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Remember when games use to be so good that not having multi-player was okay? It seems that all companies want to do is build a game and include as much multi-player options as possible. Sure multiplayer is fun, but I feel it comes at the game's main story's expense.
It seems that when a company is designing a game that focus on multi-player and then when all that is done the move onto the solo story which would be subpar. You have you're execptions of course, but I think they are very few.
Technological advances have brought a lot of good things and bad things. Good graphics, options to purchase items from the psn, downloading demos, etc.
Some bad things though are companies are releasing games that are full of glitches that require patches. They release a game that maybe not even finished and later release a patch to finish the game without glitches.
Back on the PS1 and PS2 if a company released a game full of glitches they were screwed. Now, companies seem to just release things as are and fix them at a later date.
While I'm on this topic I might as well say...
When you buy a game for $60 you only get maybe 75% of the game because the rest is unlocked or added on by DLC. So if you really want to experience an entire game you would buy the DLC and the game no longer costs you $60 but really $60-$80 and possibly $100.
I think DLC and paying to play online is a money making scam that gamers today have bought into. For the first 4 or 5 years of PS3 you didn't have to pay companies to pay online. I no longer pay or play any game where you have to pay to play online (Of course I am talking about buying a used game) When I bought Need for Speed Hot Pursuit and saw it had a code, I just did away with it and sold it, never bothering to put the code in. If I knew Mortal Kombat was that way I would have gotten rid of it, but my wife wanted to keep it and play it. The same reason I never bought Homefront.
Capcom said when the PS3 went down, they lost hundreds of thousands if not millions of dollars. What the hell are we gamers thinking? We pay for DLC and next thing you know almost every game has DLC. With these codes to play online, companies are now making sure we have a code or buy one for $10. Sure I can afford $10, but I want a game that is 100% with a solid story line, no glitches, and possibly multi-player. Games have gone from $49.99 to $59.99 so we are already paying more than we did previously. Don't say the disc are more expensive. I am sure they are, but prices always drop as the years move along.
I think in the coming years that when we buy a new game for $60 or whatever the new price may be, we will have to shell out money if we want to play online. And when thousands of gamers do, game companies will smile because they know we will be suckers who will buy into it. Just like they did when they started DLC.
I hope this will allow gamers that have been forced to not play online because of the PSN being down, to open their eyes and see that most games have a subpar main story line game which is the support of multiplayer instead of having a multiplayer game supported by the main story line.
Please feel free to add comments or ask questions.
P.S. --> I am writing this from the viewpoint where the economy (at least here in the U.S.) is not bad, where companies aren't laying people off etc.