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Hey there guys, Ascension is my favorite and best map in zombies. Now me and my friend love passing the time( although he gets bored -.-) Our best together is round 30, but me and someone else got to rd37. I noticed that after 34, it took forever each round. We had ammo troubles basically. It took too many bullets to kill and too many zombies to kill.
But anyway, since the christmas hoildays are around the corner, i figured ill have a lot of time to play zombies- and make it to higher rounds. So me and my friend's strategy is:
Stay in the centrefuge till around round 3 or 4. We open the top door, and get the mp5k to make our money.
Me, i cant survive without jug, so as sson as i have enough money, i get jug and turn on the power.
Basically we have no troubles. at the end of round 10, my friend wants to activate the PaP. so we do that...and round 11 on, he makes trains beside the PaP, and i do it next to PHD flopper. thats it.
for monkey rounds, i gaurd Phd, he gets jug. those are the only perks we use since its a pain protecting other perks and risking jug.
the way we play zombies is to keep one gun for killing zombies and one for "saving"
the killing weapon is any weapon basically that we use to kill zombies.
HK21,RPK,Galil & ray gun are 3 of the efficient weapons we use.
The Saving weapon is the weapon we use to save ourselves or our teamate.
thundergun,mustang and sally, PaP'd crossbow, and ballistic knife( yes. my friend wastes a weapon slot on a pair of knives.) From my experience in round 35+, if you get trapped, nothing but the thundergun,mustang and sally, or crossbow will save your life. the raygun wont do anything in those situation so i prefer to keep that for zombies or monkeys.
the reason we die is because we get caught trying to revive eachother.
One idea ive came on is to divert,but NOT KILL any(or try not to) because when theres 36 zombies(for 2 people atleast) the zombies stop spawning. i need to find a way for us(my friend at the pap to come to the phd lander and vice versa) to divert the zombies away and then rush to revive them-all under 75 seconds before they bleed out. then after being revived, nobody kills zombies. the person without jug should get away and get jug while the other distracts. i think this may be a good strategy. what do u think guys?