Computer HardwareXbox GamesGameCubePlaystation 2PSOnePC/Windows GamesGameboy AdvanceDreamcastNintendo 64Gameboy ColorNintendo DSSony PSPXbox 360Nintendo Wii GamesPS3 Games

Neoseeker Forums » Xbox 360 Games » Strategy, Classic & Puzzle » Battlestations: Midway » What would you do to improve the game?

Battlestations: Midway Discussion Board

profile  pro reviews  cheats  FAQs/Guides  screens  discussion board  

REPLY TO THIS THREAD   START NEW THREAD
Options: Print   subscribe   remove   send to friend   PM this thread to a friendNeoPM
Topic: What would you do to improve the game?
TheGrimReaver
submission happy



TheGrimReaver's profile
total posts: 125
since: Feb 2006
Feb 12, 07 at 05:46PM
What would you do to improve the game?

If they released a sequel to this game, or something similar, like a European theater one, what would you do to improve it?

Personally, I would make the ships somewhat more realistic. (Look at a picture of Arizona, and then at the Arizona in the game to see what I'm talking about.)
Also, I would make the ships' destruction more realistic. For example, when the ships roll over, their turrets fall off. Or maybe have the ships break apart as they sank. OHH! Or if you hit the ships ammo magazine, and it's a kill shot, the whole thing goes up in a big fire ball!

Any way, what are your suggestions?

quote   quick quote   edit   quick edit   del  report
Members, log in or register to remove these ads.
The Blue Flame
I want to take the ears off
Neoholic



The Blue Flame's profileThe Blue Flame's neohomeNeoPM The Blue Flame
total posts: 10456
since: Mar 2005
Feb 13, 07 at 07:17PM
re: What would you do to improve the game?

Do the ships actually break intp pieces when they're destroyed? From all the gameplay movies I've seen, they just sink as a whole. It'd be nice if the big ships sometimes snapped in half due to the weight movement, and smaller ships exploded into a few pieces. That would be #1 on my list of graphical improvements, unless they've already done it.

2 days till Battlestations is out for me, hopefully.



-------------------

quote   quick quote   edit   quick edit   del  report
TheGrimReaver
submission happy



TheGrimReaver's profile
total posts: 125
since: Feb 2006
Feb 14, 07 at 05:54PM
re: What would you do to improve the game?

Indeed, ships do break up as they sink. Especially if they are heavily damaged. The one that comes to mind right now is the "Bismark", a German warship of the time.

quote   quick quote   edit   quick edit   del  report
P71panther
threadnought

P71panther's profile
total posts: 617
since: Aug 2005
Feb 15, 07 at 09:42AM
re: What would you do to improve the game?

i've been playin this game for a while now, & i've only seen ships sink as whole. i haven't seen them break apart.

quote   quick quote   edit   quick edit   del  report
TheGrimReaver
submission happy



TheGrimReaver's profile
total posts: 125
since: Feb 2006
Feb 16, 07 at 08:38PM
re: What would you do to improve the game?

I know. That's the point of this thread. That's what I would like to see in a future game like this.

quote   quick quote   edit   quick edit   del  report
The Blue Flame
I want to take the ears off
Neoholic



The Blue Flame's profileThe Blue Flame's neohomeNeoPM The Blue Flame
total posts: 10456
since: Mar 2005
Feb 17, 07 at 12:25AM
re: What would you do to improve the game?

Now that I have the game I can actually post something properly.

There's two things that I think need to be sorted out.

I really think the campaign needs improving. I know that Eidos have said the campaign is meant to be a sort of training ground for the online play, but it was pretty damn boring and un-campaign like. Most of the missions saw you controlling small and crappy vehicles like the PT boat and a single Destroyer, only towards the end do you actually get to use full fleets. I also have an issue with the missions themselves, which I didn't find very exciting. Things like destroying cargo ships and destroying one single battleship isn't what this games about. The mission I had the most fun with was the strike on Talugi (sp?) mission, because it's the only mission where you can really attack an enemy base properly with a fleet. We should have had more missions involving full scale battles, not just small portions.

Another thing the game definatly needs is a skirmish mode. I can't think of an RTS game that hasn't got a simple skirmish/deathmatch style mode that you can just pick up and play whenever you want. The mode would simple pit the US against the Japanese, with an even amount of units (say, 1 airfield, 1 shipyard and 2 carriers) each. You can then just battle it out untill one team prevails. It's simple and easy to make, so I have no idea why Eidos chose to overlook it. It gives players the opportunity to have something that lasts a long time and doesn't involve online play. Face it, the challange missions can get repetitive. A skirmish mode is different each time.

So yeah, after playing through the campaign one and a half times, aswell as doing some challenge missions, I've only found two issues. If those can be fixed, this game would be near flawless.



-------------------

quote   quick quote   edit   quick edit   del  report
Warlord007
Member: Screamin' Eagle Brotherhood
no-stoppin-me-now



Warlord007's profileEmail Warlord007NeoPM Warlord007
total posts: 254
since: Aug 2007
Oct 02, 07 at 06:18PM
re: What would you do to improve the game?

you could have a instant ship-crippling explosion if it hits the powder magazine, such as the HMS Hood had happen to her. I don't think that the turrets would fall off though because they are on there tight



-------------------
Man in crosshairs: Bin Laden. Credit for banner goes to MyLifeIsRandom
quote   quick quote   edit   quick edit   del  report
[All dates in (PST) time]Threads List   « Next Newest   Next Oldest »
REPLY TO THIS THREAD   START A NEW THREAD



Jump to another forum:

Powered by neoforums v0.9.3d (equilibrium)
Copyright Neo Era Media, Inc. 1999-2008

neoseeker forum community
Neoseeker.com   |   Forum Rules   |   Forum FAQ   |   Neoseeker Terms of Use   |   Supermods On Duty [ server id: nova ··· elapsed: 0.1951830387]
Affiliated sites:   GameGrep - Football Manager Wiki - Halo Wiki - MGS Wiki - GTA Wiki - Smackdown Wiki - Zelda Wiki - PS2seeker - Xbox seeker - GC seeker - DEVPEN - GFXcess