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dbzmaster
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Glitch |
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alright, get your AW2 out. Go to VS. map and to Pre-Deployed. Then, go all the way down to the map Crossroad. Choose your CO, it doesn't really matter. Move, and end your turn. Then, the enemy doesn't do anything... What's wrong with this???? -------------------
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Galacticdramon
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re: glitch!!!! |
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The enemies DO move. The AI spends a long time thinking with all of those Units available to it. The less Units it has, the more quickly it can think. ------------------- | |
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dbzmaster
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re: glitch!!!! |
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All they move for me is there infantry and t-copters. -------------------
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Galacticdramon
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re: glitch!!!! |
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They still move, at least. ------------------- | |
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dbzmaster
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re: glitch!!!! |
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yes it is very hard... they only attack when you get close, so you basically have to use decoys in this battle. Because they only move their main force when you or something else gets near. -------------------
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Galacticdramon
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re: glitch!!!! |
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Precisely - and when one comes for you the others probably will. ------------------- | |
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Supa Saiyan Gogetta
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re: Glitch |
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all i hate is that,cpu makes all it's move counts...i would mistake a move and then it takes me over!!! ------------------- | |
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Noodle_Man
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re: Glitch |
quote dbzmasterMaybe they were saving up? ------------------- ![]() "The supreme irony of life is that no one gets out alive" -Robert Heinlein | |
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sum dudeunwashed heathen
(guest) IP: Logged |
re: Glitch |
quote Noodle_ManActually, Crossroads is a predeployed map with no bases, airports, or naval ports. | |
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Noodle_Man
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re: Glitch |
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Oh ummmm....... well i can explain that in my imagantion ------------------- ![]() "The supreme irony of life is that no one gets out alive" -Robert Heinlein | |
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Galacticdramon
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re: Glitch |
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I have already explained the reasons in reality. ------------------- | |
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Noodle_Man
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re: Glitch |
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Yeah but i have seen no words of this been said ------------------- ![]() "The supreme irony of life is that no one gets out alive" -Robert Heinlein | |
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sum dudeunwashed heathen
(guest) IP: Logged |
re: Glitch |
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(to Noodle Man ) | |
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Galacticdramon
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re: Glitch |
quote Noodle_ManTry reading my first three Posts in this Thread. ------------------- | |
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STURM2
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re: Glitch |
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Well actually I find that pre-dep maps are easier. They are easier because you have less to think about, mainly unit production. ------------------- link name=G-Book]http://www.neoseeker.com/members/guestbook/STURM2/?function=sign[/link] | |
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