Some players in the Diablo III beta have levied criticism against Blizzard, saying the gameplay has been dumbed down for the sake of accessibility. According to lead technical artist Julian Love, there's no need to worry; he reminds the beta is inherently easier because it serves as an introduction, and as such, not a lot of depth or information is offered.
"One of the disadvantages beta testers have is they only see the early portion of the game. That's the portion of the game that really does need to be simple and approachable in order to live up to our mantra of easy to learn and difficult to master. You only get that experience in the beta, and that's the place where we're really trying to get it to be as dead simple and approachable as we possibly can."
"So it's not that we're dumbing the systems down, so much as we're changing the balance of when systems are introduced and how much information is thrown at the user. A lot of those things are just re-prioritised to flow into the proper portion of the game, where you've already gotton used to the early systems and early combat, and now you're ready for more. That's a big part of the process of just getting it to ramp up properly."
Love also argues the new Rune system is in fact more deep than the old stats system, in that there's a lot more variety of effects as a result of your choices amongst the 700 plus skills, as opposed to choosing a combination of four numbers.