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Cypher8492
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ZOCOM |
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ok, while not my favortite faction, ZOCOM is ok.. ------------------- Ace of the Skies | |
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Archimonde_STG
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re: ZOCOM |
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zocom are somewhat underpowered. they have like only 2-3 ways of winning. There best way is the super predictable ZR+HH+Ap ammo+Ceramic armour which has quiet a lot of counters, 2 storm columns and 12 of those Zonehead are dead. Or some venoms and it's over, and so on. another way for them to win is an early game infantry 'push' meaning waves of infantry while doing dig in and pushin' forward and bringing newer tier infantry and vehicles in aswel. ------------------- Click here and sign up for free games! Someone please get me an avatar! | |
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Cypher8492
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re: ZOCOM |
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not the future huh? thought i read that somewhere, but no matter... ------------------- Ace of the Skies | |
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Archimonde_STG
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re: ZOCOM |
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wikipedia says it's the future but when playing the campaign and reading the intel it's obvious that it's just a high-tech corporation and part of GDI that is on a mission to stop tiberium not to do with time. ------------------- Click here and sign up for free games! Someone please get me an avatar! | |
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Cypher8492
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re: ZOCOM |
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true that.. ------------------- Ace of the Skies | |
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Archimonde_STG
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re: ZOCOM |
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as i said at my 1st post, an infantry "push" is one of zocom's ways of winning. Although you must definately have APCs, riflemen, missle squads and Pitbulls aswel. Riflemen have the dig in ability so you can aswel have a chance of continuing their push, missle squads are needed for AA and AV especially early on. APCs help for AA and garrison slot. Pitbulls are an all-round unit mainly for some scouting. Don't forget to give AA support, 3-4 hammerheads/Venoms and your whole beloved army is dead (there's a reason I reccomend missle squads and apcs.) ------------------- Click here and sign up for free games! Someone please get me an avatar! | |
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Cypher8492
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re: ZOCOM |
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sorry to sound like a dipshit, im not a real big infantry player..lol ------------------- Ace of the Skies | |
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Dan3rz
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re: ZOCOM |
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Infantry rush about 1 minute into the multiplayer map... yeah i had atleast five engineers taking over the two surrounding bases ------------------- ![]() Thats Unbuffed (Stats May change due to respec) | |
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Archimonde_STG
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re: ZOCOM |
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I beat a brutal AI using infantry push, (I don't call it rush because in my tactic, you keep sending reinforcements and sometimes you keep back for a moment) you just need to be quick and be tactical, a foxhole with 2 riflemen squads is a deadly place for the enemy who foolishly loses 6 of his squads. ------------------- Click here and sign up for free games! Someone please get me an avatar! | |
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Cypher8492
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re: ZOCOM |
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as i said, i just dont seem to have much finesse with infantry, but i have been working on it, and i can tell that i build a lot more infantry than i used to, that being the case, ZOCOM may be a good faction to try out... ------------------- Ace of the Skies | |
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Sunderdown
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re: ZOCOM |
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ZOCOM really focus on infantry, their basic troops get an improved form of composite armour, tib field suits, which makes them immune to tib fields. Suprise infantry attacks across tib fields! It isn't something to get excited about really, is it? | |
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Cypher8492
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re: ZOCOM |
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well, to expect the unexpected is one of the essences of war, but an infantry push across a tib field? who would think to be prepared for such a thing? its not a bad idea, but i dont know how well it would work.... ------------------- Ace of the Skies | |
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Sunderdown
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re: ZOCOM |
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Don't know, though you might need some tanks in the event that you come up against anti-infantry defences, but it might well work, it's worth trying at least, to see if you catch someone off-guard. And I only thought of it while writing that post as well, I put it in for the sake of it. | |
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Cypher8492
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re: ZOCOM |
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yea, i think of a lotta stuff as i write posts too, then i go and try it... ------------------- Ace of the Skies | |
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Archimonde_STG
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re: ZOCOM |
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I've told you before about this infantry push. It owns! Just keep using the dig in ability and you shouldn't have any problems. Base Defenses are not to be concerned really, at that stage the enemy is weak and you shouldn't attack in a rush, you can simply call in more ZRs and at then firehawks with stratoboosters and ceramic armour can EASILY finish off anything. ------------------- Click here and sign up for free games! Someone please get me an avatar! | |
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