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Topic: Low Intensity Phasors
trek fan
unwashed heathen
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Mar 22, 02 at 12:04AM
Low Intensity Phasors

Do low intensity phasors in the game really take out subsystems better. I hardly notice a difference. I did notice that you are less likely to damage the enemy's hull, but the damage to the subsystem seems to be the same.

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knaggsy
unwashed heathen
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Sep 29, 02 at 03:22AM
re: Low Intensity Phasors

this is my 2nd time doin the game now.(did it 1st in march)
i dident like low then but i use em all the time now. it seams to do a lot more to the ship at close range .

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unreal
Matrix Rules \m/
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total posts: 144
since: Apr 2003
Apr 30, 03 at 09:25AM
re: Low Intensity Phasors

knaggsy is right they do take off quite a bit more than high and they last a lot longer, they don't do any damage to the hull of a ship as well what can be useful



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StarBright
unwashed heathen
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May 15, 03 at 05:36AM
re: Low Intensity Phasors

1. Phasers not Phasors

2. Low Intensity just do the same damage but do less per second (so they last longer).

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bobbonew
 
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since: Dec 2002
Aug 08, 03 at 10:01PM
re: Low Intensity Phasors

I like to use low intensity weapons when I am like really low on power. It is a little helper yes it is.



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Chief
In Silent Hill roaming
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Chief's profileChief's neohomeNeoPM Chief
total posts: 4922
since: Jul 2003
Aug 09, 05 at 09:17PM
re: Low Intensity Phasors

I just blew them straight too hell. Low should be used after you used full power, but the game is so horrible that why bother playing in the first place? Klingon Academy is much better than this, not for resolution, but you get more bang for you buck.



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Alicia n John
Color Our World Blackened!
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Alicia n John's profileEmail Alicia n JohnNeoPM Alicia n John
total posts: 1260
since: Apr 2006
Dec 08, 06 at 10:29PM
re: Low Intensity Phasors

Nice sentiment chief.. On the other hand maybe not everyone shares your taste in games.. Bridge Commander has been a long time favorite of mine and obviously many others judging by the huge modding community that still thrives for it.

High power phasers are necessary to punch through shields at the outset of a fight. Once you have worked a hole in an acessable shield arc, you should switch to low power and take advantage of the longer fireing time. I would always use low power if it wasnt so useless at taking shields down.



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