I've always hated DLC and expansions of this magnitude. Not just Capcom ones, but in general.
Yet I'm actually very excited for this one, and don't really mind it. One extended-post-release of a game I've experienced was Samurai Warriors 2:XL, because it was only going for like ten pounds. I was very pleased with it, since it actually added quite a lot to do, with the original characters and the new ones. Maybe I'm just being a stupid optimist, but I reckon this isn't usual Capcom fighting game Super Hyper Mega Arcade Deluxe Edition bullshit.
Can't wait to play as Muneshige and Kojuro. New guy looks like a 'tard, though. Also excited about the possibility of more Gaiden story paths. Magoichi's stuff with Nobunaga was awesome, but having only two paths otherwise was a bit disappointing. (Although, that would mean more paths for Tsuruhime and characters I don't really like, and I'm an aspie completionist when it comes to things like this

) Or even a new style of campaign mode added too.
Also, Zombie Hideyoshi plz kthx.
Also also, if they don't un-NPC Kenshin I'm going to seriously have to choke a bitch.
Also also also, we need Ultimate Weapons.
Also also also also, this,
quote Translated by BlackKite at KoeiWarriors
Hisahide: This is his next appearance since SB2H. His popularity is huge so we decide to bring him back here. He has an elegant personality, and that's reflected by how he's able to launch multiple attacks without breaking a sweat.
Kojuro: We made him move like an expert (swordsman). By holding a button he can attack with two swords, and if you chain it with a skill the sense of his expertise grows stronger.
Sasuke: He can unleash kagebunshins anywhere. The controls aren't hard, so anyone can use him balancedly and eventually able to use complex attacks. He has an air combo where the enemies he blown away could be further attacked by the kagebunshins.
Hideaki: By eating different foods he can do things like changing moves and recovery. Please enjoy his comical moves like when he runs over enemies with a giant dango.
Tenkai: He is gaining respect from soldiers for being benevolent, however he also has a scary face. If he sucks enemy souls, his moves may change
Yoshiaki: A comic relief character that has moves like drinking tea and carving his own ice sclupture. The skills are also useful against enemy generals.
Muneshige: The man who can handle Raikiri's tremendous power. Other than chopping away enemies, he can also use thunder to increase his attack range.
Sorin: He can summon angels that will bring captured enemies to somewhere else. The Xavi tank in previous game also appears here.
Other information:
The NPC-turned-PCs here will have totally different moves; they are being created from scratch
The 4 main heroes (you know who) are of course confirmed, for the other characters please wait for the next batch
2-player co-op is possible in almost all modes here. We also plan to introduce more new features later. These contents will be suitable for both 1P and 2P, hence 'Utage'
Hisahide's story: He lives for his own desires and will do anything to get what he wants. Since this time he has (finally) become a playable character, the developers needed to think hard on how it will flow well.
Kojuro's story: He has a serious story where he serve to back up Masamune. The timeline is around the same time as SB3's Sekigahara.
Sasuke's story: A drama where he contemplates after Yukimura had become the commander of Takeda army.
Edit: Jul 23, 11 1:26pm