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Topic: Massive, 32-Player Online Capabilities
156
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total posts: 90
since: May 2007
May 28, 07 at 3:22am
re: Massive, 32-Player Online Capabilities

quote xsynergyx
I get that all the time. They're frozen so you keep nailing them, emptying your clip. But don't you see the x killed y for example?
Yep, exactly that! That is my only inuslt towards the online MOH Heroes game.

They (< the people who are dead and frozen)should go bright red or just disappear, just something to make it clear that they are dead and you no longer need to shoot them.



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y_ hak_ifu_can_ lag
newseeker

y_ hak_ifu_can_ lag's profile
total posts: 11
since: May 2008
May 23, 08 at 12:32pm
re: Massive, 32-Player Online Capabilities

quote xsynergyx
I get that all the time. They're frozen so you keep nailing them, emptying your clip. But don't you see the x killed y for example?
When yor cross hairs are on someone thier name comes up overthem, thats a technique I use when no scoping or ever running around, So you dont mistake the dead for the living,LOOK FOR THE NAME!

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sharingan boy
All on Guitar Hero 3
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total posts: 160
since: Dec 2006
Jul 02, 08 at 12:25pm
re: Massive, 32-Player Online Capabilities

Yea it would be cool to have a neoseeker tournament.xD



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