Following up last week's Day-Z standalone shots, right now I've got nine new ones for you. This latest look focuses on a new environment, and again building interiors, which look reasonably impressive.
Designer Dean "Rocket" Hall says subtlety and realism will be at the heart of environment design, here.
“When you find gore in DayZ, it will mean something and have impact. In fact, it will be most likely due to tragedy or betrayal involving a human player. This way, we believe what happens in the world matters, instead of simply adding some crashed buses and blood everywhere.”