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Nov 12, 12 at 4:08pm ^~<WiiShrunkU>~A story about a boy and his odd adventures
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Part of my inspiration for this story came from the ever-growing Giantess Fetish. While I'm not in any way a fetishist, the concept of being able to change sizes and the prospects that came with it were very interesting to me. Unfortunately, almost all of the stories written about Giantess were very poorly written, and all of them contained suggestive themes. So, I'm kinda here to prove to the world that anything involving shrunken/grown people doesn't have to suck, figuratively OR literally. =\
CHAPTER 1: Pong Remade
It was just a regular summer day at my friend Cammy's house. We had been hanging out, playing Brawl, and telling her brother to stop bugging us and leave (even though he never does). I'd just won a match, Captain Falcon vs. Zelda, and was still laughing at her about it, which was not exactly a smart thing to do. For some reason, almost every single one of my friends was taller than me, by either a quarter of an inch or by two. We were all the same age, too, so it became rather frustrating. They were also all stronger than me, for the most part.
I was getting sick of Brawl, so I pulled a small, rectangular tablet from my backpack full of games and showed it to her. "Oh my God, is that..?" "Yep," I replied as I hooked it up to the Wii, "A brand new WiiU, got it as soon as it came out. Not only that, but it came with a remade version of an old favorite." I grabbed the disc. Pong was, out of the more old-school games, one of our favorites. For some reason, we always managed to get super competitive over it. "They only had one copy, and I was the first to grab it. It was 60 bucks though, so it better be worth it."
I was never very good at the original Pong, but the insane graphics were too good to pass up. Not only that, but it had a bunch of new features to add to the game that made it more difficult, including on-stage obstacles, cpu players for a four-way game, and even special power-up shots that certain characters could use (because, yes, like any Nintendo game, it was MARIO Pong, with Mario characters holding the paddles), just like in Mario Power Tennis. It sounds stupid, but we were super excited for it nonetheless.
We booted up the game and were instantly greeted by a colorful picture of Mario and friends surrounding a table tennis board, with a little button reading "Start" on the tablet screen. I pressed it, and the TV screen flipped to a difficulty and player amount screen, with a stage select on the tablet. I picked Easy, No CPU's, and a basic stage. We were whisked over to character select, me grabbing Luigi and Cammy picking Daisy. The match started, and the basic rules flashed on screen; "Ten points to win the round, 2 battles to win the match!", and the 1st Round began. I got the ball first, and I bounced it over to her, the ball just barely missing the big ? Block in the center. She whacked it right back, hitting the ? and scoring a Fire Flower. The next time she hit the ball, it set on fire and flew towards me at an incredible speed. I missed it entirely, and Cammy's score flashed up to 1. The tablets reacted accordingly, Cammy's flashing a happy message saying "Point Gained!" and mine with a rainbow turning black in a flash of dispersing colors and a "Point Lost" message. Admittedly, though, I think my message was a bit flashier than it could've been, a little bit of an eye strain to look at. Nothing else wrong with it though, just a little odd sensation in my head. Chalking it up to just the flashy lights, we began again.
Soon, Cammy had taken the whole round perfectly, with Mushrooms making the ball bigger and easier to hit for her and Tiny 'Shrooms making it difficult for me. The ? Block was a real bitch to hit, and I never pulled it off. Soon, though, something seemed a little odd. The flashy "Point Lost" lights had started to give me a bit of a headache, and for some reason the tablet seemed a little bit bigger. I had a harder time reaching the analogs farthest from me, and the messages were bigger, on a larger-looking screen. "Hey Cammy, does my tablet seem bigger to you?" I ask her, not looking up from the game just in case. "No," She says, "But the ball certainly will!" She grabs another Mushroom from the ? Block and gets her 2nd Point. I groan and get back into the game, figuring it was just my headache playing tricks on me.
But soon it's fairly obvious it isn't. A couple more lost points and I can no longer reach the control sticks at the top, leaving Weegee stranded to simply stand and hope for the best. "Oh, come on, Alex. Don't tell me you're ragequiting on me." She says. I don't hear her though. I'm too focused on trying to figure out why the back of my head no longer goes past the top of the chair I'm sitting in. By Cammy's 5th Point, the tablet has become too massive for me to hold. I let it rest on the chair. Cammy is silent now, but she's winning every point very quickly. Weegee no longer stands a chance. At 9 points, the tablet is larger then I am. Cammy hits the ball one final time, and it rushes past Luigi, just barely missing him. A message flashes on the now-giant TV; "PLAYER 2 WINS THE MATCH!!!". Confetti is flying all over the screen, Daisy is doing some kind of victory dance and shouting "I'm a superstar!", and I'm about 6 inches tall.
This could have some interesting results.
So, Nintendo has accidentally created a game that causes anybody to lose a point to shrink. Good thing they only gave out one copy so far. Bad thing they happened to hand it out to me.
So, again, I'd love to see what you guys think of it so far, and hopefully I'll be able to make more chapters. =)
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total posts: 25482
GameGrep pts: 2094
since: Aug 2009
Nov 12, 12 at 4:30pm ^~<WiiShrunkU>~A story about a boy and his odd adventures
Not much comments right now because there isn't too much to comment on.
I think the idea behind the story is a good one. I don't think I've ever read a Giantess story and am intrigued by the theme of that. I don't appreciate the nintendo-related games woven into it, though; I think it detracts from the theme by making it a little unprofessional. You're also assuming your reader understands what Brawl is without giving much detail into these games. I would have personally used the theme in a different way by adding (if gaming is your thing) a custom-created game instead of a very large series preexisting.
Grammatically I didn't find anything wrong. I'd like to see where this goes.
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