.
My DLC Ideas: A campaign for Jill and Claire. (Details their search for Chris in Estonia while he has no memory. A small campaign for Jake, about his time in that place shown in the secret cutscene after beating all chapters. (I personally don't want to see an entire game set in that place, but a small DLC Campaign would be fine.) Jill, Claire, Rebecca, Wesker, Barry, Billy Coen, Sheva Merceneries characters. Chris STARS outfit. Leon RPD Outfit. Mercs map featuring "classic" areas and monsters. (Spencer Mansion, RPD, and classic zombies, hunters, lickers, dogs Tyrant Miniboss etc,)
Gimme all these and I'd be happy with my RE6 purchase. Hopefully they've made the game in such a way that DLC mercs chars won't have to have their own mercenaries game, and can be used in regular mercs.
------------------- Slender The Series: www.youtube.com/slendertheseries Projects & Portfolio: www.mtype.tumblr.com
Holy shit i would love an RPD mercenaries map. I'm trying to think of where the time bonuses and stuff would go now
One should be put in that room where the cop becomes a zombie in RE2 (Marvin?) Chances of getting trapped in there by a ton of zombies, or a Mr.X/Nemesis Miniboss would be very high. Quite a challenge!
------------------- Slender The Series: www.youtube.com/slendertheseries Projects & Portfolio: www.mtype.tumblr.com
Maybe add 4 or six players to the Mercenaires to make it more fun, I would like that. The back cover cheated me, saying you could have up to four players, but that's only if you play online and in story intersections I think it'd make such an excellent idea for the NEOU, but that's my opinion.
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"Once again you've stepped into the world of survival horror. Good luck..."
"May evil befall anyone who disturbs this holy grail"
i would love to see them use the Agent they added to Ada's Co-Op more. he has my fav malee sets, Piers' shoulder throw, the ground head stomp, a hammer downward punch, and neck snap.