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alpha XF
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Massive, 32-Player Online Capabilities |
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W00T! Who's up for online?! It sounds seriously fun and I'm gonna flip as soon as I get Medal of Honer: Heroes. Discuss things about the awesome online capabilities here. ------------------- ![]() | |
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Tyranitar24
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re: Massive, 32-Player Online Capabilities |
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I just got Medal Of Honor: Heroes, and both the Campaign Mode and the On-line Mode is great, little to no lag! You can find people you who know, but haven't added them on your Friends List by using the EA Message/Pathfinder option. ------------------- | |
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xsynergyx
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re: Massive, 32-Player Online Capabilities |
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xXx - We could have a neoseeker clan for the game and have competitions. No? - xXx ------------------- | |
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Tyranitar24
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re: Massive, 32-Player Online Capabilities |
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We could have a Neoseeker clan, but I don't know about the competitions part. What do you mean by that? ------------------- | |
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alpha XF
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re: Massive, 32-Player Online Capabilities |
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I think he means like get a bunch of people from neo and have them add everyone. Then have a tournament. ------------------- ![]() | |
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xsynergyx
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re: Massive, 32-Player Online Capabilities |
quote alpha XFxXx - Yeah, that's what I mean. Since this fourm isn't that popular yet, we should introduce more people to it, yes? - xXx ------------------- | |
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alpha XF
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re: Massive, 32-Player Online Capabilities |
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Yeah, it would be cool to get the forum overflooded with clans and such. ------------------- ![]() | |
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xsynergyx
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re: Massive, 32-Player Online Capabilities |
quote alpha XFxXx - Yeah, then we can have battle tournaments and such. A NeoClan(s). Sound good? Even though I don't have the game yet... - xXx ------------------- | |
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alpha XF
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re: Massive, 32-Player Online Capabilities |
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I don't have the game yet either, I'm bankrupt ------------------- ![]() | |
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Celes Leonhart
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re: Massive, 32-Player Online Capabilities |
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Well I'm dead excited. I've been wanting a good, portable, online FPS for a while and WWII games are ma thing. I was highly disapointed with Metroid Prime on the DS, due to everyone being glitch abusers or just overall noobs who tend to piss you off. Plus, the controls sucked to be honest. ------------------- ![]() xbl/psn: CelesLeonhart | |
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xsynergyx
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re: Massive, 32-Player Online Capabilities |
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xXx - The aiming...use the joystick thing...probably and the R for shoot...something to zoom..maybe the top arrow button. ------------------- | |
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Celes Leonhart
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re: Massive, 32-Player Online Capabilities |
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But we would need two analogs, one for movement and one for aiming? That's always been the traditional style. It would be hard to play with the DPad and Analog me thinks. ------------------- ![]() xbl/psn: CelesLeonhart | |
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xsynergyx
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re: Massive, 32-Player Online Capabilities |
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xXx - Well I got ym PSP recentlly...a few weeks ago adn only got 1 game to test out the PSP, King Kong. Pretty crappy game. Nevertheless the controls where the triangle, circle and stuff to look left, right, up and down and the joystick to move. The top arrow button was to zoom after pressing L to pull the gun out. R to shoot. I was pretty comfortable with it, so I hope MoH : Heroes is about the same. - xXx ------------------- | |
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Celes Leonhart
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re: Massive, 32-Player Online Capabilities |
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That sounds like it would work, but I can't help but think aiming precision would be lacking - Ie headshots. It is a MoH game mind, so I'll doubt it'll be bad =D ------------------- ![]() xbl/psn: CelesLeonhart | |
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xsynergyx
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re: Massive, 32-Player Online Capabilities |
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xXx - Headshots? I guess you jsut shoot and pray for one. In the trailers, it looks like your crossair(sp?) goes red when you go over an enemy. I guess you raise your gun a little and shoot...and maybe get a headshot? ------------------- | |
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