Nintendo is going to do something it hasn't done in nearly a decade, as it'll reorganize its hardware development divisions into one unit. The company's president, Satoru Iwata, confirmed the early reports by stating the independently developed home console and handheld units will be combined as the Integrated Research and Development Division. Senior managing director Genyo Takeda is set to oversee the group.
This combining of divisions also comes at a time when Nintendo is looking to integrate its architecture for a common software development ground. It's not so much as a single machine approach as it is a way to make assets, operating systems, and software easily transferable between the different hardware. Iwata explains it thusly:
Last year we also started a project to integrate the architecture for our future platforms. What we mean by integrating platforms is not integrating handhelds devices and home consoles to make only one machine. What we are aiming at is to integrate the architecture to form a common basis for software development so that we can make software assets more transferable, and operating systems and their build-in applications more portable, regardless of form factor or performance of each platform.
Nintendo seems like it wants to get everything under one roof in order to remain competitive in the ever changing gaming landscape. Combining the hardware teams and basically the software teams should go a long way for that goal. It remains to be seen just how smooth the transition is, however, but if it means better Nintendo games without waiting too long, then it'll pay off.