Nintendo America president Reggie Fils-Aime has responded to their poor E3 2012 press conference, and in doing so has labeled gamers' constant demands and wants as "insatiable".
The executive stated that no matter what they do to please the fans and their requests, they always want more, apparently.
"One of the things that, on one hand, I love and, on the other hand, that troubles me tremendously about not only our fanbase but about the gaming community at large is that, whenever you share information, the perspective is, ‘Thank you, but I want more.’ ‘Thank you, but give me more.’ I mean, it is insatiable.
"And so for years this community has been asking, ‘Where’s Pikmin?’ ‘Where’s Pikmin?’ ‘Where’s Pikmin?’ We give them Pikmin. And then they say, ‘What else?’ For years, this community have said, ‘Damnit Reggie, when you launch, you better launch with a Mario game.’ So we launch with a Mario game, and they say, ‘So what’s more?’
"I have heard people say, ‘You know, you’ve got these fantastic franchises, beyond what you’re doing in Smash Bros., isn’t there a way to leverage all these franchises?’ So we create Nintendo Land and they say, ‘Ho-hum, give me more.’ So it’s an interesting challenge."
Fils-Aime referred to Wii Fit as an example of a game that didn't receive "good reaction" from consumers, but managed to sell over 43 million copies.
"It’s a phenomenon, and so I would argue that the gaming community actually is unable to differentiate between a phenomenon and something that is ‘ho-hum.’ [That is] Until they play it. Until they experience it. Until their friends and their non-gaming associates say, ‘Hey, have you seen X?"
The dissatisfaction of gamers stemming from Nintendo's E3 press conference is justified in several ways; not only was there a lack of announcements for the Wii U's larger titles (why announce Platinum Games' Project P-100 after the presser?), but Nintendo decided to not announce the release date and price for the next-gen platform during the biggest stage in gaming.