This is an off-topic discussion. Do not talk about GW2 news and the like in this thread! All of that sweet juicy information and discussion belongs in other threads.(After all, we don't want a ghost town with only one active thread, right?)
re: Off-Topic General Discussion I - Hyped for a Lunchbox
I'm really not sure. It's just not gripping me like Diablo does. One of the things that does annoy me is that if there's a huge group of enemies, it seems like the game makes you pick up items over targeting enemies. So, in the middle of a fight, you'll stop attacking to pick up an item and God forbid you have a full inventory or you'll be picking that item up over and over while you're getting beat the crap out of, lol.
re: Off-Topic General Discussion I - Hyped for a Lunchbox
I've played a little bit of Everquest (literally, a little bit. Played for a couple hours on a friend's account) > Guild Wars: Factions > About 4 hours worth of Maplestory > Then a bunch of WoW.
re: Off-Topic General Discussion I - Hyped for a Lunchbox
Man, I've played so many MMOs, lol. Ultima Online, Rift, WoW, Guild Wars, Runescape, Forsaken World, Darkfall...
Rift was a major disappointment for me. I was kinda hyped for that release and I just couldn't get into it at all. Didn't like the frames for healers, lack of customization, etc.
WoW was okay in Cataclysm. Before then I couldn't really deal with how boring leveling was. I've never rated WoW as that good of a game; it's just a generic MMO, but I admit the product they put out is polished enough.
Darkfall was most interesting I've played recently and close to the old UO days of free-for-all PvP anywhere on the map. Coulda been a great game but the poor production values, terribly unoptimized client and game bugs sorta killed the experience for me. Shame.
re: Off-Topic General Discussion I - Hyped for a Lunchbox
Torchlight didn't cut it for me because there is no multiplayer, and I only played Diablo 1-2 for the story and multiplayer.
But counting just MMOs that I can remember (not counting the millions of MMOs I quit in hours):
I've played too much MMOs that Guild Wars 2 is pretty much my last hope lol; made me realize I played so many MMOs back then for that era that I would not play today.
Everquest (stopped a few years before WoW). My first MMO (unless you count a few hours of ultima online) before my friends started getting computers, met a lot of cool people in this game. Looking back at this game makes me see how much games are more casual friendly.
Realms of Kaos: MUD that my friends and I played back when everyone had horrible computers haha. Hmm, technically this game is my first mmo.
Ragnarok Online was also fun when playing with a bunch of friends
My friends and I tried Lineage 2, but that game was horrible. I told my friend beforehand that it wasn't our type of game but he didn't listen, and since he paid for me I was like OK I'll play and I ended up right and we all quit in a month or two lol.
WoW (launch to season 2 of Burning Crusade); my friends and I had a lot of fun doing BGs together all day, then arena came out and it was pretty annoying because people loved to turtle so we just got decked out in the best arena gear and sold our accounts, that and they made it mandatory to pve for certain pieces because they don't have every slot of equipment for pvp gear.
RoK and WoW would what develop me and most of my friends into making PvP mandatory for our MMOs (but we dislike FFA PvP, and are more into objective pvp or factions). This is why I'm loving guild wars 2's world vs world vs world, and the instanced pvps.
Also played Guild Wars original. We loved the PvP, but we never had enough friends playing the game for the 8v8v8 (I think we had around 4-5) so eventually all quit it for WoW.
After WoW, my friends and I have been waiting almost 10 years for a decent PvP MMO.
Then came Warhammer Online, an awesome game that was kind of like DAoC's successor but not. EA bought out Mythic, and ruined the game.
Spoiler:Warhammer Rant
The first 3/4 of the levels we had so much fun, and you could literally just level through pvp (in fact, we leveled so fast solely through pvp that we had to wait for people to catch up, because we were not really interested in pveing for our levels). Leveling didn't even feel like leveling, just felt fun doing what we liked to do best (pvping) and getting rewarded for it. Then came the sieges and stuff and the last 10 levels, you could tell the polish went down because EA rushed them and made up a bunch of bs, in short, EA ruined the game (they pretended they were only supplying money and letting mythic have free roam (sorta like what NCsoft is doing to Arenanet), but then you find out after people quit after there were so many problems in the end game that EA didn't listen to anything Mythic said and just rushed them then laid a bunch of them off after. What kind of game promotes World PvP and then have servers can't handle it so it caps the amount (think putting hours or days into finally getting to a fort, and then all that work is gone because you can't enter because people beat you to the cap). The final straw was also their horrible customer support (useless in all our problems from their bugs). The autofacing was also pretty annoying, taking out the strengths of strafing like WoW).
Then came Aion. My friends wanted to try it out and I told them it would fail already for solely one reason. When you die, you lose a chunk of your abyss points (pvp points that you can purchase pvp gear with); I told them this would make most people too afraid to PvP. My friend said but we don't die much in pvp, and I was like yeah but I said think of the majority of players not us. Ended up right, it was mostly the same crews you run into unlike Warhammer where everyone would join in. The game also had gold buying issues and hacking issues, and the lack of GMs throwing their banhammers pretty much made everyone quit.
Spoiler:Epic gear quest rant
There was a set of Miragent Gear where you had to grind grind grind. First grind your craft, then hope you get a lucky double crit because it's a required component to advance further in your craft. You have to master your craft in order to do the Miragent gear quest after you hit a certain point in the quest. If you chose the wrong craft, this would be even harder without gold buying. Then if you ever actually even lucky enough to double crit your craft, that was the easy part lol. Now you have to double crit something for the quest that required grinding for days for parts for one shot, then if you failed you would have to repeat that over and over until you crit your pants. Some people wasted over 10 tries and never got it (i took 3), while some are lucky and got it in first try. Like really, can't you just make a fair system? The combination of people gold buying/hacking and all that grinding made pretty much everyone quit except for the gold buyers. The game also didn't have much skill, because of the lack of mobility while attacking (think of how fluid WoW and Guild Wars 2 is while this game is like the typical Lineage 2 where you stand still and spam skills at each other).
From there I tried out some MMOs like Rift and stuff just hoping to pass the time for GW2 but could never find a filler. Just played LoL off and on, and went back to console rpgs. At least diablo 3 is finally coming out on may 15, d1-2 never lasted me that long but at least d3 will last me until GW2.
I always loved GW1 but felt it was lacking some things (like world pvp and more variety of group pvp instances). GW2 pretty much added everything I felt GW1 and games these days lacked, been waiting for a game like this. Removing the holy trinity alone is revolutionary, no longer requiring tanks and healers (pretty much always me lol; I usually had to go healer or hybrid) and just letting everyone play what they want.
But yeah, most of my friends and I are really hyped for this game. Been waiting for a game like this for pretty much forever. Makes me sad though how my little brother won't be able to play it (passed away to cancer), but I digress.
------------------- Currently playing: Guild Wars 2 Shin Megami Tensei: Devil Summoner: Soul Hackers Fire Emblem Awakening in Lunatic+ (waiting on DLCs)
Rift was a major disappointment for me. I was kinda hyped for that release and I just couldn't get into it at all. Didn't like the frames for healers, lack of customization, etc.
They still haven't added mana/energy to raid frames. I don't even understand why they haven't bothered, I played a rogue and knowing how much mana people had when you're bard'ing is just...really important. They added in a ton of customization though, game accepts addons now and the like. Though admittedly there's not many good ones.
Rift tried a lot of things, and fell flat on it's face for some of it, but I had fun with it. Probably because it was my first foray into the Theme Park MMO world. Spent about 1,200 hours on it before eventually just kind of running out of content. I absolutely loved it's class system, but it's a giant pain to balance and they're still working on major fixes still, my DPS class of choice was completely worthless for something like four months. Rifts/Zone Events were a brilliant idea but lacked...consequence? A reason to do them? Freshness? Got really, really repetitive really fast and felt rather drab.
At this point I'm just hoping Trion does good with End of Nations, they're publishing it, and it's being developed by the original C&C guys, the people who made the good C&C games.
re: Off-Topic General Discussion I - Hyped for a Lunchbox
What do you consider "The good C&C games"? I think the last one I played was Red Alert: Yuri's Revenge. Bluephoenix has played them all, or at least most of them. HE'S ALSO NOT GETTING GW2, AFAIK.
re: Off-Topic General Discussion I - Hyped for a Lunchbox
Red Alert 2 and Tiberian Sun would be my picks.
Bluephoenix will probably more or less agree with this: As soon as EA started developing instead of Westwood, downhill fast. Which is why End of Nations looks so good to me, because it's Westwood doing it under a new name.
re: Off-Topic General Discussion I - Hyped for a Lunchbox
May have to look into that. I loved Yuri's Revenge.
About to get srs up in hea.
Octomom is not worthy of life. I hate it when people abuse welfare for shoes and the like (I work in a shoe store), but this is so much worse. She needs those kids taken from her. She also needs to not be on welfare. I don't want to be paying for her damn haircuts. >:|
re: Off-Topic General Discussion I - Hyped for a Lunchbox
Wow that's depressing. Though considering she has fourteen kids and apparently does not have a job to sustain near that many, not sure that I'm surprised.