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Topic: Information Thread
Coi Cki
No Time To Cry, Only Time To Die
s-e-e-k-e-r



Coi Cki's profileNeoPM Coi Cki
total posts: 1941
since: Feb 2005
Jan 29, 08 at 11:42AM
Information Thread

PLEASE DO NOT POST IN THIS THREAD IF YOU ARE NOT POSTING NEW INFORMATION FOR THE GAME

EA REVEALS TIBERIUM AND LAUNCHES

PLAYERS INTO AN EPIC BATTLE FOR POWER



LOS ANGELES, Calif., December 18, 2007 – Tiberium is a mysterious extraterrestrial crystal that shatters the energy output of traditional fossil fuels. It has the power to save our civilization. It also has the power to destroy it. Over two-and-a-half years in development, Electronic Arts Inc. (NASDAQ: ERTS) today revealed Tiberium™, a new intellectual property that brings a rich, original fiction to life through intense tactical action and visceral first-person shooting. Set in a stunning sci-fi world with spectacular visual effects and dramatic environments, Tiberium takes players on an adventure through an environmentally-devastated world and places them in the heart of an epic battle for control this powerful energy source.



For eleven years, an alien tower has stood dormant, looming like an unholy mountain over a wasteland once known as the Mediterranean Sea. The tower was thought to be a relic of the Third Tiberium War; a devastating war fought for control over Tiberium crystal. It is not a relic. It is not dormant. Deep within the tower, plans are in motion for an alien invasion. This is where the Tiberium adventure begins. Players step into the shoes of Forward Battle Commander Ricardo Vega and will assemble an assortment of elite squads to combat the global crisis. Armed with an intense arsenal of weapons including a transforming personal weapon system, multi-launch homing missiles, capital ship bombardments and tactical ion cannon strikes, Vega will lead the fight from the front lines.



Featuring a unique blend of first-person shooting and tactical squad combat, every moment in Tiberium is intense, every mission leaves players breathless. To take the first-person shooter experience deeper into strategic combat, players will control multiple infantry, armor, and air squads as the fight escalates. In Tiberium, Vega is the most powerful presence on the battlefield, and the squads are his most decisive weapon. Players can take multi-squad control combat into single-player or bring the action into online multiplayer battles.



“Tiberium is our ‘One Ring’, our ‘Force’. It is the connective tissue that defines this universe and tears it apart,” said Chris Plummer, Executive Producer at EA Los Angeles. “After two years of pre-production, it is exciting to finally reveal this game and its rich fiction to the world. We’ve put a lot of effort into evolving the tactical shooter experience by taking core gameplay compulsions like commanding, choice and dominating your enemies and delivering them in first-person. Some of the weapons and mechanics are truly innovative for a first-person game. We’re very proud to be part of a project that has the potential to really make a mark on the cannon of sci-fi fantasy fiction.”



Mike Verdu, VP and General Manager at EA Los Angeles added, “EALA has a long history of developing groundbreaking real-time strategy games with the Command & Conquer series. That series also originally introduced the Tiberium universe to gamers worldwide. Now, we are growing Tiberium from a simple backdrop to a fully realized universe with its own unique, hybrid squad-based shooter gameplay. This is the birth of a new franchise -- we couldn’t be more excited.”



Developed at EA Los Angeles, Tiberium will be available worldwide in Fall 2008 for the PLAYSTATION®3 computer entertainment system, Xbox 360™ video game and entertainment system, and PC. The game has not yet been rated by the ESRB.

TIBERIUM Official Site

TIBERIUM Exclusive Debut Trailer @ Gametrailers.

TIBERIUM Exclusive Gameplay Montage

Gametrailers TV Tiberium Dev interview

This message was edited by Coi Cki on Jan 29 2008.



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Coi Cki
No Time To Cry, Only Time To Die
s-e-e-k-e-r



Coi Cki's profileNeoPM Coi Cki
total posts: 1941
since: Feb 2005
Jan 29, 08 at 11:46AM
re: Information Thread






















The pictures and the trailers are from an early version of the game, and I'm sure Tiberium will look a lot better when it's eventually released.

This message was edited by Coi Cki on Jan 29 2008.



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ZhaoYun88
Is In Need Of MGS4
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ZhaoYun88's profileEmail ZhaoYun88NeoPM ZhaoYun88
total posts: 2703
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since: Jun 2006
Jan 29, 08 at 12:17PM
re: Information Thread

Pah was expecting you to make first post, hopefully a few more people will start to build the forum up.

Seems to be one of the games to look forward to for the end of the year, especially for fans of command and Conquer series, Coi Cki, even though the board is not to busy as it is, you should post it in the Command and conquer 3 board, am sure fans of the series will want another renegade game



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Nerua
submission happy



Nerua's profileEmail Nerua
total posts: 107
since: Jul 2007
Feb 05, 08 at 06:41PM
re: Information Thread

I want to see some pictures of Nod Structures of units. Do they even exist in this game?

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ShadowGuard
To Err is human; to forgive, infrequent
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ShadowGuard's profileEmail ShadowGuardNeoPM ShadowGuard
total posts: 1053
since: Apr 2006
Feb 07, 08 at 11:04AM
re: Information Thread

What are nod structures?



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Coi Cki
No Time To Cry, Only Time To Die
s-e-e-k-e-r



Coi Cki's profileNeoPM Coi Cki
total posts: 1941
since: Feb 2005
Feb 07, 08 at 11:46AM
re: Information Thread

Brotherhood of NOD, and their structures.



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ShadowGuard
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ShadowGuard's profileEmail ShadowGuardNeoPM ShadowGuard
total posts: 1053
since: Apr 2006
Feb 08, 08 at 11:08AM
re: Information Thread

there will be online play for this correct? And if there is, how long will the actualy game be; hopefully it is not only 6hours of gameplay like Call of Duty 4



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