quote CatouttaHell
quote skythelegend
Face it, Destruction is pointless n Skyrim
Single-handedly allowing the player to take out Legendary Dragons and Nightmaster Vampires without being hit once, even on master difficulty is pointless?
Destruction is disgustingly overpowered once you have the proper perks and Enchantments. You can easily freeze people in their tracks by spamming Ice Storm or prevent enemies like Dragons and Dwarven Centurion Masters from using anything but their melee attacks by spamming storm attacks.
quote skythelegend
Alteration is better concentrated on for it's utility Spells. Do not use it for Armour unless you can justify it with a large boost to your Health and a reduction to the Alteration Spells' cost via Enchantment... Yeah, you're better off never increasing Magicka for the whole game, especially if you enjoy Combat.
Using Alteration Spells to protect yourself is inefficient, if you can kill something within the Spell's Spell duration, then you generally didn't need it. If you're still fighting something by the time it wears off, then you're going to have to recast the Spell. As for Restoration... I have only one thing I like about this whole Skill and that's the late game Necromage Perk.
With Dual-Casting and the Stability perk you can have a Flesh spell up for several minutes so that's completely false.
You can reach the
armour cap for 99 seconds by dual-casting Dragonhide (yes, that's possible) and getting the Stability perk.
Though that really should not ever be necessary considering mages are supposed to be squishy. If you need a high armour rating and/or massive amounts of health that badly you're doing something wrong.
Not to mention Pure Mages do not use any armour other than Alteration, so you'd either have to run around naked or be out of character.
Heard of Robes? You could just enchant some clothing to get the enchantments you need... Speaking of which, you'll notice I bolded some of your post.
There's nothing overpowered about Destruction, what is overpowered in your combo, is Enchanting. You lower the cost of Destruction Spells to 0 and of course you can now kill anything and of course Dual Casting is absolutely worth it every single casting.
However, what if we were to ban Enchantments and only ever increase Magicka?
Now that our Mages only have 100 Health and Stamina, they die if a dragon so much as looks at them and running is rarely an option either. So let's try resisting something that deals exactly 100 (even though I regularly get one shotted with armour) damage with 85% resistance for 99 seconds and fighting back with our level 41 character, so we have a character with 500 Magicka. All Perks in whatever Skill we're using.
Okay, first of all reduce Dragonhide to it's minimum natural cost, which can be as low as 251, so it's doable.
Now how about the cheapest Adept to Expert Spells from Destruction? Basically the Fire ones. Fireball 40, Flamecloak 87, Incinerate 89, Wall of Flames 35 per Second. So how much spamming can you do with 500 Magicka? A little bit, decent enough if you can avoid being hit. It won't make you invincible though, naw, that's what the Conjuration/Illusion Mage is for.
Now let's do Restoration... NEXT!
Conjuration time! Bound Sword has a pitiable base cost of 93, meaning any would be warrior out there can easily have a sword in hand for every fight. As for cheapening the Magicka cost, Conjure Flame Atronach would cost 45. Wow, a summoned minion that lasts up to a minute and causes some nearby enemies to focus on "not you", who'd have thunk it?
Flaming Familar 17, again, enemies focus on not you, but this time you deal area damage with a powerful Spell spammable even from low levels.
Conjure Dremora Lord would be 77, okay now there's definitely no need to spam this one. Casting it twice for a total cost of 154 wouldn't hurt though.
Illusion, well Invisibility would be 100 at it's cheapest and Calm would be 44, 124 when Dual Cast (aka being capable of affecting anything). Fury however, I will give you the Base, Dual Cast Cost. Fury is 187, it's not meant to be spammed in combat, you keep your distance and let the target kill their friends, it affects almost every single enemy in the game.
I am a powergamer, I enjoy building characters that are disgustingly overpowered. I sometimes play as them too. I've built enough Conjuration/Illusion abusing nukes, to know they're just as effective at level 1 as they are at level 81.
When I say something is inefficient, I'm not referring to when you're fully loaded out with 0% Casting Cost Enchantments, I'm talking level 1-81.
quote SimDalmatian
Thanks but I'll have you know Illusion is my second highest skill, apart from Alteration. I still get owned by Draugr.
In order to affect Constructs (such as the Dwemer/Dwarven stuff), Deadra (atronachs) and Undead (like Draugr) you need 100 in Illusion and the Master of the Mind Perk. It's high level, but Illusion is extremely easy to level. Also it may help if you summoned the brokenly good Dremora Lords, or the Flame Atronachs who are decent enough for any fight.
And Sneak, you're very, very squishy. Unless you play the long game and give yourself Health every level, until you can Enchant yourself into free Spellcasting.
Edit: Oct 08, 12 7:37am