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ssbm freak
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re: Fire Emblem:Return of the Scouring.(NEW SCREENSHOTS UP![First Page]) |
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Yes I know it is spaced wrong so the animation comes out all messed up.. ------------------- quote ![]() | |
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Ste Guitar
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re: Fire Emblem:Return of the Scouring.(NEW SCREENSHOTS UP![First Page]) |
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Yeah they look really good, the lance thingy looks a tad big but it should work. ------------------- ![]() | |
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ssbm freak
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re: Fire Emblem:Return of the Scouring.(NEW SCREENSHOTS UP![First Page]) |
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His battle sprite is a cross between Zephiel and a General. XD ------------------- quote ![]() | |
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Ste Guitar
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re: Fire Emblem:Return of the Scouring.(NEW SCREENSHOTS UP![First Page]) |
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It might not need to be, because I might get a script mod so I can use sheets like in Ccoa's CBS. I hope you know which one I'm talking about. ------------------- ![]() | |
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ssbm freak
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re: Fire Emblem:Return of the Scouring.(NEW SCREENSHOTS UP![First Page]) |
quote ste guitar789The Piece of crap? I remember a thread I posted that showed that; that CBS is inferior to the default animations. The only thing good about it is the fact it has standing animations(Not used in fire emblem.) and death animations.(In fire emblem they just fade out. A minor script mod can simulate this effect.) What was the example I used? My original n00bslayer. My CBS > Ccoa's. That script earned him a lot of respect and I admit it's a good script but the default tools are just so much better once mastered. Another bad thing is just like char sets EVERYTHING HAS TO BE IN JUST THE RIGHT PLACE. Animation manipulation can have them placed anywhere as you set each frame individually. This also allows you to make MUCH more complex animations. Because if you use that CBS or a sheet system similar. You can only rush forward and attack. You can't have the Nomad Troopers Jump or anything like that. I'll read the prologue right now. ------------------- quote ![]() | |
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Ste Guitar
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re: Fire Emblem:Return of the Scouring.(NEW SCREENSHOTS UP![First Page]) |
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Lol I know it's shit, I was just giving an example. ------------------- ![]() | |
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tomato13187
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re: Fire Emblem:Return of the Scouring.(Not an RP) |
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Yarr, bandit character. ------------------- ![]() | |
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Ste Guitar
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re: Fire Emblem:Return of the Scouring.(NEW SCREENSHOTS UP![First Page]) |
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Ooh, yay.The mug is here, and You're here. ------------------- ![]() | |
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tomato13187
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re: Fire Emblem:Return of the Scouring.(Not an RP) |
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All good mugs. Elron looks a bit odd though. He reminds me of Shaun White. Ruby's got too many freckles, uncharacteristic of FE characters. ------------------- ![]() | |
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Ste Guitar
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re: Fire Emblem:Return of the Scouring.(Not an RP) |
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Thanks, And I know, I hurried on Elron because I guaranteed the update for 5:00. ------------------- ![]() | |
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tomato13187
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re: Fire Emblem:Return of the Scouring.(Not an RP) |
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So, is this Elron a rough draft or is he the real thing? I think it'd be wise to make the lord look really good. ------------------- ![]() | |
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Ste Guitar
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re: Fire Emblem:Return of the Scouring.(Not an RP) |
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A some-what rough version. I only need to improve some details on the hair/head. ------------------- ![]() | |
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tomato13187
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re: Fire Emblem:Return of the Scouring.(NEW SCREENSHOTS UP![First Page]) |
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Yeah. That's the main, flaw, around the forehead region. ------------------- ![]() | |
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Ste Guitar
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re: Fire Emblem:Return of the Scouring.(NEW SCREENSHOTS UP![First Page]) |
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Damn tomato, I keep editing my posts to find a new one from you. ------------------- ![]() | |
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tomato13187
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re: Fire Emblem:Return of the Scouring.(NEW SCREENSHOTS UP![First Page]) |
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True. It'd make sense that you wouldn't want to reveal the whole story in the prologue. My bad there. ------------------- ![]() | |
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