Richard Lemarchand, one of the lead designers of Uncharted 2 and 3 at Naughty Dog, is leaving the company. Instead, the 8-year Naughty Dog veteran will be teaching Interactive Media Design at the University of Souther California starting this Fall. In the meantime, he'll be backpacking across the world for 3 months gathering ideas for his upcoming research projects.
As for exactly why Lemarchand decided to leave Naughty Dog at the peak of its success? It just felt right:
"I was involved with the development of the Uncharted series not quite from the beginning, but almost... and even though the Uncharted series isn't intended to be viewed as a trilogy, maybe there's something about the number three that felt... there is a certain amount of completeness for me. For about 10 years now, I've wanted to make a different kind of game."
Uncharted should be fine without Lemarchand, as he leaves co-lead designer Neil Druckman in control of the franchise. It's nonetheless sad to see a lead of such a landmark franchise decide leave for a new setting. Instead of blockbuster titles he'll be working on the, "experimental and avant-garde," and hopefully be happier doing it.
So long, Richard Lemarchand! Thanks for all of the memories, we wish you the best teaching our industries best and brightest future minds.