quoteIGN: Hands-On Impressions of Fatal Frame IV - "It's Silent Hill, Resident Evil and Ring all rolled into one" Further enhancing the mood is the presentation, which is one part Resident Evil, one part Silent Hill and a third part The Ring. The game wastes no time getting started -- you're thrust into the role of innocent and naive Ruka shortly into the experience, and in the very beginning she's armed with nothing but a flashlight. As she explores darkened corridors, she will walk by rooms whose doors open, revealing ghostly faces with dead-black eyes. Some ghosts will stare at her through doorways. Others will see her and creep toward the next room. There's always an air of isolation and impending doom, which creates an intense sensation of horror and claustrophobia. Grasshoppper and Tecmo have choreographed chilling cut-scenes designed to rattle you, from in-world speaker systems that go haywire, blasting alarms, to psychedelic overlays that strip away reality. Shortly after Ruka finally does grab hold of the camera obscura, the game's primary weapon, she focuses on some nearby paintings, pans slightly to the left and right onto the staring face of a truly haunting ghost, which lurches forward. Not cool. The enemy character designs, many of them bloodied, insane women with eight-ball eyes, scare the hell out of us.
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It's like Silent Hill, Resident Evil AND Ring? Hellz friggin' yes!
Though the use of the Wiimote sounds ... odd.
