Tell us what weapons you need and we'll let you know.. other than that, I'll see if I can put it on the Wiki when I have some free time, but you'll have to wait for that I'm afraid...
If your going to that Zombie, I'd start a new thread so it's easier to find across the forum
And maybe add the Max damage and Magic?
That's probably a good idea, I'm just not sure what to call it, the weapons charts in the guide don't have a title. How do I submit it as an FAQ?
If I sumbit it as an FAQ I'll include the stats so it's complete. I'll also add where to get the weapons and if I can, I might add in where to get the stones you need for the catalysts.
For now I'll post the last two here, then compile everything in one page and add the magic/strength stats. I'll try get it all done tonight since it's my birthday tomorrow and I won't be around.
This message was merged with other messages by Principality (moderator)
Be careful though, if you have taken that information out of a guide, be sure to change the wording around enough so that it does not look like plagiarism, as Neoseeker takes this issue seriously.
If you're thinking about submitting a FAQ, it may be worth consulting the FAQ Guide.
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Once you kill a cow... ...you gotta make a burger.
I've read the guide, but I'm not sure about the plagiarism thing.
The information they give is in chart form, it's pure stats and isn't explained. If I submitted a FAQ and explained things like what the Synth Groups and Special Properties and how best to obtain the stones that would be 100% in my words. Is that what you meant?
If you meant that reproducing the chart info (which can't be reworded), I'm not sure how to reword that so it's safe to publish in an FAQ
I'm pretty good at rewriting information, I usually score a 0% on my university's plagiarism softwear.
Thanks, One X!
Fang:
Spoiler: Bladed Lance
Weapon/Weapon Grade: Bladed Lance/3 Max Level: 26 Synth Group: Physical Defense Special Property: None Max STR: 130 Max MAG: 85
Catalyist: Perovskite
Becomes
Weapon/Weapon Grade: Glaive/5 Max Level: 61 Synth Group: Physical Defense Special Property: None Max STR: 300 Max MAG: 137
Catalyist: Trapezohedron
Becomes: Ultimate Weapon
Weapon/Weapon Grade: Kain's Lance/11 Max Level: 100 Synth Group: Independant Special Property: None Max STR: 753 Max MAG: 314
Spoiler: Dragoon Lance
Weapon/Weapon Grade: Dragoon Lance/4 Max Level: 21 Synth Group: None Special Property: Stifled Magic Max STR: 179 Max MAG: 0
Catalyist: Uranitite
Becomes
Weapon/Weapon Grade: Dragonhorn/6 Max Level: 41 Synth Group: Ultimate Physic Special Property: Fettered Magic Max STR: 385 Max MAG: 0
Catalyist: Trapezohedron
Becomes: Ultimate Weapon
Weapon/Weapon Grade: Kane's Lance/11 Max Level: 100 Synth Group: Independant Special Property: Ironstrike Max STR: 962 Max MAG: 0
Spoiler: Partisan
Weapon/Weapon Grade: Partisan/3 Max Level: 26 Synth Group: Magic Defense Special Property: None Max STR: 31 Max MAG: 189
Catalyist: Perovskite
Becomes
Weapon/Weapon Grade: Romphaia/5 Max Level: 61 Synth Group: Magic Defense Special Property: None Max STR: 130 Max MAG: 467
Catalyist: Trapezohedron
Becomes: Ultimate Weapon
Weapon/Weapon Grade: Kain's Lance/11 Max Level: 100 Synth Group: Independant Special Property: None Max STR: 307 Max MAG: 839
Spoiler: Shamanic Spear
Weapon/Weapon Grade: Shamanic Spear/4 Max Level: 21 Synth Group: Ultimate Magic Special Property: Enfeeblement Max STR: 0 Max MAG: 187
Catalyist: Uraninite
Becomes
Weapon/Weapon Grade: Heretic's Halberd/6 Max Level: 41 Synth Group: Ultimate Magic Special Property: Hindrance Max STR: 0 Max MAG: 370
Catalyist: Trapezohedron
Becomes: Ultimate Weapon
Weapon/Weapon Grade: Kain's Lance/11 Max Level: 100 Synth Group: Independant Special Property: Hindrance Max STR: 0 Max MAG: 941
Spoiler: Punisher
Weapon/Weapon Grade: Punisher/5 Max Level: 21 Synth Group: Magic Defense Special Property: Stagger: TP Charge Max STR: 100 Max MAG: 151
Catalyist: Scarletite
Becomes
Weapon/Weapon Grade: Banescissor Spear/8 Max Level: 41 Synth Group: Magic Defense Special Property: Stagger: TP Charge II Max STR: 222 Max MAG: 318
Catalyist: Trapezohedron
Becomes: Ultimate Weapon
Weapon/Weapon Grade: Kane's Lance/11 Max Level: 100 Synth Group: Independant Special Property: Stagger: TP Charge II Max STR: 517 Max MAG: 731
Spoiler: Pandoran Spear
Weapon/Weapon Grade: Pandoran Spear/5 Max Level: 21 Synth Group: Positive Effect Special Property: Improved Debilitation Max STR: 100 Max MAG: 151
Catalyist: Scarletite
Becomes
Weapon/Weapon Grade: Calamity Spear/8 Max Level: 41 Synth Group: Positive Effect Special Property: Improved Debilitation II Max STR: 222 Max MAG: 318
Catalyist: Trapezohedron
Becomes: Ultimate Weapon
Weapon/Weapon Grade: Kane's Lance/11 Max Level: 100 Synth Group: Independant Special Property: Improved Debilitation II Max STR: 616 Max MAG: 830
Spoiler: Taming Pole
Weapon/Weapon Grade: Taming Pole/4 Max Level: 26 Synth Group: Gestalt Special Property: Stagger Lock Max STR: 148 Max MAG: 148
Catalyist: Uranitite
Becomes
Weapon/Weapon Grade: Venus Gospel/6 Max Level: 61 Synth Group: Gestalt Special Property: Stagger Lock Max STR: 390 Max MAG: 390
Catalyist: Trapezohedron
Becomes: Ultimate Weapon
Weapon/Weapon Grade: Kane's Lance/11 Max Level: 100 Synth Group: Independant Special Property: Stagger Lock Max STR: 921 Max MAG: 921
Spoiler: Gae Bolg
Weapon/Weapon Grade: Gae Bolg/5 Max Level: 21 Synth Group: Positive Effect Special Property: Improved Counter Max STR: 103 Max MAG: 92
Catalyist: Uranitite
Becomes
Weapon/Weapon Grade: Abraxas/8 Max Level: 41 Synth Group: Positive Effect Special Property: Improved Counter II Max STR: 230 Max MAG: 220
Catalyist: Trapezohedron
Becomes: Ultimate Weapon
Weapon/Weapon Grade: Kain's Lance/11 Max Level: 100 Synth Group: Independant Special Property: Improved Counter II Max STR: 642 Max MAG: 642
Snow:
Spoiler: Wild Bear
Weapon/Weapon Grade: Wild Bear/3 Max Level: 26 Synth Group: Physical Defense Special Property: None Max STR: 140 Max MAG: 140
Catalyist: Perovskite
Becomes
Weapon/Weapon Grade: Feral Pride/5 Max Level: 61 Synth Group: Physical Defense Special Property: None Max STR: 383 Max MAG: 383
Catalyist: Trapezohedron
Becomes: Ultimate Weapon
Weapon/Weapon Grade: Save The Queen/11 Max Level: 100 Synth Group: Independant Special Property: None Max STR: 717 Max MAG: 717
Spoiler: Paladin
Weapon/Weapon Grade: Paladin/5 Max Level: 21 Synth Group: High HP Special Property: Improved Guard Max STR: 88 Max MAG: 88
Catalyist: Scarletite
Becomes
Weapon/Weapon Grade: Winged Saint/8 Max Level: 41 Synth Group: High HP Special Property: Improved Guard II Max STR: 231 Max MAG: 231
Catalyist: Trapezohedron
Becomes: Ultimate Weapon
Weapon/Weapon Grade: Save The Queen/11 Max Level: 100 Synth Group: Independant Special Property: Improved Guard II Max STR: 510 Max MAG: 510
Spoiler: Rebel Heart
Weapon/Weapon Grade: Rebel Heart/4 Max Level: 21 Synth Group: Low HP Special Property: Critical: Power Surge Max STR: 65 Max MAG: 70
Catalyist: Uraninite
Becomes
Weapon/Weapon Grade: Warrior's Emblem/6 Max Level: 41 Synth Group: Low HP Special Property: Power Surge II Max STR: 248 Max MAG: 257
Catalyist: Trapezohedron
Becomes: Ultimate Weapon
Weapon/Weapon Grade: Save The Queen/11 Max Level: 100 Synth Group: Independant Special Property: Power Surge II Max STR: 602 Max MAG: 611
Spoiler: Power Circle
Weapon/Weapon Grade: Power Circle/6 Max Level: 26 Synth Group: Physical Defense Special Property: None Max STR: 198 Max MAG: 38
Catalyist: Scarletite
Becomes
Weapon/Weapon Grade: Battle Standard/8 Max Level: 61 Synth Group: Physical Defense Special Property: None Max STR: 513 Max MAG: 125
Catalyist: Trapezohedron
Becomes: Ultimate Weapon
Weapon/Weapon Grade: Save The Queen/11 Max Level: 100 Synth Group: Independant Special Property: None Max STR: 925 Max MAG: 202
Spoiler: Feymark
Weapon/Weapon Grade: Feymark/4 Max Level: 21 Synth Group: Ultimate Magic Special Property: Enfeeblement Max STR: 0 Max MAG: 130
Catalyist: Scarletite
Becomes
Weapon/Weapon Grade: Soul Blazer/6 Max Level: 41 Synth Group: Ultimate Magic Special Property: Hinderance Max STR: 0 Max MAG: 300
Catalyist: Trapezohedron
Becomes: Ultimate Weapon
Weapon/Weapon Grade: Save The Queen/11 Max Level: 100 Synth Group: Independant Special Property: Hinderance Max STR: 0 Max MAG: 1050
Spoiler: Sacrificial Circle
Weapon/Weapon Grade: Sacrificial Circle/6 Max Level: 26 Synth Group: Damage Reduction Special Property: Paper Tiger Max STR: 266 Max MAG: 266
Catalyist: Scarletite
Becomes
Weapon/Weapon Grade: Indomitus/8 Max Level: 61 Synth Group: Damage Reduction Special Property: Silk Tiger Max STR: 565 Max MAG: 565
Catalyist: Trapezohedron
Becomes: Ultimate Weapon
Weapon/Weapon Grade: Save The Queen/11 Max Level: 100 Synth Group: Independant Special Property: Silk Tiger Max STR: 1020 Max MAG: 1020
Spoiler: Unsetting Sun
Weapon/Weapon Grade: Unsetting Sun/6 Max Level: 26 Synth Group: Gestalt Special Property: Stagger Lock Max STR: 168 Max MAG: 53
Catalyist: Perovskite
Becomes
Weapon/Weapon Grade: Midnight Sun/8 Max Level: 61 Synth Group: Gestalt Special Property: Stagger Lock Max STR: 503 Max MAG: 126
Catalyist: Trapezohedron
Becomes: Ultimate Weapon
Weapon/Weapon Grade: Save The Queen/11 Max Level: 100 Synth Group: Independant Special Property: Stagger Lock Max STR: 815 Max MAG: 205
Spoiler: Umbra
Weapon/Weapon Grade: Umbra/5 Max Level: 21 Synth Group: Magic Defense Special Property: Improved Ward Max STR: 73 Max MAG: 120
Catalyist: Adamantite
Becomes
Weapon/Weapon Grade: Solaris/9 Max Level: 41 Synth Group: Magic Defense Special Property: Improved Ward II Max STR: 175 Max MAG: 265
Catalyist: Trapezohedron
Becomes: Ultimate Weapon
Weapon/Weapon Grade: Save The Queen/11 Max Level: 100 Synth Group: Independant Special Property: Improved Ward II Max STR: 410 Max MAG: 642
This message was merged with other messages by Principality (moderator)
This message was merged with other messages by Principality (moderator)
As long as you toss in everything you said and maybe give some opinions on each weapon, which is best for what situations, etc... you should be well in the clear.
Okay, will do. I have my own ideas about what weapons are best suited to which situation, but if other people want to give suggestions, that's fine by me and I'm happy to give credit.
I'll also add a very short explenation of how to take advantage of the EXP multipliers while levelling up, because I'm sure people will eventually write guides for that.
I'll make a thread tomorrow morning before I go anywhere called 'Weapon Stat and Catalyst Guide' and repost this info along with ideas for what to include so I can get some imput to make it as helpful and accurate as possible. The whole thing must be way more confusing and difficult without this info. No one wants to pour their resources into a weapon and then find out there's one that's better suited to the job.
Zombie thanks for all the info, much needed man and happy birthday. I was wondering since u have the guide when you redo your own page or faq could you include what the special abilities do for a so called weapon such as what does maintanence do etc....
quick question, where the hell do i find the taming pole for fang? like.... im on chapter 12, what shuld i do after beating that proudclad second time to move towards getting it?