| PAGES: «prev 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 next» |
grifinop
|
re: Add a Job Contest 11 [Free Round!] Judging- 30th! |
|
.....
o well,i hope mines good... | |
quote quick quote edit quick edit del posts in thread report
| |
Lost in AzureThe Annoying Yellow One
(moderator) AC: City Folk Wi-Fi Events & Friend Codes AC: City Folk: City Gangs Animal Crossing: City Folk [Wii] wiki staff animalcrossing ![]() total posts: 10302 neopoints: 133 GameGrep pts: 223 since: Oct 2007 |
re: Add a Job Contest 11 [Free Round!] Judging- 30th! |
|
I sort of miss some of our old competetors like Over Step, FFTA2rocks, etc. If we had them we would have a bundle of entrants.
------------------- | |
quote quick quote edit quick edit del posts in thread report
| |
grifinop
|
re: Add a Job Contest 11 [Free Round!] Judging- 30th! |
|
why not make the next round a free round?that way we will know wether they just dont wanna come or if its the topic.
| |
quote quick quote edit quick edit del posts in thread report
| |
Hikaric
|
re: Add a Job Contest 11 [Free Round!] Judging- 30th! |
|
Aero Magus - Nu Mou who have aimed all their studies on a single aspect of magic, rather than spreading to all elements. The Aero Magus practices wind magic, manipulating the air around them to do their bidding.
All Races - Complete the quest 'Tornado Alert!' Category: Attack Magic Stats HP - D MP - A Speed - D Attack - E Defense - C Magic - A Resistence - B+ - Abilities: Wind Control - --Aero Type - A AP Needed - 200 Effect - Attacks enemies with slashing wind. Wind damage. 8 MP. --Aera Type - A Ap Needed - 250 Effect - Attacks enemies with swirling blades of wind. Wind damage. 12 MP. --Aeroga Type - A AP Needed - 350 Effect - Attacks enemies with intense wind strikes. Wind damage. 18 MP. --Wind Push Type - A AP Needed - 200 Effect - Forces wind magic from the Magus' body outwards to keep opponents from getting too close. Knocks back and damages at half damage anyone adjacent to the Magus. 12 MP. --Crush Type - A AP Needed - 300 Effect - Compresses air around an opponent's limb, crushing it and rendering it useless. Disables an opponent. 12 MP. --Calm Wind Type - A AP Needed - 300 Effect - Soothes an ally and restores their body with a calm magical breeze. Removes debuffs. 18 MP. --Tornado Type - A AP Needed - 400 Effect - Reduces a single targets HP to single digits, but hit rate is very very low. 32 MP. Normal magic range. --Bullet Type - A AP Needed - 500 Effect - Uses the Magus' own body to attack slaming into an opponent at high speeds using the forces of wind. High damage, but with recoil. 32 MP. --Critical: Vanish Type - R AP Needed - 300 Effect - Disappears in a magical wind when at critical health. --Evasion Up Type - S AP Needed - 300 Effect - Increases evasion. [size=1][color=#666666]This message was edited by Hikaric on Aug 01 2008. ------------------- ![]() | |
quote quick quote edit quick edit del posts in thread report
| |
grifinop
|
re: Add a Job Contest 11 [Free Round!] Judging- 30th! |
|
Hey,isnt there already a entry using wind/Air as their element?
Or is it ok if there is more than 1 person with the same one? | |
quote quick quote edit quick edit del posts in thread report
| |
Lost in AzureThe Annoying Yellow One
(moderator) AC: City Folk Wi-Fi Events & Friend Codes AC: City Folk: City Gangs Animal Crossing: City Folk [Wii] wiki staff animalcrossing ![]() total posts: 10302 neopoints: 133 GameGrep pts: 223 since: Oct 2007 |
re: Add a Job Contest 11 [Free Round!] Judging- 30th! |
|
More than one is allowed.
------------------- | |
quote quick quote edit quick edit del posts in thread report
| |
grifinop
|
re: Add a Job Contest 11 [Free Round!] Judging- 30th! |
|
o,i didnt know that.That might be useful sometime.
| |
quote quick quote edit quick edit del posts in thread report
| |
Lost in AzureThe Annoying Yellow One
(moderator) AC: City Folk Wi-Fi Events & Friend Codes AC: City Folk: City Gangs Animal Crossing: City Folk [Wii] wiki staff animalcrossing ![]() total posts: 10302 neopoints: 133 GameGrep pts: 223 since: Oct 2007 |
re: Add a Job Contest 11 [Free Round!] Judging- 30th! |
|
Alrihgty, judging today ill have things ready soon.
------------------- | |
quote quick quote edit quick edit del posts in thread report
| |
Super Bro
|
re: Add a Job Contest 11 [Free Round!] Judging- 30th! |
|
Is the judging going to come anytime soon?
------------------- ![]() Thanks to Onocron for the avatar. | |
quote quick quote edit quick edit del posts in thread report
| |
Lost in AzureThe Annoying Yellow One
(moderator) AC: City Folk Wi-Fi Events & Friend Codes AC: City Folk: City Gangs Animal Crossing: City Folk [Wii] wiki staff animalcrossing ![]() total posts: 10302 neopoints: 133 GameGrep pts: 223 since: Oct 2007 |
re: Add a Job Contest 11 [Free Round!] Judging- 30th! |
|
grifinop quoteB+ : Im not sure what to say grinop, once again good job. =D I found error in some things there. Slushie? It good of been descriped a lot more because I didnt get it at all. Whats it cause? I think Ice Cube could of been renamed something or taken out completely because the job itself seems to be mostly based on damaging ice magick but 3/4 seems like a lot for an offensive mage. I think you could of also increased on the amount of offensive damage magick and decreased on the status magick because you didnt include any required A-Abilities which leads me to believe that this job is a clonish mixture of other jobs. Good job though! quoteA- : Well I can say NC that you are one of our most organized, which is the icing on top of this somewhat nearly flawless job, but im grading you based on the job, based on the organization you get an A+++. Anyhoo, you sort of had a positive/negative thing going on. I do this, but I take this. I kill you, you kill me. Get the point? Sometimes its a good thing, sometimes bad based on what your working with, but for you I found it just fine and it really wouldnt become an annoyence. I like the focus of the job and hows its mainly offensive, but you were able to put some relevant status inflicters in there which is great since you didnt overdo the job. Great job! Super Bro quoteA : Very nice job SB. Shadow Multiply confuses me a bit because I wasnt sure if real clones are summoned or it just happens, disapears, and increases evasion, which could of been descriped a bit. Its great that you made a job just for Gria which is respecatable based on the short supply of jobs they begin with and that you can have a basis off of. Not much really to say other then that, so very nicely done! xdre3 quoteB : xdre may I suggest seperating your moves please, it leaves me confsued generally D= To start, never say (the same as ____) because that makes you look somewhat lazy, im not asking you to have it exactly the same as the other jobs if you dont remember the description, but at least have something. The job looks very clonish at first glance with all those (same as) things, which leads me to believe you didnt put a ton of time into it. Im not saying the job altogether is bad, just some of your choices were bad. OK job! Hikaric quoteA- : Hikaric strikes again. =D But with a little less force then usual. I love the idea of expanding the aero series which is great, and your move names alone had me, but after reading into their were some minor flaws here and there. Tornado for one. You could of provided us with a little bit of percentage hit rate their, because sometimes for a move like that you simply need that information to know if this job is a killer or a god. Killer being good. And "low chance" sort of leaves me wondering. Is low to you 75%, or 1%? One more thing that ive been noticing is renames of old moves, which is no problem at all, but too many is not good, but dont worry you had barely any. Great job! 1st: Super Bro 2nd: Nightmare Cupcake, Hikaric 3rd: grfinop Highscores: -Hikaric: 10 -RandomNumberGenerato: 6 -Super Bro: 6 -grifinop: 5 -xdre3: 4 -AstronA: 3 -Nightmare Cupcake: 3 -OverStep: 2 -P Z: 2 -Emolisiousnot: 2 -Nightmare Cupcake: 3 We have our first bronze! NEW CONTEST! FREE ROUND, WOO! Guys im working out some vacation issues and I will be gone all of August, im going to be adding Super Bro(of he wnats), if not then grifinop, to our temporary occasional judge and Hikaric (if he want) will become the temporary usual judge. I will also work something out with Magi. Thanks guys! I will update front page soon. This message was edited by SSBB_Crazy on Aug 01 2008. ------------------- | |
quote quick quote edit quick edit del posts in thread report
| |
Super Bro
|
re: Add a Job Contest 11 [Free Round!] Judging- 30th! |
|
Yeah, you can add mine.
Yay! Free round! Boomeranger Millions of years ago, moogles mastered the art of the boomerang to survive in the harsh conditions of the prehistoric world. The moogles of today have mastered these powers and now use them to decimate melee fighters. Requirements: Obtained by completing the mission "Just Comes Back". Moogles obtain this job after mastering 2 Animist Abilities and 2 Flintlock abilities. Stats Move: 3 Jump: 2 Hp: C Mp: D Attack: C- Defense: B Magick: C- Resistance: C Speed: A Weapons: Boomerang NOTE: All attacks done by this class have a range of 6 unless stated otherwise. Ability Type: Boomerang Craft Ability Description: A BOOMERANGER infuses its spirit into its boomerang to alter its strength and abilities. Abilities Aim: Forehead (A) (150 AP, Targeter) The user throws its boomerang at the target's forehead, making them forget their actions. Inflicts Addle on the target. Costs 12 MP. Aim: Neck (A) (150 AP, Targeter) The user throws its boomerang at certain parts of the target's neck, paralyzing their vocal cords. Inflicts Silence on the target. Costs 8 MP. Piercing Blow (A) (250 AP, Sharprang) The user throws their boomerang in such a way that it goes through the target's defenses. Deals less damage than a normal attack, but ignores Protect and Bulwark. Dual Strike (A) (300 AP, Bladerang) The user takes out 2 boomerangs and attacks 2 units. Each blow deals about 40% damage of a normal attack. Can only attack enemies in a 4-square radius. You cannot select the same target twice. Boomercane (A) (350 AP, Boomercane) The user spins around for a while, slowly increasing speed. Once it reaches maximum speed, the user throws its boomerang and creates a hurricane to strike all enemies. Deals wind damage to all enemies. This attack is based on the user's magick. Requires 28 MP Sonicboom (A) (300 AP, Zipprang) The user throws its boomerang so fast that it breaks the sound barrier. Due to the overwhelming speed, the foe doesn't have any time to react. Deals lower damage than a normal attack (about 45%), but always hits and negates R-abilities. Heavy Blow (A) (400 AP, Mammoth Tusk) The user throws a massive boomerang at the foe. Deals heavy damage(about 2.25x the strength of a normal attack) and has knockback. Requires 32 MP Ranged Blow (P) (300 AP, Snipe Vest) The user's normal attacks hit from 2 extra spaces away. This effect only counts if the user has a ranged weapon equipped. Each regular attack costs 10 MP. Ranged Counter (R) (300 AP, EX Bracelet) When the user is hit by an attack from a ranged weapon, the user counters from a range. The counter fails if the foe is out of the user's attack range. This message was edited by Super Bro on Aug 02 2008. ------------------- ![]() Thanks to Onocron for the avatar. | |
quote quick quote edit quick edit del posts in thread report
| |
Hikaric
|
re: Add a Job Contest 11 [Free Round!] Judging- 30th! |
|
I can judge, but it might be a bit later than usual. We have some busy plans for the next couple of weeks. If grifinop or SuperBro wanted to judge that would be great, but if not thats fine. I just don't know when I will be able to get it done. Sorry guys -_-'
------------------- ![]() | |
quote quick quote edit quick edit del posts in thread report
| |
Lost in AzureThe Annoying Yellow One
(moderator) AC: City Folk Wi-Fi Events & Friend Codes AC: City Folk: City Gangs Animal Crossing: City Folk [Wii] wiki staff animalcrossing ![]() total posts: 10302 neopoints: 133 GameGrep pts: 223 since: Oct 2007 |
re: Add a Job Contest 11 [Free Round!] Judging- 30th! |
|
Uhhh ... I knew this would happen, when we all are busy ...
Super Bro your going to be added to the judge list for a temporary posisition, which may become permenant. Umm ... im going to mark myself and Hikaric as away/busy so that people know why your going to be judging most times, I also have to speak to Magi about some things. FOR OUR JUDGES! (TEMP AND NON-TEMP.) As you know I will be leaving on the 4th, so Magi has offered to take over the front post. It is your job after judging a round to post the next judging deadline, new highscore list (updated), theme, and whos judging! I will be stretching the dead-line and im hoping that Hikaric will be able to judge this contest (free round), if not Super Bro you will do the honors. This message was edited by SSBB_Crazy on Aug 02 2008. ------------------- | |
quote quick quote edit quick edit del posts in thread report
| |
Super Bro
|
re: Add a Job Contest 11 [Free Round!] Judging- 30th! |
|
Okay, I'll try to judge. But I'll just need somebody to judge mine.
------------------- ![]() Thanks to Onocron for the avatar. | |
quote quick quote edit quick edit del posts in thread report
| |
grifinop
|
re: Add a Job Contest 11 [Free Round!] Judging- 30th! |
|
Job-Druid
Discription-A seeq who is in touch with his dark side.When his dark sides becomes so powerful,the Seeq then learns to use Dark Magick.The dark magick is very powerful,but has low accuracy.(If you havent noticed,im getting the idea from fire emblem) Requirements-Complete the "My Dark Side.." Mission.Requires 3 Berserker. Weapons-Tomes Fight Type:Long Range Move:3 Jump:2 HP:B+ MP:B Attack:C Defense:C- Magick:A Resistance:D+ Speed:D- Abilities (Dark Magick) Flux- 200 AP 7 MP Range 5 Uses Darkness to Crush the Enemy bones.Deals Dark Damage. Hit Rate:80% Luna- 250 AP 14 MP Range 5 Uses darkness to hurt the enemy.Deals Heavy Dark Damage. Hit Rate:70% Nosforatu- 330 AP 15 MP Range 1 Leeches some life out of an enemy.Hurts the enemy,but heals you. Hit Rate:75% I'll edit and finish later. | |
quote quick quote edit quick edit del posts in thread report
| |
| [All dates in (PT) time] | Threads List « Next Newest Next Oldest » |
| PAGES: «prev 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 next» |
Powered by neoforums v0.9.9d (equilibrium)
Copyright Neo Era Media, Inc. 1999-2010