Impossible Studios, a team composed of former members of Big Huge Games, has been closed according to Epic Games founder Tim Sweeney. The studio's mobile project, Infinity Blade: Dungeons, was not "working out" for Epic and has been shelved for the time being. Despite the closure, all Impossible Studios employees will get 3 months severance and the opportunity to reform Impossible Studios independently.
Here's a portion of Tim Sweeney's official statement, released earlier today:
"When former members of Big Huge Games approached Epic last year, we saw the opportunity to help a great group of people while putting them to work on a project that needed a team. It was a bold initiative and the Impossible folks made a gallant effort, but ultimately it wasn’t working out for Epic."
While having a project you've been working on for six months be shelved is never something any developer wants to see, Epic is surprisingly gracious in this closure. Not only in the severance, but in allowing the studio to reform. After all, creating an independent studio, logo and brand, is an expensive process. Basically, the Impossible team is perfectly positioned to create their own studio and pitch a new project if they so choose.
If anything, this shows how seriously Epic Games takes their mobile Infinity Blade franchise. The series so far has been developed by Chair Entertainment, the developers of Shadow Complex, but they've likely moved on to another project. Epic Games will likely only bring Infinity Blade back when it thinks it can do the brand justice.
Best of luck to the Impossible Studios employees effected by the closure. Hopefully you'll be back in the crunch and making great games soon.