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Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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Folder Ratings IV
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As the third edition of this thread has reached twenty pages, I think it's about time we started a third continuation. Feel free to continue posting folders here.
Note to Octarine Skye and/or Link_2000: If you feel that it's better to let the third thread to continue on to thirty pages, feel free to close this one. 
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segaman | |
The Killer Bee | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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3/10. No strategy, too many chip codes. Yet, I have to give you a 3 based on my rubric because you have FoldrBak and Fast Gauge is preset.
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Insomniac Jedi | |
The Killer Bee | |
| ... 4 additional posts not shown due to thread length. |
jshell | |
SerenadeX | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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quote Chaud Blaze
Strength without strategy is still a failure.
Check out my folder;
MegaClass Chip: -Protoman V4 B -Protoman V3 B -Protoman V2 B -Life Aura D -Guardian O
GigaClass Chip; -FolderBack*
RegularClass Chips: -CustomSword B -2 -VariableSword B -4 -AreaGrab S -2 -AreaGrab E -2 -StepCross R -2 -StepCross P -1 -StepCross Q -1 -Barrier200 R -2 -Recover300 R -2 -Slasher B -1 -StepSword P -1 -Magnum3 F -1 -Magnum3 S -1 -Aura S -1 -BigWave P -1
My strategy is to trap your foe and attack, attack, and attack. Three StepCrosses forms the P.A. Z-Step2. Magnum3 destroys back panels so my CustomSword would reach your foe easier. BigWave Cracks Panels. AreaGrab would trap your foe. And last of all, my P.A.; 2x Hero.
NaviCust; BusterMax, BugStop, FstGauge, UnderShot. ExtraProgram; Reflect
Style; HeatGuts Too many strategies blended together makes for a pathetic folder with too many chip codes, which is evident in this folder. Yet, you have Folder Back and Fast Gauge, so you get a 3/10 for this folder. Cut back on chip codes and focus on ONE theme, not 12. One major hint: DON'T USE ZETA PROGRAM ADVANCES. They add too many unnecessary codes, slowing your folder down.quote Chaud Blaze
Well I'll make you a weak folder. I don't really mean weak. Use Collect and beat the Scuttlst in the Secret Net. This is how you get Life Aura.
MegaClass Chips: FlamMan V3 Protoman V3 Life Aura Attack+30 BubbleMan V3
GigaClass Chips: FolderBack (Go to a hidden jack in point in the Hades Isle and there would be a BugFrag Trader. He will give you FolderBack for 150 Bugfrags).
RegularChips: AreGrab 2 (This Chips is not rare. You can get it easily). Magnum2 2 Condor 3 (Use Collect and defeat Fishy3) BigWave 3 (Buy it in Secret Net) Magnum3 2 BlackBomb3 2 (You can get this chip with a BugFrag Trader in Yoka) Volcano 2 (Defeat Volcanest in Secret Net while in Custom Style) VariableSword 2 (You can trade this chip in Scilab) Recover300 2 Barrier200 2 (You can get this chip by answering all of the question of the quiz queen) Aura 1 (Defeat BubbleMan V3 and open his cube) LavaStage 1 You don't have to tell us where you get all the chips. We know where they're located. You don't even have to tell me the codes, because I can see right now that there are at least seven, not including any possible * codes. This one really has no strategy. You just threw 30 chips together and called it a folder. 2/10.
EDIT: Fixed markup.This message was edited by protomanexe07 on Apr 02 2005.
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Goten Super Saiyan | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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quote Goten Super Saiyan
Well, this is my phatetic folder;
Giga Chips: Folder Back *
Mega Chips: BeastMan V4 B BeastMan V3 B Atk +30 * Protoman V4 B Protoman V3 B
Regular Chips: Slasher B Slasher B Variable Sword B Variable Sword B Variable Sword B Variable Sword B Custom Sword B Custom Sword B Custom Sword B Pawn B Pawn B Recover300 R Recover300 R Barrier200 R Barrier200 R StepCross R StepCross R Invis * Invis * Geddon1 * Geddon1 * Repair * Repair * Mine * You already have the strong foundation for a 2xHero folder, so let's concentrate on building that right now. You have two slashers and two ProtoMan chips. Get two more slasher chips, and get the first two versions of ProtoMan (you'll need to get a busting level of about 6-9). In order to make room for those chips, let's take out your Barrier200 chips. You still need one more CustomSwrd, so take out the Mine * chip. Take out your BeastMan chips for two more Invis * chips. You still need to take out your Geddon1 chips, so let's replace them with FstGauge and FullCust. Your folder will now look like this:
FoldrBak * FstGauge * (Should be set as your default chip) Slasher B x4 CustSwrd B x4 VarSwrd B x4 ProtoMan V1-4 B Pawn B x2 Atk+30 * FullCust * Invis * x4 StepCross R x2 Repair * x2
We're almost there, so bear with me. Take out your two Step Cross R chips for either Mole1 or Mole2 *. Your repair chips need to be replaced with Areagrab *, as well. After all that, your folder will look very similar to my 2xHero Lockdown Folder. 
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SerenadeX | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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quote SerenadeX
Is 2x Hero really that strong? It only done 700 damage? Also, proto, you have six megachips in there. He doesn't have a team style, so it won't work.
My bad. I haven't played in forever, so that just slipped my mind. I was thinking more about total domination than the restrictions. 
And yes, 2xHero is extremely powerful. It does 700 damage, and when powered up with an Atk+30 chip, it does 1000. Multiply 700 by 3, and you get 2,100 damage. Add another 1000 do it, and you get 3,100 damage, and that's excluding the Pawns. FoldrBak allows you to continue to repeat the massive damage as long as you like, or until the opponent is deleted. 
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Chaud Blaze | |
The Killer Bee | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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quote Chaud Blaze
I have done that. When Gutsman was putting his hands up, attack him and delete him at that moment. That would get you 10 BugFrags. If you get tired of beating up GutsMan for bug frags, you can always go for a little harder challenge and try countering BowlMan. He's still fairly easy to counter, but you'll want to have a time freezing chip/PA on hand. 2xHero anyone? 
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Chaud Blaze | |
segaman | |
The Killer Bee | |
SerenadeX | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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quote SerenadeX
StepCross? But It would soon be two codes, because I think there are no Step Cross G. It done 260 damage if used correctly though. It does 260 damage only if the opponent is directly in front of you when you attack.
And no, StepCross is not available in the G code.
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Insomniac Jedi | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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Here's my updated 2xHero Lockdown folder... 
FstGauge * [regular] FoldrBak * Slasher B x4 CustSwrd B x4 VarSwrd B x4 ProtoMan v1-4 B Pawn B x2 Invis * x4 Atk +30 * FullCust * Areagrab * AntiSwrd B Shadow * x2
Style: _____Team/Custom NaviCust: MegaFldr+2, UndrSht
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BassGS Omega | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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You've got a good folder, but try to get the ElemSwrd in the P code to make it a 2 code folder, as opposed to 3. Also, you need to take out MastrStyl. It's a good PA early on in the game, but it sucks against later bosses. Not to mention the fact that it's wasting four megachip spaces. 
Here's my new FlashRat folder that I spent about fifteen minutes working on. 
FstGauge * [regular] FoldrBak * (Blue)/FlashMan V5 (White) Ratton1 F x4 Ratton2 F x4 Ratton3 F x4 FlashMan V1-4 F Mole2 * x4 FireRatn F x3 Heat-V F x3 IceStg * Repair *
Style: ElecCust NaviCust: Custom+2, Custom+2 Strategy: This one isn't as cheap as 2xHero Lockdown, but it still packs a punch. Use Ice Stage to change all panels to ice to start off, and then FlashMan will do twice the damage. If you don't use Repair immediately afterward, however, this folder becomes weak against E-Defender and FlashKill. After Ice Stage and Repair are used, you simply use FlashMan to paralyze the opponent and make them take a lot of damage, and follow up with a HyperRat. Repeat until the opponent is dead. But, there's also another chip in here to do damage. Use FireRatn in conjunction with Heat-V to roast Wood navis on the Ice stage, or to just rack up the damage of this folder. This baby can deal a total of 3,620 damage before using FoldrBack (blue players only), and that makes it much more lethal than 2xHero Lockdown. 
EDIT: Corrected chip code.This message was edited by protomanexe07 on Apr 11 2005.
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Kyros | |
BassGS Omega | |
Chaud Blaze | |
The Killer Bee | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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That's just a ripoff of 2xHero Lockdown... 
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Insomniac Jedi | |
Game_Freak_8420 | |
Hot Head | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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8420, just because you've seen a folder in an FAQ before doesn't mean that I copied it, so you'd better not be getting that idea. Just to let you know, I've never looked at an FAQ for this game, except for a chip code FAQ or two to jog my memory of what works together in the same code and what doesn't.  quote Insomniac Jedi
No one ever rates my folders.-_- Speaking of which... Here's another one! Just because we don't rate them publicly doesn't mean we don't rate them. I'm already planning on putting a couple of your folders in an FAQ I'm working on.quote Insomniac Jedi
4x NOBeam3 H 4x Fireratton H 4x Panelgrab * 2x Areagrab * 3x Invis * 3x Shadow * 2x Antidamage H 3x GrassStage * 3x Lavacannon3 H 1x FullCustom *[PRE] 1x Folderback *
Style: ElecCust NC: Same as before EX code: Reflect Magnum makes a better core for the folder than FireRatn does. 7/10.This message was edited by protomanexe07 on Apr 15 2005.
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Chaud Blaze | |
H0tSh0tZ1627 | |
Game_Freak_8420 | |
Grenademan | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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It depends on the type of sword folder you want to make. 
Here's a new folder I like to call PoisRat.
FoldrBak * DarkAura A Sanctuary A [regular] Ratton1 A x4 Ratton2 A x4 Ratton3 A x4 PoisMask A PoisFace A Anubis A Geddon3 A (Does it even come in that code? ) NrthWind A x2 Invis * x4 Mole2 * x4 FullCust *
Style: [Insert element]Cust NaviCust: GigFldr1, FstGauge, Bug Stop Strategy: Plenty of pwnage in this folder. I'm not aware of this idea being used already, but I'll go ahead and explailn anyway. Since this is an A code folder, I've included the Sanctuary+DarkAura combo to make me nearly invincible (especially with Mole2 to prevent the opponent from blowing the aura away with NrthWind), while using Poison Pharoah and Geddon3 to cause massive damage before using HyperRat. NrthWind is added to blow away any auras or barriers that an opponent may try to use, to prevent the waste of a HyperRat. 
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Zephyr Delta | |
H0tSh0tZ1627 | |
Grenademan | |
Hot Head | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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Add in AntiNavi to make it a BodyGrd folder. 
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H0tSh0tZ1627 | |
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Grenademan | |
Zephyr Delta | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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Here's a folder that didn't take long for me to build, but completely dominated a friend of mine at lunch. I like to call this one Bubble Frenzy.
FstGauge * [regular] FoldrBak * BubblMn v1-4 B Navi+40 * Atk+30 * Aqua+30 * x4 VarSwrd B x4 Invis * x4 Pawn B x3 Areagrab * x2 Rook * Magnum2 B x3 FullCust *
Style: AquaCust Navi Customizer: 2x MegFldr1, Custom1 Strategy: This folder uses one of the most underrated navis in the game, BubbleMan. True, he may only be good when you're in the same row as your opponent, so that's where the Magnum2 chips come in and knock out the other two rows that your opponent isn't standing on. Doing so will make it much easier for you to PWN the opponent with BubbleMan, especially when you use a Navi+40, Atk+30, and two Aqua+30 chips on v4. VarSwrd is in this folder to deal some extra damage.
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Kyros | |
swk3000 | |
Hot Head | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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quote swk3000
As far as I'm concerned, 3 areagrabs are a must for any folder; 4 wouldn't hurt. However, that's just me. Actually, it depends on the type of folder. Some folders (ie. 2xHero) don't need any areagrabs. There are other folders that only need one or two (ie. Bubble Frenzy [see above]), but are mainly for defensive purposes (in other words, getting back stolen panels). Sword based folders are the main type of folder that requires areagrabs.
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Zero_Omega | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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Looks good. Take out the Atk+10's for Navi+20's, and take out an Areagrab * for a Navi+40 to maximize DarkMan's damage potential. You'll need a MegFldr1, though, unless you decide to take LifeAura out. Other than that, it's looking very good. I'll be adding this one to the hall of fame with these minor corrections, but I'll need the recommended style and NaviCust setup. 
8/10
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Zero_Omega | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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True, they work for both, but since your theme revolves more around DarkMan than Snakes, Navi+20's work better than the Atk+10 chips. If you must, add in an Atk+30 chip to help you with the Snakes. 
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Zero_Omega | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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Sounds fair enough, but only if you look at my pure DarkMan folder. 
FoldrBak * DarkMan v1-4 D Navi+20 * x4 Navi+40 * Atk+30 * FullCust * [regular] Areagrab * x3 Invis * x4 VarSwrd D x4 LifeAura D Atk+10 * x4 Rook * x2
Style: AquaTeam NaviCust: MegFldr2, Custom1, FstGauge
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Kyros | |
Zero_Omega | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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Actually, there is a use for both Navi+20 and Atk+10 chips. Once the Navi+20's are used up, I can use Atk+10 to continue beefing up DarkMan. 
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Zero_Omega | |
Agram | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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You also seem to be overlooking that the Atk+10 chips serve a dual purpose in this folder. I can use them to power up DarkMan, OR I could use them to add chips to my custom screen. 
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Kyros | |
Chaud Blaze | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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Try to limit yourself to one strategy, not three.
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Chaud Blaze | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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Let me guess. Your one strategy involves 2xHero, ElemSwrd, AND LifeSwrd? I don't think so. You have three possible strategies you can utilize in this folder. Stick to one and throw the other two out.
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Zero_Omega | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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Actually, Rook can be used. All that's necessary is a few Repair chips in a folder and your snakes won't be able to do as much damage as they would otherwise. There's also a little thing called AirShoes, which will help people dodge the snakes even on the broken panels. Oh, and don't forget Shadow. You don't have any way of stopping one of the best defenses in the game, and it's the only defense necessary to counter your folder.
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Zero_Omega | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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That's easily taken care of with AntiSwrd. 
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Zero_Omega | |
The Green Ranger | |
Chaud Blaze | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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The reason why I say to stick to one strategy is because that way you'll actually have the space to monopolize and expand on the theme instead of worrying about two different strategies that aren't able to complement each other.
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Zero_Omega | |
zak_inverse | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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1/10. Too many chip codes, no strategy, but FoldrBak is there.
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Proroman_the_Master1 | |
zak_inverse | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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quote zak_inverse
no strategy?the strategy is to steal all but the panel they are standing on the hitting them with meteor Then you should add in 4 Fire+30 chips and have other chips to monopolize the strategy or to have backup damage (BigHeart and StepCros work well for Meteoric Hell folders), not have 50 different codes preventing you from using your strategy effectively.
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zak_inverse | |
Proroman_the_Master1 | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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quote Proroman_the_Master1
Sparkling Water ----------------------------------- Codes:E and H
4xMetagel2 E 4xInvis * 3xBubbler E 3xBub-V E 3xBublSide E 3xSensor3 E 3xZapRing3 E 3xPrism H 2xRook * Full Cust *(Preset) FolderBak * ----------------------------------- Preferred Element:Elec Style:Custom NaviCust:Reflect,FstGauge,Custom1(yellow),UnderSht,WeaponLV+1
You... you changed the name of the folder! 
I believe you're the same one that e-mailed me with the "Prism of the Ocean" folder. If you follow my suggestions, your folder will get an 8 or 9 out of 10. 
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arctic zer0 | |
Proroman_the_Master1 | |
Game_Freak_8420 | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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quote Game_Freak_8420
You might consider taking Prism out entirely, using IceStage * and Sanctuary E, Sensor3 E + Zapring3 E, and going with 500 Barrier in E code. And yes, I've seen this folder in an FAQ. I've tried it, and the E folder can delete an enemy without having to go back to the Custom Screen for more chips: it has great fluidity, great power, and a powerful defense if the battle is dragged on. That's not the point. The point is to use Prism to double the damage of BubSprd. However, since Prism does not come in a compatible code, he used the H code instead of E. However, the folder you're referring to is E-Defender, and although this may appear similar, it's different. E-Defender doesn't use Prisms (that I'm aware of), and Prisms play a good deal into this folder.
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Game_Freak_8420 | |
Zero_Omega | |
DefenderofChaos | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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quote DefenderofChaos
This is my "Heart with a Lid" folder...
Roll R Roll2 R Roll3 R Recov300 R x3 Holy Panel * x3 AreaGrab * x4 Meteor R Fire+30 * x2 Grass Stage * Barrier * Barrier100 * Barrier200 E Sanctuary E x2 Spikey E Bunny R Rook * x2 Sensor3 E Atk+30 * Fast Guage * Full Cust * (pre) 4/10. Get the folder down to one code if you're going to use Meteoric Hell and BigHeart in the same folder. No Folder Back, and Fast Gauge isn't preset. Also, if you're even going to attempt to use Meteoric Hell in your folder, you need four Fire+30 chips, not two.
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arctic zer0 | |
Champion Brendan | |
Macho Grubba | |
zak_inverse | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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quote zak_inverse
ok new folder: "TOTAL OBLIVION" 4X METGELL B PROTOMAN V.2,3,4 3X CUSTSWRD B 3X VARSWRD B 3X SLASHER B ATK +30 FST GAUGE* (PRESET) LIFE AURA 3X SANCTUARY C 1X GEDDON3 C 4X ATK +10 MURAMASA M ANTI DMG M ANTI NAVI M CUSTOM STYLE: HEAT HP: 1800 SO RATING?  Take out LifeAura, BodyGrd, Sanctuary, MetaGel 1 and Geddon 3. Add in another 2xHero set, a FullCust, FoldrBak (or ProtoMn V5 if you have white), and defenses.
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zero182x | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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quote zero182x
this is my folder  . works for me  x1 volcano A x1 blkbomb3 G x1 custswrd B x1 varswrd B x3 stepcross Q,S,T x1 bigwave M x1 ratton3 R x1 shake3 T x1 magnum3 W x2 rndmmetr E x2 recover 200 M,N x2 recover 300 R,W x1 invis * x1 aura Y x1 scuttlst A x4 antidmg S x1 heroswrd P x1 guardian O x1 lifeaura D x1 protomanv4 B x1 metalmanv4 M x1 foldrbak * rate plz! 1/10. You have no strategy, too many chip codes, and reliable defenses are few and far between, thanks to the number of codes. Of course, you do have FoldrBak, which is what saved you from a zero. I'm pretty sure that this can help you build better folders, especially if you look at the hall of fame.
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Onua | |
CrystalLaser | |
GameMaster 5150 | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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quote Jon24hours
quote Zer mega
Copyrighted by Asasuka Yoh, naturally. What didn't he do? :-/ copyrighted my ass, its a damn game, you can't get a "mega man liscens' for a game. That's where you're wrong. If he figured the combo out and put it in an FAQ he wrote and if it's hosted on the internet, then it's technically copyrighted.
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Onua | |
GameMaster 5150 | |
Neoseeker System | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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Areagrabs aren't necessary in the folder. Take them out for another CustSwrd, Slasher, and VarSwrd (all in the B code, of course). Recov120 isn't really necessary, so take them out for Atk+10 chips. One FstGauge is all that's necessary, so take one out. If you're playing the Blue version, replace the second FstGauge with FoldrBak. If not, then don't worry about FoldrBak, but it should be replaced with ProtoMnV5 B when you get it to help the folder out with power.
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GameMaster 5150 | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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You're mistaken. It calls back the last navi used, excluding P.A.'s, but including navis used by your opponent.
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GameMaster 5150 | |
Kyros | |
Neoseeker Exetreme | |
Chaud Blaze | |
Zero_Omega | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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Kyros actually made a minor mistake there. The Atk+10 chips should be replaced with AirSwrd *, and the Atk+30 chip should be replaced with FullCust *.  quote Zero Omega
That works on the same note as my HolyTremor (TM)... and by that I mean locking the opponent to 1 panel is somewhat impossible. Or so the good ol' folks at GFaqs (a.k.a the darkside) say. >_>
Panel locking is only somewhat impossible if you have no way of keeping the opponent from taking back the area you steal. As for HolyTremor, you are right in saying it works on the same note in panel locking, but the main damage comes from MomQuake instead of Serenade, in which case there's much more potential for support damage.quote Zero Omega
Honestly, I see no point in the Dashattacks, since you have no snakes. I suggest you use them(snakes) as support damage incase you can't get even a colloum lock for MomQuake. That's what Sensor2 is for. Not only is it support damage, but it helps the Areagrabs and Metagels with stealing panels. Of course, people new to the game probably don't know that Areagrab works on broken panels, but Metagel doesn't. DashAttacks are for breaking panels to lock the opponent down to one row, setting up Sensor2.quote Zero Omega
It needs ways to deal with rook, and support damage incase of something (like a perminately broken panel. That ends the entire offense.) If the opponent's paralyzed, there's no need to try and deal with Rooks, since you can take over their area without them being able to stop you.
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Zero_Omega | |
Kyros | |
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Neoseeker Exetreme | |
protoX4 | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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quote Neoseeker Exetreme
*Updated*
[Giga Chip]
FolderBack *
[Mega Chips]
Protoman Version One B Protoman Version Two B Protoman Version Three B Protoman Version Four B Full Custom * Atk+30 *
[Standard Chips]
Slasher x4 B Custom Sword x4 B Variable Sword x4 B AntiSword x2 B Repair x2 * Fast Guage x2 * Invis x3 * Pawn x2 B
[Programs]
HubBatc Reflect Bug Stop Charge +1 Speed +1 x2
[Style]
Wood Custom Style
Here we go. It's been a while since I've pwned a 2xHero folder.- Repair isn't necessary. 2xHero folders are fast enough that you don't really need to worry about the stage changing, as long as you have defense chips available.
- You don't need two FstGauges. One is good enough, and it should be preset.
- You only have one type of defense. Invis isn't that reliable when you take FlashMan and Sensor chips into account. Replace the Repair and FstGauge chips you need to take out for Mole2 B/*. It's not that common to go up against folders that break a single panel or that can penetrate Mole, making them more reliable than Invis.
- You're leaving an entire row available for the opponent to run in to for safety with only two Pawns, much like my 2xHero Lockdown folder which fixes many, if not all, of these minor errors. Look at putting a couple of Magnum2 B chips in to remedy this.
- You don't have any way to power up DeuxHero should you be forced to use it. Although 560 damage is nothing to scoff at, it can do 640 or even 720, depending on how many Atk+10 chips you add to it.
6.7/10
If you want to compare our 2xHero folders, here's my updated 2xHero Lockdown folder.
1 FstGauge * [regular] 1 FoldrBak * (Blue Version)/ProtoMan v5 B (White Version) 4 Slasher B 4 CustSwrd B 4 VarSwrd B 1 ProtoMan B 1 ProtoMan v2 B 1 ProtoMan v3 B 1 ProtoMan v4 B 2 Pawn B 3 Mole2 * 1 FullCust * 1 Atk+30 * 2 Atk+10 * 2 Magnum2 B
Style: _____Custom Navi Customizer: Mega Folder +1, UndrSht, Rush Strategy: This folder has the potential to do 4,600 damage before Folder Back is necessary to recycle the chips. Note that there are six MegaChips in this folder, so a Team Style (not preferred unless you're trying to get v4 chips) or a Custom Style with a pink MegFldr1 NaviCust program installed is necessary. 2xHero does a base damage of 700, but when you power it up with an Atk+30, it will do 1,000. The best (and cheapest) move this folder has is to use 2xHero, FullCust, and then another 2xHero with an Atk+30 attached to deal 1,700 damage in a matter of seconds. The Pawn chips are present to restrict your opponent's movement, and cause damage at the same time. Note that the 4,600 damage this folder can deal excludes the Pawn chips.
NOTE: Although ProtoMan's sword slashes are different colors during the 2xHero PA, it has been confirmed that they are NOT elemental.
Pros:
- When Magnum2 destroys an entire row, the opponent will get damaged by Pawns wherever they go unless they have AirShoes.
- VarSwrd and ProtoMan are very reliable and versatile both as part of the 2xHero/DeuxHero P.A. and on their own.
- 2xHero/DeuxHero hits everything in the opponent's area, making your area the only safe place to be.
Cons:
- AntiSwrd is this folder's worst enemy.
- The folder has no way to get rid of Mole, other than to unleash an attack when the opponent comes above ground.
[color=#666666]This message was edited by protomanexe07 on Aug 07 2005.
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Darkhub | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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quote Darkhub
here's my folder. foldrbak * protomn2 B lifeaura D Anubis A Guardian O Muramasa M Atk+10 * AntiNavi M AntiDmg M Snctuary C Scuttlst A AirShoes * (regular) Invis * recov200 N recov200 N Areagrab * Magnum2 N PoisFace A PoisMask A Slasher B StepCros Q StepCros R StepCros S Varswrd B Custswrd B Bambswrd N Elecswrd N Aquaswrd N Fireswrd N Volcano Y
any suggestions will help. i just beat the time trails and have four stars. If you suggest to take bodyguard or folderback give a very good reason! The main suggestions you need are to get your folder down to one code and to find a theme.quote Darkhub
How do you use HubBat? i get an error Simple, you use the ModTools to bypass the error. The error message you get varies based on your style.quote Darkhub
my freind has built a deck completly around his new Poltergeist. I mean all of his deck is an object. i think it's stupid. any suggestions? Using any folder that is focused around quick kills will help you. Besides, you can only hav a certain number of objects out at a time based upon their class, so you don't have to worry too much about Poltergeist; just make sure you have plenty of Invis and Shadows ready. DarkAura wouldn't hurt either. 
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Darkhub | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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Any good folder needs a maximum of 2 codes in this game (excluding *). Your folder is decent, but not good. Your main issue is that you have 3 possible strategies, and those are poison, 2xHero, and BodyGrd. Choose one, and then we'll work from there. 
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Darkhub | |
Pepper Roni | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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quote Darkhub
Folder one bodyguard folder two poisen sound good Protomanexe07? Eh, stick with poison. BodyGrd was best utilized in EXE 2. For every EXE after that, it just kept getting weaker and weaker, making it only for support damage.
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destruciton_sk8er | |
G_Flemming | |
s lock | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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quote G_Flemming
Giga: Folderbak * x1
Mega: Protoman v4 B x1 Protoman v3 B x1 Bowlman v4 B x1 Bowlman v3 B x1 Fullcust * x1 (Preset)
Standard: Custsword B x4 Varsword B x4 Slasher B x4 Navi +20 * x4 Shadow * x4 Areagrab * x4 You have two main issues here, overlooking the complete unoriginality of the folder...
Navi+20 does NOT work with the 2xHero Program Advance. Use Atk+10 and Atk+30 instead.
You're wasting space with your Areagrabs. 2xHero folders are fast (and cheap) enough that grabbing isn't necessary.
Work on getting the V2 and V1 versions of ProtoMan to replace BowlMan. Also, replace your Areagrabs with Invis * and/or Mole2 B. If you really want to use a good 2xHero folder when you get better, then aim for something similar to 2xHero Lockdown.
1 FstGauge * [regular] 1 FoldrBak * (Blue Version)/ProtoMan v5 B (White Version) 4 Slasher B 4 CustSwrd B 4 VarSwrd B 1 ProtoMan B 1 ProtoMan v2 B 1 ProtoMan v3 B 1 ProtoMan v4 B 2 Pawn B 3 Mole2 * 1 FullCust * 1 Atk+30 * 2 Atk+10 * 2 Magnum2 B
Style: _____Custom Navi Customizer: Mega Folder +1, UndrSht Strategy: This folder has the potential to do 4,600 damage before Folder Back is necessary to recycle the chips. Note that there are six MegaChips in this folder, so a Team Style (not preferred unless you're trying to get v4 chips) or a Custom Style with a pink MegFldr1 NaviCust program installed is necessary. 2xHero does a base damage of 700, but when you power it up with an Atk+30, it will do 1,000. The best (and cheapest) move this folder has is to use 2xHero, FullCust, and then another 2xHero with an Atk+30 attached to deal 1,700 damage in a matter of seconds. The Pawn chips are present to restrict your opponent's movement, and cause damage at the same time. Note that the 4,600 damage this folder can deal excludes the Pawn chips.
NOTE: Although ProtoMan's sword slashes are different colors during the 2xHero PA, it has been confirmed that they are NOT elemental.
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G_Flemming | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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Magnums are there to knock out the row the opponent isn't using so you can lock them down with the Pawns.
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G_Flemming | |
s lock | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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quote s lock
rockcube * 4 godstont S areagrab s or * 3 metlejell3 s 3 fastguage * regular chip randmeter s 3 shotmeter s 3 hole * or sensor2 s invis * or s 3 saranade s or folderbak * depending on the version aura s 2 northwind s or snctury s fire+30 * 3 Your biggest problem is the fact that you have two ways to go with this folder. Choose either a GodStone folder or an S-coded multi-hit folder and run with that; don't combine them both into one folder.
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MonkeyJoe56 | |
Darkhub | |
chaosfury911 | |
Kyros | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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quote chaosfury911
I got another folder. 1X Folderbak * 1X Protoman V4 B 1X Protoman V3 B 1X Protoman V2 B 1X Protoman V1 B 1X Beastman V4 B 1X Beastman V3 B 1X Fullcust * (preset) 4X Var Sword B 4X Cust Sword B 4X Slasher B 4X Invis * 3X Rockcube 3X Airshot
Navi Customizer: 1.) Fast Gauge 2.) Custom 1 yellow 3.) Hutbatch 4.) Weapon+1 5.) 2x charge
Style: _____ Team Style Those modifications you added don't do anything for the folder. 2xHero folders are good enough on their own, and the P.A. itself is fairly overrated. I myself only use 2xHero Lockdown when I'm facing a complete n00b to EXE 3 netbattling, or if I just feel like taking out the opposition quickly.quote chaosfury911
Snake Overdrive 1X Folderbak * 1X Gutsman V4 G 1X Gutsman V3 G 1X Gutsman V2 G 1X Gutsman V1 G 1X Full Cust (Preset) 1X Attack +30 * 4X Snake E 4X Wood +30 * 4X Lance E 4x AreaGrab E 4X Invis * 3X Metagell3 E You have a good concept, but there's one slight problem; code clashing. Although you have it narrowed down to two chip codes, there's still the possibility that you won't get Snake in time after you use two GutsMan chips, and you still wouldn't be unlocking the full potential of the Snake chip even if code clashing wasn't a problem. Another main issue is MetaGel3. It doesn't work on broken panels, and you're practically relying on them for your damage. There's no form of support anywhere in the folder. GutsMan alone is nowhere near enough to defeat an opponent. To help reduce code clashing, replace AreaGrab E with AreaGrab *. 5/10quote MonkeyJoe
one thing can kill this folder. Grab revenge. Last time I checked, Grab Revenge doesn't super-pierce, so if Invis or Shadow were in effect at the time of the chip's activation, then it should have no effect. Besides, LifeAura would hold out for Grab Revenge anyway. The one thing that doesn't fit in the folder at all, however, is Meteors.
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chaosfury911 | |
Darkhub | |
swk3000 | |
Steelrunner | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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Here's a folder that combines two of my old ideas into a single folder I like to call Bubble Frenzy Lockdown.
1 FstGauge * [Regular] 1 FoldrBak * 1 FullCust * 1 BubblMn B 1 BubblMn V2 B 1 BubblMn V3 B 1 BubblMn V4 B 4 Aqua+30 * 3 Navi+20 * 1 Navi+40 * 1 Atk+30 * 3 Pawn B 2 Magnum2 B 3 Invis * 2 Areagrab *
This idea came about after a few netbattles where the old ElecCust paralysis trick didn't exactly help to set Bubble Frenzy up a whole lot, so I started thinking and I decided to combine the lockdown aspect of 2xHero Lockdown with Bubble Frenzy and give it a bit of a boost. Invis works great for stealth, and Magnums and Pawns are available to make the opponent a sitting duck while you're waiting on BubbleMan and some attack boosters.
[Chaos Edit]: Made minor changes to the folder. Atk+10 chips were replaced with Navi+20, and a Navi+40 chip was added as well to give the folder a much needed boost.
This message was edited by Chaos Swordsman on Apr 05 2006.
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Steelrunner | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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*Goes off to research apparently unknown ability to have more than four copies of the same chip in a folder*
Anyway, you can see Bubble Frenzy, 2xHero Lockdown, and more of Neoseeker's finest EXE 3 folders in the Hall of Fame Folders FAQ. E-Defender can be found in the Renowned Folders FAQ, found on GameFAQs.
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Kyros | |
steveo007me | |
emerl chao | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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The perfect phrase to describe both of your folders: alphabet soup. Try reading the Megaman Portal's Folder Building 101 section to get some help with your folders. To see the principles of Folder Building 101 in action, check out the Hall of Fame Folders, which showcase some of the best folders from users on Neoseeker for this game.
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megadudeguy | |
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Ultimate Program | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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300 damage. It used to do 400 damage back in EXE 2, but Capcom doesn't know how to keep good things working like they should throughout the series and weakened it to 300 damage, just like they got rid of LifeSwrd2 and LifeSwrd3. I loved those Advances, along with Gater. 
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Steelrunner | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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They couldn't. When they gave Famous a new Navi, Capcom eliminated the possibility of Gater-based folders.
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X Gregar | |
Steelrunner | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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Invis isn't needed, Steelrunner. The only people that really use sword-based folders from my experience are people entirely new to the game, so Shadow does just as good a job.
As for the folder, you're right; it isn't good for netbattling. It's not that great for in-game battles either, unless you use it solely for virus busting, since some navis move around quite a bit and are hard to area lock. Your only real damage comes from Magnums, Meteors, and Sensor2, and once you blow all those, you're stuck waiting for FoldrBak; regardless of where you use the folder. 1/10.quote Steelrunner
Airshot3 * (1x) Sensor2 S (1x) Metagel2 S (1x) Metagel3 S (4x) (one is the the Regular) Rook * (1x) Mine * (1x) Rockcube * (3x) Invis * (3x) Mole1 * (2x) Aura S (1x) NrthWind S (1x) GrassStg * (1x) AntiDmg S (1x) Fire+30 * (4x) Meteors R (1x) GodStone S (1x) FullCust * (1x) Atk+30 * (1x) FoldrBak * (1x) (for white Plasma3 S) It's painfully obvious with this folder that you don't know how to use either Meteoric Hell or MomQuake to their maximum potential. Never mix strategies unless you know for sure what you're doing. 2/10
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Steelrunner | |
Lorxhnop | |
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Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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quote Steelrunner
X Strike (play chrono trigger) With a name like that, I was expecting more StepCross chips. =/
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vharonftw | |
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Lorx | |
Dijit Buster | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: re: Folder Ratings IV
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quote Dijit Buster
I dont think you saw the name of my folder. HYPER HERO. The point is to bombard the enemy with hyper rats and 2x hero. I dont want to wait forever to get 2x Hero while using fillers. The two PA's don't even work together. You're slowing your folder down by trying to mix strategies and it clearly shows.
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Steelrunner | |
Lorx | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: re: Folder Ratings IV
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Haha, Steelrunner. Now that's a name I haven't seen in a long time.  And Lorx, I'm not too sure; I've had too many signatures to count.
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Lorx | |
Corrupted12 | |
Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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Theoretically, yes. Practically, no. Many of my folders could dominate you in two seconds or less. All you need is Meteors, Metagel, and Sword in the same Custom Screen and you're up the creek without a paddle. It's for this reason that we say get your folder to two codes or less, not including the * code. You currently have four, with no real strategy other than panel locking and taking the opponent out with Meteors or LifeSwrd, but the way you've gone around it is way too slow to be viable against a human opponent.
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Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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quote Corrupted12
Yeah, I should probably get rid of FstGauge No. No. No. NO. FstGauge is mandatory in any folder other than poison based folders and needs to be set as your regular chip if it isn't already in your NaviCust (which it shouldn't be; there are far better programs to put there.).
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 megaman.neo | finalfantasy.neo | pokemon.neo
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Chaos Swordsman
no-stoppin-me-now
neopoints: 1618 GameGrep pts: 955 since: Jul 2007
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re: Folder Ratings IV
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quote Tycrazy710
quote Lorx
'Alphabet Soup', No deck should use more than 2 codes (excluding the * code).
Avalith could learn something from you. I taught most of the people that still hang around this forum most, if not all, of what they know regarding folders, thank you very much. 
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