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Today we're introducing you to the fourth and final playable character class in Heroes of Ruin, the Savage. The Savage is a quick and powerful warrior, relying on primal instincts and tribal weaponry to decimate his foes. He has a low focus on defense, but his pure offensive capabilities are so viciously effective that he should rarely find himself with a need to defend.
Ritual and tradition are important to the Savage, and he believes blood and flesh are the all-powerful forces in the world. His fighting style borders on psychotic, with many of his moves leading to an almost sacrificial finisher that allows him to rip organs or other vitals free for consumption.
As the Savage fights, his innate magical energies draw upon his enemy’s death, stealing their life force with every blow. This fuels the Savage and his abilities, making him all the more deadly for the next fight. Some abilities can even rip free these energies mid-fight, allowing him to stand toe to toe with far more deadly enemies.
The Savage takes advantage of its own strength when attacking enemies. As a result, he forgoes conventional weapons in favor of special gloves covered in spikes and blades, just to add insult to injury.
Check out the full list of Savage skills that are available to him in the game:
Huntsman skillsMeat Hook: Meat Hook stuns a foe with a thrown hook. You then either reel the foe to you, or pull yourself towards it, striking it.
Seismic Wave: Seismic Wave sends a blast of energy through the ground to your foes, knocking them back.
Spirit Ward: Spirit Ward summons spirits that torment enemies that hit you. At max rank, nearby party members are also protected.
Impact Burst: Impact Burst is a charged strike. When it impacts an enemy, it erupts with a projectile blast of power
Juggernaut: Juggernaut makes you faster and grants damage resistance and restraints immunity. At max rank, nearby party members are also empowered.
Ravager skillsFresh Meat: Fresh Meat allows you to gain health when you score a hit against an enemy. At max rank, nearby party members can do the same.
Onslaught: Onslaught increases your damage and drastically increases your attacks' knockback. At max rank it does the same for nearby party members.
Painstrike: Painstrike deals a vicious dose of damage to foes in front of you at the cost of your own health.
Revenge: Revenge gives you a chance to amass extra damage as you're struck. The extra damage strengthens your next critical hit.
Unyielding: Unyielding makes you more resistant to damage and allows you to stand your ground, regaining energy when struck.
Maniac skillsRaging Smash: Raging Smash crushes a nearby enemy. If you kill an enemy with the attack, you boost your attack strength and speed.
Berserker: Berserker imbues you with battle rage. As you take damage, you deal more damage with your own attacks.
Seal of Battle: Seal of Battle gives you a chance to mark the battlefield when struck, increasing you and your allies' attack power.
Rupture: Rupture is a powerful combination attack that wounds enemies it strikes, dealing damage over time.
Frenzy: Frenzy sends you into a berserker fury, unleashing attack after attack at enemies as you channel the attack.