The World of Warcraft expands once more, as Blizzard Creative Director Chris Metzen took the stage at BlizzCon today to announce Warlords of Draenor. Once more shall a portal be opened, ushering the denizens of Azeroth into the historic world of Draenor. There, players will battle against foes such as Grommash Hellscream, Blackhand, and Ner’zhul, but only once they cap out at level 100, hopefully.
In addition to a world of new content, several new features will be introduced. First, players will be able automatically jump levels to 90, including with new characters, as part of Blizzard's new Call to Arms feature. Second, players will be able to construct their very own Garrison, a customizable stronghold where NPCs can be recruited to reside. Finally, Warlords of Draenor will visually update many of the classic races to the visual standards of the new.
Mike Morhaime, CEO of Blizzard, offered the following statement:
"Warlords of Draenor gives players a chance to take a commanding role in one of the Warcraft series’ most crucial conflicts. This expansion also includes features that make it easy for anyone to jump right into the action, whether they’ve played WoW at some point in the past or are just setting foot in Azeroth for the first time."
In recent months all World of Warcraft news has revolved around the slowly dwindling subscription totals for the aging MMO. With the announcement of Warlords of Draenor, will the bleeding out of subscribers slow or stop altogether? Certainly, the new content seems interesting, but is it enough to save the World of Warcraft?
Further details on World of Warcraft: Warlords of Draenor will be announced in the months ahead, though it can be confirmed that BlizzCon attendees will be able to play the expansion on the show floor. Considering Blizzard's standard 2-year cycle with expansion releases, odds are it's best to expect Warlords of Draenor to be released sometime in late summer or early fall of 2014.
Warlords of Draenor - YouTube