quote ssbm freak
Alright, then if you don't trust me by the time you need to kill that last cult/mafia/ Just shoot me. :3
It's too early to provide any evidence to protect myself or attack others.
So if this gives you the security blanket you need then feel free. ;D
If I divert you into attacking a townie with no substantial evidence then you can shoot me.
If you feel I'm scummy for telling you this and thinking that I'm using reverse psychology by killing "another mafia" in the hypothetical situation I am a mafia and trying to gain your trust. You can still shoot me later to save your suspicions. So as I stand I'll put myself in my own liberated group for the time being until I can prove my innocence as well as a short term goal while working with town.
SSBM Freak Aligned: Dude's just trying to prove his Innocence.
Wins if he proves it before there's only 1 mafia/cult left and town lynches him rather for right or wrong.
quote ssbm freak
Change Vote: Luffyluffy
Yer turn to talk. Were you in the write up?
This posts seems completely out of line to me. One second you are railing against providing information early in the game, then a few minutes pass and you're voting someone else asking for just that information. Do as I say, not as I do, eh?
Also the logic of "don't kill me till I'm the last mafia just in case" is super faulty logic and a very poor move for town as well as being a very easy route for scum to play. I won a game as scum doing that once, so yeah, don't trust it. (Unless I say it, when it's totally true!

)
quote orez
Also, investigator shouldn't be outing himself on Day 1. Just paints a nice fat target over his head.
I agree in general, but spotting a killer and getting them early on is a very nice move for town. A gentle nudge would be better, but I'd say wrecking a kill day 2 would be a huge boon even if we have an outed investigator/tracker that needs protecting for the rest of the game. It also provides us with other avenues, such as watchers covering the investigator to get other scum who have no excuse for their actions.
Another bonus would be if that was the mafia kill, as we could then see the mafia roles and start painting a better picture of what claims are solid or not.
quote Insanity Prevails
I know we don't want to go through too many day phases with no lynch results but we don't want to aimlessly bandwagon lynch either or risk thinning our numbers and just making it easier for mafia to win.
That and ssbm freak made some pretty good observations.
So
bbb7002004, you seem kinda eager to go offing people there. Any reason we should think you're not part of the informed mafia who's potentially realized the no lynch voters aren't part of that team?
Naturally, its because I'm a psychotic serial killer who wants you all dead, so I'll take whatever you give me.

In all seriousness, this post pretty much beat me to the punch:
quote HiKaRi
I'd just like to throw out there that multiple days of No Lynch (As in deliberately not lynching someone after Day 1), is poor strategy. If you don't want to lynch anyone due to a lack of information, just don't vote. Actively pushing for nobody to be lynched in a day phase is a waste of town's strongest moment, the day phase. Day phase is when town, the uninformed majority, can gather information and use their majority to their benefit. Night phase is when the informed minority, the mafia, uses their knowledge and group abilities to their benefit. By even attempting to No Lynch after the first day, you're wasting crucial phases that town can use to gather information.
Oh yeah, and please stop asking for the investigator to claim right off the bat and carry you to victory. Playing a game of "follow the cop" is not interesting, and in most cases is simply counterproductive because it usually gets the cop killed afterwards, if not simply roleblocked for the rest of the game or who knows what? Maybe mafia has your protector/watcher pegged, and is going to roleblock them/kill the cop or vice versa the next day.
Anyway, one of the usual ways town gathers this information is by stacking a bunch of votes on someone deemed suspicious for one reason or another, thereby pressuring them to reveal information about themselves. Should they not reveal something that makes them not worth killing...they're killed.
PRESSURE PRESSURE PRESSURE GOGOGO.
Vote: ssbmfreak
(btw, having a wagon begin to form on you and suggesting other people it should be on is no bueno. Usually makes you look worse, nahmean?)
Asking power roles to play the game while the rest follow along is not only dangerous for town, but incredibly boring for all players involved. Lots of stuff can interfere with town roles, and bad choices can put us in a bad situation quickly, which is why I rely on thread behavior and instinct above concrete "evidence". Mafia is a game of misdirection and deception anyway, so even abilities and writeups can be skewed to fool us.
Active towns win games, and are more fun to play in, simple as that.
I also provided my basic reasoning as well. No lynch votes so early on are foolish, and its reasonable to believe at least one of the three I outlined earlier are scum trying to "follow the leader" in hopes of getting into the night phase faster.
Finally, a mislynch here or there early in the game won't make town lose. While killing a power role with the lynch is probably the worst case scenario, stuff like that usually only happens to players who are inacitve or not helping town in the first place, rendering the power role useless to begin with. While loosing a townie is a shame, we still learn about the game as a whole and players in it, while narrowing the list of suspects for actual scum down by one. We can start building profiles on people and their play, look at vote counts and see trends, and frankly the less people we have the more likely we are to pickup on scum the next day just by simple math. Finally, it gives investigators, doctors, etc. more clues into how to act during the night phase, rather than blindly targeting a random player each night.
quote The Writer
You know, IP has a point.
Change vote: bbb7002004
Start a no lynch 4 hours into day 2, disappear for the questions asked of you, then pop in to lay a vote on the guy that brought pressure to you in the first place? Yeah, my vote is staying where it is. At least
ssbm freak is giving us something to work with.
Give us something to work with here, Writer.