Topic: Monthly Magazine Bonanza - Fami Scans - Pg 2
|
|
|
ShadowGuardTo Err is human; to forgive, infrequentNeolithic  total posts: 6517 GameGrep pts: 1003 since: Apr 2006
|
re: Monthly Magazine Bonanza - Fami Scans - Pg 2
|
quote Shuyu
Oh, that was talking about Goggle Twat, who is Maqui.
They haven't unveiled the new guy yet, but since you seem to enjoy it (gross misinterpretation of your comments likely) I will be sure to rip into him the moment we see him.
I was thought everyone was going to know what I was talking about by using that example, but i guess no one did, so it was pointless. I just thought it was funny when you started bashing him for his characteristics 
-------------------

PSN ID: PoliceLEO LIVE: babybird5 (not in use right now)
|
|
quote quick quote edit quick edit del posts in thread report
|
Cruxis ManaicanteachyouNeo or Bust  since: Jan 2007
|
re: Monthly Magazine Bonanza - Fami Scans - Pg 2
|
quoteDengekiPS: Can you explain the keywords of this game, "l'Cie" and "fal'Cie"?
Toriyama: "fal'Cie" is beyond humanity and associated with the crystal. fal'Cie is not only one being but many, and one of them stepped up to created Cocoon. "l'Cie" are people chosen by fal'Cie to take on a Focus and a marking of their identity. Lightning and the others become chosen as "l'Cie" and each of them must take on their destiny and fight. While peaceful everyday lives are shattered at every corner, they must fight, and move forward no matter what the cost is. That is how the story will go. The reason of existence of fal'Cie is only because the crystal desires them, so the explanations given from the human point of view in the story might not be completely true. fal'Cie and l'Cie might exist in "Versus XIII" and "Agito XIII" also, but their purposes will definitely differ in each game.
DengekiPS: Cocoon is the main setting of the beginning of the game, but how large will it be if it existed in real life?
Toriyama: If brought into this world, Cocoon will be about the size of North America. The underworld Pulse is about as large as Earth itself. The shape of Cocoon is close if we describe it as a massive circular object surrounded by a circular shield. The futuristic cities and nature within the shield is the world fal'Cie created as its' technological world. On the border of the outside world and Cocoon exists a sun-like fal'Cie, so a blue sky can be seen from inside. Thanks to fal'Cie's power, Cocoon is able to stay aloft. Cocoon's fal'Cie's purpose is to enrich people's lives, so it influences many unique features of Cocoon. Please look forward to the journey in Cocoon to find out what the other fal'Cie are.
DengekiPS: Ms. Ikeda, we've heard you are the character designer of Snow.
Ikeda: Right after I finished work for Dawn of Mana, I was given the opportunity to design characters for FFXIII. All of these are completely different from what I've done before, so in the beginning I threw in everything I could to find a comfortable spot to start off at. Since this is on a next-gen console, I've designed every little detail possible.
DegekiPS: Please let us know a bit more about the members of Nora.
Ikeda: First of all Maqui, he has a history where he was an introvert and always stayed home until Snow came to pull him out. Since then he started to respect Snow greatly. That's why his outfit is styled like Snow more than other members. For example Maqui has a brassard on to copy how Snow's left sleeve is like, and his gloves are similar also. He is seen in many layers because he wants to hide his slim body that he finds embarrassing, compared to Snow's powerful and muscular body. His pair of headphones are used for radio transmissions between Nora members, and his goggles and tool satchel is his identification as the proud Nora mechanic. Lebreau's colors and other motifs are inspired from the images of butterflies flying along an asian beach resort. Since the town where Nora's headquarters are located is along the beach, I've designed her to wear a swimsuit with short-shorts and a cardigan-like top. She talks and acts much more mature for her age, and sometimes acts as if she's the mother of Nora (laughs). Gadot was required to be "shorter than Snow, but more macho. On the young side for age, and not as big as FFVII's Barret" and I had a lot of trouble with that. In the end he became in-between the two, and has a reverse-traingle type body. Also like his hair and his tattoo represents, his motif is "fire", and he is supposed to be opposite of Snow who has a motif of ice. They both are hot-blooded, so I can't really say they're truly opposite though... (laughs)
DengekiPS: How much of the game will we enjoy with the demo?
Toriyama: If played normally from the opening of the story, you can enjoy it for a little over an hour. We've included a system where a battle rank is shown after every battle, and if you want to complete that, you would have to play it through a couple times. Also, the field system's concept is "live", so if you don't spin the free camera to look around, you might miss some cutscenes. We'd be happy to have you take time to search through the corners of the field for them.
Dengeki PS: Do we get the basic parts of the battle system?
Toriyama: Yes, and the battles will be at the same speed as shown in recent trailers. Of course we'll include more features in the final product, but you will be able to enjoy the basic but fun mechanics. Magic actually takes some progression into the game until they become available, but in the demo, we wanted you to see how cool the battle system is, so we included them from the start. We want you to see the new battle system where thinking strategically will lead to more cool-looking visuals and actions. Right now we are thinking that including Sazh's baby chocobo in combat somehow in the final product will make it more interesting. That baby chocobo is in many recollection scenes, and interacts and gets along with many other characters, so it actually is one of the important characters in the game. It's one of the characters you'd want to look out for.
Degeki PS: Please give out a message to those waiting for the demo.
Toriyama: Everyone has waited for so long, but we'll finally be able to release something playable. With "FF7ACC". Please wait a bit more for the April 16th release. The development of the product version is going very well also!
(Dengeki comment: In the next issue we'll have more interviews from Mr. Toriyama and Ms. Ikeda! We'll also have more information on the demo and characters.)
Geez.
I didn't think Cocoon was/looked that big in the trailer...
The interview also makes it sound as though the plains seen below Cocoon are in fact part of Cocoon too?
Unless that's only just part of it?
It also says that Nora's base is on a beach - Maybe?
It also says mentions that each fal'Cie has a different purpose/role, which should be interesting, especially if they begin to give conflicting orders.
-------------------

|
|
quote quick quote edit quick edit del posts in thread report
|
Hannibal Lectertrue seeker  total posts: 1066 since: Nov 2008
|
re: Monthly Magazine Bonanza - Fami Scans - Pg 2
|
The description of Pulse and Cocoon reminds me of something out of Rendezvous with Rama..or perhaps Ringworld if you have ever read those stories... 
|
|
quote quick quote edit quick edit del posts in thread report
|
ShuyuAriaN'Somniac  since: May 2004
|
re: Monthly Magazine Bonanza - Fami Scans - Pg 2
|
The screenshots featured in Famitsu article are now available on their website.
A few new ones in there, but nothing too exciting.
EDIT: And some really bad scans.
[size=1][color=#666666]This message was edited by Shuyu on Mar 03 2009.
-------------------
The 3rd Birthday
|
|
quote quick quote edit quick edit del posts in thread report
|
Cruxis ManaicanteachyouNeo or Bust  since: Jan 2007
|
re: Monthly Magazine Bonanza - Fami Scans - Pg 2
|

(Click to view all the images in my gallery)
Does anything else think this screenshot...

... has been touched up?


[size=1][color=#666666]This message was edited by Cruxis Mana on Mar 03 2009.
-------------------
|
|
quote quick quote edit quick edit del posts in thread report
|
The White RiderArcarsenalRelentless  total posts: 9296 since: Feb 2003
|
re: Monthly Magazine Bonanza - Fami Scans - Pg 2
|
If that is indeed the same shot from the exact same moment, then yeah it looks touched up, I'd say.
-------------------
And did we tell you the name of the game, boy?

|
|
quote quick quote edit quick edit del posts in thread report
|
PrincipalityMonsterLegendary Seeker  neopoints: 227 GameGrep pts: 233 since: Jul 2003
|
re: Monthly Magazine Bonanza - Fami Scans - Pg 2
|
A lot of new and good information there! Nice find. =]
-------------------
Once you kill a cow...
 ...you gotta make a burger.
|
|
quote quick quote edit quick edit del posts in thread report
|
ShuyuAriaN'Somniac  since: May 2004
|
re: Monthly Magazine Bonanza - Fami Scans - Pg 2
|
Her face still looks like plasticine. That's not good enough, Square Enix. Try harder plz. 
They know I'm still buying it.
[size=1][color=#666666]This message was edited by Shuyu on Mar 04 2009.
-------------------
The 3rd Birthday
|
|
quote quick quote edit quick edit del posts in thread report
|
Miss Razz...CruisiN'  since: Sep 2003
|
re: Monthly Magazine Bonanza - Fami Scans - Pg 2
|
It doesn't look like a new screenshot. Just a different frame from the same scene. Looks like Pig-Tails has stepped forward in the second screen. ... and yush, she does have a very plasticine face. I want to squish it. XD quote Shuyu
Hidden meaning behind "Nora"? Lulz, waiting for the speculation surrounding Lightning's name to flare up again.  I have a parrot named "Nora".  IT'S A CONSPIRACY!! quote Shuyu
Purely visually, I found the characters to be quite... ugly, to state it simply. If this is the sort of work this Ikeda woman does, I don't want it to continue. That about sums it up. The new characters are just.... ugly. There's just something about the way they look that makes me want to hit them. XD I must have missed something... Who's Ikeda?
-------------------
|
|
quote quick quote edit quick edit del posts in thread report
|
PrincipalityMonsterLegendary Seeker  neopoints: 227 GameGrep pts: 233 since: Jul 2003
|
re: Monthly Magazine Bonanza - Fami Scans - Pg 2
|
Ikeda is the woman who designed the new characters. She also worked on Dawn of Mana - I believe.
Not only that, she's also behind the design of Snow. So the no chest hair must be because of her!!
-------------------
Once you kill a cow...
 ...you gotta make a burger.
|
|
quote quick quote edit quick edit del posts in thread report
|
Bale FireCensoredNeolithic  total posts: 6256 GameGrep pts: 18204 since: Jan 2007
|
re: Monthly Magazine Bonanza - Fami Scans - Pg 2
|
Snow is fine, by the rest aren't that great.
-------------------
Stop SOPA and PETA, before they censor this forum.
|
|
quote quick quote edit quick edit del posts in thread report
|
PrincipalityMonsterLegendary Seeker  neopoints: 227 GameGrep pts: 233 since: Jul 2003
|
re: Monthly Magazine Bonanza - Fami Scans - Pg 2
|
Kind of reminds me of the design of characters from Monster Kingdom: Jewel Summoner for the Playstation Portable.
-------------------
Once you kill a cow...
 ...you gotta make a burger.
|
|
quote quick quote edit quick edit del posts in thread report
|
Blu Shadowmad messenger total posts: 314 since: Jan 2009
|
re: Monthly Magazine Bonanza - Fami Scans - Pg 2
|
I think for that Gadou guy they went a little over the top. I mean is hair is wicked crazy, and it looks like he has been sprayed painted a tan.
|
|
quote quick quote edit quick edit del posts in thread report
|
| [All dates in (PST) time] | Threads List « Next Newest Next Oldest » |