Darksiders II developer Vigil Games have released a statement in response to criticisms regarding the game's credits. Story is, many dev names had been excluded from it, a fact that came to light when former Darksiders II developer Xander Davis took to Twitter and expressed dismay over the matter.
Davis was brought on in the game's final months of development to help fix its then-broken UI. He had a number of gripes regarding the entire job, including mismanagement and ridiculous work standards, but the one that caught most people's attention had to do with excluding staff names from the endgame credits. After all, no one likes to see their work go uncredited, no matter what it is you do for a living.
Well, Vigil Games and THQ were quick to respond -- the morning after, in fact. Vigil's general manager David Adams offered a lengthy explanation, and he doesn't sound at all amused:
After ending yesterday with the successful launch of Darksiders II, we at Vigil Games woke up to get word of a former employee’s statements regarding how his contributions were not being accounted for in the credits of the game. What was most disheartening about the statements was how misleading they were, and how they fly in the face of how Vigil, culturally, feels about and treats our teams.
While employment and privacy laws preclude us from discussing the circumstances surrounding the departure of any individual no longer with the company, we can confirm that the employee in question worked for us a total of 90 days, whereas Darksiders II was more than 2 ½ years in development.
When we were forced to reduce staff due to the cancellation of a project, we worked hard to ensure every single person effected by the layoff received their credit in the game. We did not include individuals whose employment terminated for any other reason, for example, being let go for documented poor performance.
We believe we treat both current and former positive contributors to our studio like family, and any statements otherwise are highly inaccurate and can be verified as same. We would ask any press who wish to report on this former employee's statements to check the accuracy of these erroneous claims, before printing them as factual.
To reiterate, Vigil’s primary concern while doing Darksiders II credits was that we credited team members that were affected by the recent downsizing. We were not focused on the issue of employees that voluntarily left or were fired from the company. We find it alarming that a former employee would personally attack and lie about other team members while falsely inflating his contribution to the game.
We thank, once again, all those who positively contributed to Darksiders II.
General Manager, Vigil Games
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