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| Principality |
Aug 23, 08 at 2:48am ^
re: Coming Attractions!
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Log in to remove this advertisement The Last Hour | Oblivion Always at a constant Continual, change runs through humanity Breaking the peak of civilization Why can they not remain content? What is it that they strive for? Together, or alone, humans will always suffer I must lend them a hand To freeze time, to halt evolution The coming of the Last Hour Everything would be saved There would be no more need for concern Like a pebble thrown into a pond Ripples of time shredding a surface serenity Blockaded by the eternal breath of winter Darkness Call Light .:Ziade van Angloch III, Book of Reasons .:.Setting.:. In a world that once blossomed upon the burdened back of thriving technology, a young coastal town had no sufferings, but for the dispirited sighs of the students that attended the high school right by the beach. Day to day life was simple, made easier by the advent of electricity and other such utilities that have created a more time efficient society. Prosperity thrived in this environment and most people wer at peace with themselves and each other - I mean, who couldn't be - especially when you lived and schooled so close to an open beach. This was all soon to change in the echoing wake of an event that occurs on a world light years away that rips apart the very fabrics of time, creating a void to which something never seen by those on Earth, may travel. With this comes the seeding of magic that swashes the land in it's rainbow colours birthing not only latent abilities, but also fiends that had once only danced within the shadows and were only heard of within nursery rhymes to scare children. It is up to a small bunch of children to investigate the situation, and try to make light of what has happened, to attempt to piece together what has occurred, and attempt to restore order. .:.Character Design.:. The characters are human exclusive and it is preferred that they are all teenagers within the age range of 13 - 18 (Highschool age). It is also requested that two others who join choose a female and a male character respectively, as the staple of the roleplay is two males and one female that are the 'Catalysts' or 'Staff Bearers'. More details on that to follow. Characters can choose to specialize in any given magic tree that they wish, however may not choose those governing fronds that overlap. Magic has been denoted after the great Tree of Life in mythology and as such has been anacdoted with such similar terms. Tiers are known as branches and actual practices are known as fronds. Light (Accession) Fire-------------------------------Ice | | | Earth------------------------------Wind | | | Dispel---------------------------Illusion Darkness (Decomposition) A caster may have magic classes from the same side of the tree, but not opposing sides. (Although in some rare cases, both sides of the magic (accession and decomposition) have been known to manifest. .:.Staple Characters.:. Iyaun Saneru (Taken) A young seventeen year old slender boy with silver hair framing a pale, petite face. He is coming to terms with a lot of things in his life at this point, and is one of three youths that inadvertedly end up within the rift of time. He can be a little introverted at the best of times, and is never really one to speak up in group situations, however in reality he knows exactly what he wants, and how to do it. This makes it difficult in situations where there are dominating personalities around, as Iyaun will generally sit back and not give his opinion. Ritsuki Shiwa A short, slightly plump young seventeen year old girl with long brown hair that runs down her back. She has a slight cast of purple to her irises which she praises. She is a very dominant personality and a friend of Iyaun's who seems to take pleasure in any unfortunate event that befalls him. She's eager and keen to instigate these such situations. She wishes that the world would see everything her way, and is a very opinionated individual. She is one of three that inadvertedly end up in the rift of time. Ryuesu Jawsu (Taken) A well built young seventeen year old with shaggy, curly brown hair framing his chiselled face. Ryuesu is a strong minded individual and can be quite stubborn at times, although he will always agree with an opinion if he can see the benefit within it. He attends the school that Iyaun does, however the two of them aren't exactly considered to be frineds. He is one of three that inadvertedly end up in the rift of time. .:.Relics.:. Between the worlds, there is rumoured to be a room suspended in the midst of time that contains treasures and relics beyond the desire of mankind. Should these ever fall into the hands of any sentient being, the resulting chain reactions are unpredictable and not recommended. Those known rumoured relics are as follows (and are not limited to); Bone Sceptre A fine regal staff sculpted entirely from the bone of a once great king. The head of the sceptre is the polised skull of the dead king with the length of the staff comprising of pieced together with lengthy pieces of bone. The sceptre has a haughty feel to it. Trellis Staff A length of wood said to be cut from the tree of life, Yggdrasil, itself. The staff comprises of a running trellis of holly that circles around the length of the staff to end in a three pronged leaf at its head. Herme's Rod A length of pure natural diamond that is ensconced by rings of mythril that run up it's length that can be used as hand grips as the rod can double as a quarter-staff with sharp, pointy ends. Inscribed in the metal are phrases from many ancient languages, latin included, which read "Child of Time" or "Parvulus of Vicis". .:.Sample.:. Pale light, contained within soot black sconces that lined the walls, played across the cold stone floor. The flames of the torches flickered, struggling against the drafty breeze that blew down the dank hallway, like death. A man dressed in gray and black moved slowly, but purposefully toward a light that only he seemed able to envision at the end of the dark corridor. The soft leather sandals he wore upon his feet stirred up motes of dust that waltzed between the glowing light with each step that he took toward his destination. The soft rays of light from the warmth of the torches caught on the small silver bone shaped hasp at his neck that held his dark gray cloak closed to the elements. The man paused for a moment to flick a wisp of graying hair from his eyes as it fell forward to obscure his vision. Realizing that this would not do, he placed aside the staff that he used to steady his stride and adjusted a silver circlet that circled his forehead to accommodate his wild fringe. With his hair pinned back beneath it, swept away from his face, he was comfortable that there would be no further distractions to his task. Picking up the wooden, splintered staff he began to move forward again. He didn't have all that much time, but he knew that he couldn't present himself looking the way that he had. If even the slightest thing was out of place he would be turned away, and there was no way that he could afford to be deterred from his goal. If even a minute eluded his calculated target then events may get even more critical than what they already were. If it were to come to that, then it would only mean that he had hesitated a second too long; a moment too much. Hastening his stride, the click of his staff rang out along the small corridor in a faster cadence. "If only they had listened to me, then maybe it would not have had to come to this," the man chastised himself as he moved at a more suitable pace. No-one had even thought to listen to the opinion of a valued envoy of the king despite his station and as a result it had all come to this. War was never something that should be taken lightly, yet the council had just rushed headlong into one as if that meant nothing. The repercussion of such an action would surely crumble the kingdom; if not the whole world. If the balance was tipped who could possibly tell what the outcome would be? As if in answer to his question the tunnel suddenly shook, sending down a cascade of loose mortar and stone from the ceiling. The jolt sent the man sideways to slam into the wall buckling to his knees. In an explosion of breath he lost a grip of the staff he was holding, sending it clattering to the cold ground beneath him. "Gaia, it may already be too late," he puffed out as he shifted his weight against the wall and the ground in an effort to procure himself a position that wasn't so uncomfortable. The tremor continued for an instant longer before everything was thrown once again into silence. So it had begun. The deterioration would occur and it would not be long until everything would be thrown into chaos. Aching and in pain, he knew that if he did not get up now – force his old limbs to move – then there would be no hope of salvation for the youth of the world. The dawn of the morrow would never come. He had to act, and it had to be now. Ignoring the pain that flared throughout his joints he got to his feet unsteadily, and placed a guiding palm upon the wall that ran to his right. Discarding the staff as useless he took each measured step carefully, pacing himself out so as to not over exert his body, or amplify the stresses that it already felt. Again the world shook around him in a booming thunder and this time he heard the crash of stone behind him. It grated against his nerves and sent a shiver up his spine. There was no way out now. The only chance he had left was to move forward and hope that he would be admitted into that place of promise – the world that beckoned from beyond the world of life. Sweat beaded palms stained black with soot found their way against rough old stone that sometimes bucked and jumped beneath his fingers with each rolling wave of a rumble that rocked the surrounding enclosure. As each explosion echoed in the corridor, it ruptured the light that was guiding him. Heavy falls of sand from between the stone tiles of the ceiling dumped onto sconces extinguished the flame within with each passing blast. Slowly the world became a dark presence that was bereft of all the comfort that light would offer taking with it the hopes of the elderly man. "Perhaps, there's nothing left for it?" the man asked himself as he slumped down against the wall that he had been using to guide him. Without the staff he had previously been using, there was no way that he was going to be able to move forward any further, especially upon footing that was unsound. The man's eyes darted about the scene before him as more and more light diminished to nothing, casting the area into darkness. His doubts grew as each torch extinguished until at last he was left with nothing in sight but the black depth of being all alone. His head slumped forward upon his chest, resigned to the fate that he had sealed for himself. He was going to die here, without having been able to aid in the prevention of the cataclysm that was soon to occur. It was so unfortunate that his life had to end this way. If only I had been younger. A light flared out from the darkness then, razor thin and elegant. It snaked it's way in a line through the darkness like a hot knife through butter. The despair that had engulfed him so disappeared with the black desolation that the light dissected. The line continued to grow, glowing as it reached from floor to ceiling and then outward in a graceful arc that revealed a sturdy door made of rosewood oak, slit down the middle in a white blaze. Raising his head his eyes opened wider in awe. Painted upon the door in gold emboss was the symbol that he had been seeking. This was it, this was what he had came here seeking. The door beckoned to him, slightly ajar as if in a welcoming gesture. If only he could rise to the occasion and meet the warm rosy surface of the embossed wood with his palm, then all would be okay. Struggling with his body, resisting the urge to completely disregard all but the pain within him the man stood once more against the wall. Pain roared through his legs as he urged his muscle onward, to move forward to the future that was promised him. It only took three unsteady and weary steps for him to fall against the door, pushing it open with the weight of his fall. He fell through the portal that welcomed him and landed with his face kissing veined white marble. A gentle echo of rushing water, cascading from high above to plummet down millions of feet greeted his ears; the smell of pure nature assailing his primary senses. Dragging himself forward so that he was away from the door, he turned his head to find that a stone wall stood stoically behind him. Without a mar or mark upon its smooth surface, it mirrored the room before him perfectly. Catching sight of what lay beyond, the man quickly snapped his head back around to look at what lay presented before him. Set in the middle of an octagonal shaped room, with flowing water as walls, floated a platform upon nothing but air. Upon the platform sat an altar elevated by a set of three simple steps that met a threshold of more marble that supported a pedestal of stone. The stone seemed from here to be simple rock that a mason had fashioned into the natural look of a lopped off tree. However, the man knew that it wasn't the case as it was told that this hall had never been traversed by human haunches. Moving toward the pedestal on shaky knees, edging slowly over the marble he could feel the cold spray of water that was both refreshing and invigorating almost as if it had a remedial property. With strength returning to his limbs he stood and took three awe filled steps toward the altar that housed the artifact that he had been set upon obtaining in order to fix the problem that the council had created. With foreknowledge of the fact that by the simple touch of his hand to the stone before him he would transcend all existence, his resolve became steeled once more. To either side of him the space that opened was intimidating – the gaping maw of an indeterminate beast that lay ready to consume its prey. The allusion to such a fate was enough to keep him focused on the task at hand and more predominantly, at what lay in front of him. The toes of his boots met the first reluctance to traverse with a ringing slap that echoed as he connected with the first step. Putting his mind into a state of reason where lateral thinking would automatically control his actions so as to not allow his mind to be frayed by the immense energy that was coming from the artifact before him, he allowed logic to determine that his foot would need to rise a little to meet the ascent of ground terminus to the pedestal that rested in the dead centre of what could only be considered utter tranquility. When his feet had finally shuffled the distance up the stairs and to the dais, his mouth dropped open in awe and his hands began to feel a little tremble. Within reach rested the biggest discovery in the history of man kind, and he would be the one attain it. Slowly his eyes roamed over the three objects that radiated utter power from their sentient forms. One bone staff rested within a cavity in the pillar, with a hollowed skull as its feature that seemed to stare death straight into its line of sight. Another, made of oak with a trellis design spiraling around its base to the head where three likenesses of leaves curled gracefully outward and rounded their tips back into the staff. Between the three leaves was a sapphire orb that looked like a crystallized tear. The final object was yet another staff, this one made of metal. The odd thing about this staff was that it had no predominant feature other than the runes that were drawn upon its surface. It looked more like a quarter staff with a slightly broader head where the runes seemed more a constructed puzzle rather than anything coherent that could be deciphered. Skimming his eyes once over each object and then again drinking them all in one at a time his unsteady hand finally settled around the bone staff which was prescribed and rumored to be the very item that he needed to stop this war. Drawing it forth from its encasement took little effort and though it was made of bone, the ringing that echoed appeared akin to the sound of a sword being drawn from scabbard. .:.Contact.:. If you wish for more information, please contact me by the following avenues; PM : Matt Addison MSN: flare.star@live.com.au AIM: AstyVen [size=1]This message was edited by Matt Addison on Aug 22 2008. ------------------- Once you kill a cow...
![]() ...you gotta make a burger. | |
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| GreatPhoenix |
Aug 23, 08 at 5:17am ^
re: Coming Attractions!
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Role-Play Title: The Broken: Into Madness.
Rating: M Procedure of Application: PM/IO Expected Release Date: within the week. Other Information: A world of technology and magic is being driven to war as a radical force discovers a way to meld mystical might with scientific power. All the while the conflict aggravates the wounds of past wars, The Broken, human and their kin that have befallen a mysterious condition that 'turns off' the mind and diverts that effort elsewhere. The broken although not large in number are feared for their raw power and irrational/none existant thought. The world seems to be on the express line to hell will it's people condemn it or band together to save it? ------------------- Elements,Sprites, Black Stream, Land of Dreams,Golden Sun:AT | |
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| Amano Murokumo |
Aug 24, 08 at 3:05am ^
re: Coming Attractions!
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![]() Coming soon!! ------------------- ![]() | |
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| The Shadowsythe |
Aug 29, 08 at 3:53pm ^
re: Coming Attractions!
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Role-Play Title: "A Case Of The Vapours" Rating: T Procedure of Application: PM/IO Expected Release Date: Soon. Other Information: Two figures stood together, besides an ornate table now silhouetted against the sea of flames and smog, far above the now pandemonium that was once the most advanced and hubris ridden empire on Earth. "Never, in all my years, did I imagine good 'ole Blighty burning" The man on the right said to the man on the left, as he slowly curled the tips of his mustache. Another explosion detonated in the far distance, and the Royal amphitheater disappeared, atomized inside a hundred foot tall wall of flame that tossed buildings aside and sent corpses flailing into the air. "Oh bally hell!" The man on the left said to the man on the right, as he playfully toyed with the monocle that his dearest mum kept telling him to stop fiddling with. In the distance, the pair watched another police gyrocopter descend from the heavens onto where the amphitheater once stood as its rotary automated muskets roared open a volley of punishing fire onto the assailants below. "Rather!" The man on the right said in surprise, as he stopped curling his mustache and picked up a small china cup from upon it. "Spot of earl gray old chap?" He asked the other man as a Police zeppelin flew overheard, its massive searchlights illuminating the chaos below. "Oh, Jolleh good Ole' Chap!" The man on the left replied as the zeppelin continued into the distance. Eventually its searchlights fell upon the ruins of the Royal Amphitheater, revealing the horde of writhing, clammy bodies below. A block of sugar "plopped" into a cup of earl gray tea. This is Britan, homeland of the great British empire, in the year 1897. A second block of sugar "Plunked" into another cup of earg gray tea. It is also, filled with Zombies. Well I say, Rather. ------------------- quote Scott Cee | |
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| Chronoboy |
Sep 02, 08 at 12:34am ^
re: Coming Attractions!
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Role-Play Title: Devil's Heart
Rating: T Procedure of Application: Private Message Only Expected Release Date: Within this week Other Information: TBA ------------------- ![]() Heavy Gauge | |
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| Scott Cee |
Sep 05, 08 at 10:48am ^
re: Coming Attractions!
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Role-Play Title: Shatterheart
Rating: M Procedure of Application: PM, invitation Expected Release Date: - Other Information: Dark elves don't have nightmares, they cause them. The Executioner - Executioners are fanatically loyal to the King, absolutely incorruptible and fearsome warriors who wield great two-handed swords in battle. The Executioner has been appointed by the King to watch over and report on the activities of the Prince, and to claim the Prince's head if he again fails in his duty. Played by: The Assassin - Kidnapped as children during the Night of Long Knives, which comes but once every five years, Assassins are inducted into the Cult of Murder and trained to become living weapons. The Assassin has been engaged by an unknown party to kill the Prince by any means necessary. Totally fixated on the target, the Assassin will not allow any harm to befall the Prince until ready to take his life. Played by: Provisionally Norad The Sorceress - the Prince's younger sister. Despite her magical talents, which are prodigious, she has ever been in the Prince's shadow. Tarred with the brush of failure due to the Prince's actions, she has decided to remove her brother and rebuild the family's name, honour and place in society by any means necessary. Played by: Possibly Broken Alleluia The Commander - considered ruthless and sadistic even by the standards of a twisted society, the Commander was second in command of the Prince's armies until their defeat by the forces of the High Elves at Ar Anroc. Many suspect, but none can prove, that the Commander, at the Sorceress's urging, somehow engineered the Prince's defeat to undermine the King's confidence in him, and so rise to prominence in his stead. Played by: The Slavemaster - the Dark Elf economy is built on slavery. Slaves fulfil all of those roles that the Dark Elves consider to be beneath them, and so the Slavemaster is amongst the richest of all Dark Elves. Every day the Dark Elf Corsair fleets return with their holds bulging with thousands of men, high elves, dwarfs and trolls forcibly taken from their own lands, most of whom will be worked to death in the mines, fed to wild beasts or used as sacrifices to the Lord of Murder. The Slavemaster, always able to spot an opportunity when it presents itself, has agreed to sponsor the Prince in his efforts to retake his position in society. Played by: The Prince - Prince Severian was once a rising star in Dark Elf society. Though less than two hundred years old, he had earned a reputation for brutal cunning and treachery that allowed him to rise to one of the highest positions available; leader of the King's armies. Unfortunately, the Prince and his armies were defeated by the forces of the High Elf Prince Corwin at Ar Anroc, the final blow Severian's loss to Corwin in personal combat. Corwin believed his opponent to be dead when, in reality, he was only unconscious. Upon his return to the realm of the Dark Elves, Severian was stripped of his rank and the privileges thereof. The Prince is determined to rebuild his reputation and regain his position, and take revenge on those who he believes are responsible for his downfall, especially the High Elf Prince, Corwin. Played by: Scott Cee Send me a PM if you are interested in playing one of these roles. You can join as another character if you wish, but it will be your responsibility to link them to the Prince in some way. Details subject to change between now and when I actually post this bad boy. Rain fell like lead shot from a slate grey sky, turning the once fertile fields beyond the walls to muddy wasteland. Corpses of the fallen lay where they had been cut down, a few scraggly carrion birds braving the growing storm to pick at their rotting flesh. The tattered banner of Ar Anroc snapped and fluttered in the rising gale, the wind threatening to steal it away as Tarring, the grim-faced standard bearer, raised it aloft. All along the fortifications, elven faces turned toward it, weapons raised in silent salute. Every one had sworn an oath that Ar Anroc would not fall, that its holy places would not be defiled, that its people would not be taken into vile slavery, that its banner would not be trampled into the mud by the dark kin. In the distance, hazy now that the rain had begun to fall in earnest, Prince Corwin could make out the black-sailed ships from which the hordes of the dark kin had spilled forth like a plague upon the land. And between Ar Anroc and their ships, safely beyond the range of the weapons mounted on the city's walls, were arrayed the regiments of the dark kin - dark-armoured warriors with ornate helms designed to inspire fear in their enemies. Dark kin who passed themselves off as nobles in what could only loosely be titled a society, so called Highborn, rode between the blocks of infantry on great black steeds, maintaining order with a word or the flash of a blade. Three times already the High Elves of Ar Anroc, though desperately outnumbered, had beaten the dark kin from the walls, and each time they had fallen back only far enough to regroup for another attempt. The weapons of the city had taken a terrible toll, but the dark ones were driven on by something far worse than the love of land and kin. Their losses only seemed to fuel their all-consuming hatred for order and... Edit: Sep 08, 08 ------------------- ![]() | |
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| Chroma |
Sep 10, 08 at 2:11am ^
re: Coming Attractions!
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Rating- M Reasons-
Procedure for applying: PM Only Expected release date: Whenever I feel like it. Teaser: "When I was a Kid, I used to pray to God every day for a new bicycle. Then one day I realized, God doesn't work that way. So I stole one and asked him to forgive me." But If God keeps forgiving us.... will we ever change? Join us on yet another fun-filled romp into the depths of human insanity--
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| Ultimatum |
Oct 05, 08 at 6:21am ^
re: Coming Attractions!
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Role-Play Title: Fullmetal Crusade
Rating: M (Generally mild stuff, but some battles might get a little gory.) Procedure of Application: PM Expected Release Date: Between October 5th-10th. Other Information: Humans believed 2012 would be the end of the world. It wasn't the end, but the beginning of the end. A gigantic monster appeared from the sky, and attacked the earth. Now, eight years later, the monsters now known as Corans, are beginning their full assault on earth. The only thing standing between them and the annihilation of the human race, are our own metal monsters called Divines, giant humanoid robots. Pilot a Divine, and save the world from the supernatural Corans! Will the world end? That is up to you. ------------------- | |
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| Foryx |
Oct 05, 08 at 8:29pm ^
re: Coming Attractions!
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Role-Play Title: That RP with the funny name.
Rating: E-T-M Procedure of Application: No PM Expected Release Date: October 2008 Other Information: This is a story about a number of people who's lives all centered around an RP. When that RP was closed what happened to those who were posting in it? -------------------
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| lothlin |
Oct 07, 08 at 7:37pm ^
re: Coming Attractions!
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Title: "Four books", maybe "Creation of a world" or possibly "Age of faith"... Its mostly up in the air
Rating: T, maybe M but doubted Procedure of Application: no pm Expected Release Date: either tonight, or tomorrow morning (7th or 8th for those whom like calendars) Other Information: Most stories have a background, what happened before the point the select few are living. A war may have happened, death swept the land or even famine. As well many tales start as a Beautiful peace loving land, that is suddenly being attacked. Possibly the gods/leader went power hungry, and countless other tales from the past. This story is about creating this past with only four things coming before it. The four children of faith, they were allegedly birthed by Mhina ,the Goddess of Light herself. None of the children have ever been seen, but their stories have circulated the known world over and over. Gaia, with the book of earth always hard covered made of wood bound with reed there is only one book per kingdom which dedicates its faith to her. Mostly studied and followed in the lands of the east. Agni, with the scrolls of fire, never more then 5 pages in a bundle, there are thousands of bundles, new and old, found all over. Mostly studied in the lands of the west. Suijin, With his art of water, Mostly sculptures but also often paintings, they are found in all temples devoted to him many artists remake his work so they can have it in their homes. These art works are found in the north. Enlil, Her story is only told by word of mouth from elders to children, they are told mostly in the south, but can be heard where ever you find a southern elder. This is what I got now, the fourm will be set up soon with more details and clarity ^^ ------------------- ![]() | |
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| La Sploosh |
Oct 08, 08 at 3:04pm ^
re: Coming Attractions!
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Title: Milk and two sugars
Rating: not decided Procedure of Application: not decided Expected Release Date: When ever Other Information: TBA ------------------- | |
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| G U E S T |
Oct 09, 08 at 2:43am ^
re: Coming Attractions!
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Title: The Gifted
Rating:M for language, extreme violence, severe anti-religous themes, etc... Procedure of Application:Post Release Date:Oct. 14 or sooner. Info:TBA Expect huge story about good,evil,humanity,death, and eternity. Edit: Oct 13, 08 ------------------- I thought I noticed you noticing. I don't know half of you half as well as I should like, and I like less than half of you half as well as you deserve. | |
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| Norad 2 |
Oct 25, 08 at 8:25pm ^
re: Coming Attractions!
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We crawl on our knees for you Under a sky no longer blue We sweat all day long for you But we sow seeds to see us through The sometimes dreams just don't come true We wait to reap what we are due The Scrolls of Aesira During the final thousand years of a once great empire, a series of events that no one could have predicted will ravage the land and alter the course of global history forever. While the few surviving descendants of this original father culture struggle to survive and preserve the records of their own culture as well as those of the culture that they arose from, they pour over lost histories trying to find a way to resurrect their nation before it is too late. Play as the ancient warriors who acted as the catalyst to the events that would bring about the end of a seemingly immovable empire. Take part in a lost history, fighting for what you believe in as everything that you know and love comes crashing down around you. Escape the inevitable end of your homeland. . .or die trying. Choose a side and embark on a journey spanning several generations and a thousand years. History is in your hands. ------------------- Veni, Veni, Venias Gloriosa Ne Me Mori Facias Generosa
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| Corruption |
Oct 30, 08 at 9:05pm ^
re: Coming Attractions!
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Well here we are, on the brink of another Ishilar RP (brought to you by Ishilar, despite popular belief that these RPs are written by someone named Gus living in the middle of a cornfield.)
Name: The Gift of Elinia Rating: M...well, probably. It depends on the content. Method of Joining: Send me a large sum of money (USD preferred). PM me for details (or just send in the character sheet provided in the RP...whichever you're rather do) Release Date: Really, really soon (whenever it gets finished) Info: You will be playing as a person who, through a convenient twist of fate, has abilities nobody else does. You will be joined by other people of similar talents (4 or 5, most likely). Together, you will confront evil stuff that threatens the world. Also, there will be magic and swords. As usual. If you are exceptionally twisted, then you may, however, play one of the villains instead. ... loljk. The Gift of Elinia takes place on a world recently ravaged by a terrible war. The land is dead and gray and the people are only just starting to recover. Efforts are made by various guilds formed by the remnants of civilization after the war. For a time, reconstruction proceeded smoothly thanks to a series of strange powers that manifested within each person. These abilities came to be known as gifts. Every person has a unique gift that differs from every other gift. It came to be believed that gifts were the manifestation of Elinia's energy and power within humans, which was dubbed mana. The reconstruction, however, ends with the expedition to the southern reaches of Elinia, where two guild members see a terrifying sight: the edge of the world. Elinia is eroding. Magisters of various guilds scramble to find the source of Elinia's erosion and how to stop it. Disagreements are frequent and tension is high, but magisters' research has led to the proposal that squandering mana is the cause of the erosion. This belief gained credence with the people, but everyone had been using mana for so long. How could they simply stop? This brought about a whole new debate among the guilds as to what would happen to the world if mana use were to stop. Mana has made life convenient, even in the post war times. Nobody wants to stop using it. They are addicted to it and the ease it brings. They fear the loss of mana. More than that, however, people fear a war between the guilds. With tensions high and arguments never-ending, this course likely. Amid this chaos, wanted posters are placed throughout Elinia, hunting for members for a brand new guild, Era. This is where the story YOU (and others) will be writing begins. The course of the story and the fate of Elinia rests with you. Don't screw up. If I may make an additional request, I ask that anyone who reads this (that would be...what? 3 people, maybe) and might be interested in joining, please just send me a PM. I'd kinda like to know how many people I should expect (I'll be making it regardless, but if I have some indication of how many people will join, that would be a great help in determining a few finer details) ------------------- | |
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| MrRandomletters |
Oct 31, 08 at 7:11pm ^
re: Coming Attractions!
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Role-Play Title: Forgotten Rating: M Procedure of Application: PM Expected Release Date: TBA Other Information: Have you ever gazed up at the stars and wondered if we're all alone? Have you ever imagined being visited by alien races, far superior to our own? While you thought this, were you afraid they might not be friendly? And one more thing...... Do you want an answer to your questions? ~~~~~~~~~~~~~~~~~~~~~~~~~ On present day Earth, life goes about the same as it does for you and I. But that's all about to change..... Who will save you when you're all alone? | |
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