Capcom has explained the exclusion of a co-op component in Ninja Theory's forthcoming Devil May Cry reboot.
The publisher's senior producer Alex Jones explained that co-op hasn't been implemented for narrative reasons. The developers wanted to tell the story of Dante and to see another character join him on the journey would have an "impact on the narrative."
"DmC is the sort of game where you want to hoard all the enemies to yourself in order to get your ranking up, so if you’re having to fight with the person that you’re theoretically co-operating with it would just create a skewed set of priorities."
Jones, however, hasn't ruled out the possibility of incorporating a co-op component in DmC: Devil May Cry's successors.
"At some point in the future, if we can figure out a way to solve that then maybe; but for this one you’re going it alone as Dante."
DmC: Devil May Cry is currently scheduled for a release on January 15 in North America, as well as Europe. Japan will receive the reboot two days later.