Following up on his previous promise, Patrice Désilets has filed suit in an attempt to acquire the rights to purchase 1666: Amsterdam as well as $400,000 in damages and expenses. Earlier this year, Ubisoft and Désilets' disagreement over the direction and control of the 1666 project led to Desilets' termination. This failure to reach a "creative compromise" resulted in Désilets promising he'd be using legal means to pursue rights to the project he's worked on for many years.
While the full basis of the suit remains unclear, it appears the original studio, THQ Montreal, gave Désilets full creative freedom to develop what's now confirmed to be named 1666: Amsterdam. Désilets attests that the agreement, at first, was also agreed to by Ubisoft. For example Ubisoft CEO Yves Guilletmot was quoted saying he, "loved 1666: Amsterdam and wanted to conduct its development." However, the filing states that Ubisoft inevitably decided it couldn't work with the agreement made at THQ Montreal. Discussions to amend the agreement fell apart, which resulted in Désilets' departure.
Désilets' departure is also another contentious area. According to the filing Désilets was fired based on a non-compliance provision from an agreement that he deliver an "acceptable prototype" of 1666 prior to July 30, 2012. Désilets says this goal was met, citing the continued development of 1666 up to and including THQ Montreal's purchase by Ubisoft.
Of course, it's likely all much more complicated than it seems. These two issues, however, seem to be at the forefront of the case: Désilets' agreement with THQ Montreal to have full freedom and control over the project 1666: Amsterdam and then the conditions under which Désilets was fired by Ubisoft.
Désilets seeks $400,000 in assorted damages and expenses, along with the maintenance and extension of a clause in his contract allowing him to purchase the rights of 1666: Amsterdam.
Update: Game Informer has reportedly received comments from Ubisoft in relation to Patrice Désilets legal suit:
"As stated before, the acquisition of THQ Montréal in January allowed Ubisoft to welcome 170 experienced developers to our existing and renowned workforce. Unfortunately, the discussions between Patrice Désilets and Ubisoft aimed at aligning Patrice’s and the studio’s visions were inconclusive. We received Patrice’s legal request and we will take the time needed to evaluate our options. We will make no further comment at this point."