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stet
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Oct 14, 05 at 6:14am
chaos = wimps

anyone else p1ssed off with the way chaos has been turned into a hand to hand race they have taken most of their heavy weapons so no anti armour till defiler/preditor.

anyone else have thoughts?


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The_garath
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Oct 14, 05 at 7:39am
re: chaos = wimps

None of the variety that choas armies have in the tabletop game has really made it to the PC game, i think the developers neutered the army and to make up for it threw a bloobthirster in.

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stet
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Oct 14, 05 at 7:44am
re: chaos = wimps

bloodthurster ant that great sm force commander nails it or even a sm squad with plasma guns not to mention ANYTHING that does moral damage



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The_garath
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Oct 14, 05 at 7:47am
re: chaos = wimps

I think a greater daemon of tzeench yould have been better with the power gift of choas where you could turn a space marine force commander into a choas spawn that would have been incredible.
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stet
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Oct 14, 05 at 7:53am
re: chaos = wimps

hell yeah thats more like it or nurgle throwing up over everyone



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The_garath
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Oct 14, 05 at 7:56am
re: chaos = wimps

Or slaanesh casting a spell that lets you control the affected unit for a period of time.

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stet
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Oct 14, 05 at 8:02am
re: chaos = wimps

and not to forget slannaesh noise marines



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The_garath
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Oct 14, 05 at 8:08am
re: chaos = wimps

What about daemonically possessed tanks. that would scare the shit out of most imperial guard players, and their all too preacious baneblade's.
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stet
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Oct 14, 05 at 8:39am
re: chaos = wimps

lol i play imperial guard most of the time now or eldar now they are upgraded to sh1t



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The_garath
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Oct 19, 05 at 12:53am
re: chaos = wimps

Their vypers are really crappy, and quite honestly a waste of disk space, seeing as they only have two weapon options. The fire prisms are pretty cool, but i would have enjoyed seeing titans for each race, eg ork gargants, eldar revenants, imperial warhounds, or even some aircraft would have added an edge to gameplay.

This message was edited by The_garath on Oct 19 2005.
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The_garath
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Nov 15, 05 at 5:37am
re: chaos = wimps

where's everyone gone?

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killwithdrumsticks
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Nov 28, 05 at 12:49pm
re: chaos = wimps

the problem with aircrafts is that unless they wer ones that r skimers/hoverin ones then they would hav 2 move about the battlefield all the time, they should put proper leaders in ther tho i.e typhus herald of nurgle or kharn the betrayer, but wot would b really good is abadon or a demon prince of yor very own


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Mandos120
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Dec 02, 05 at 2:03am
re: chaos = wimps

i think that the chaos are still good, but they do need some heavy weapons cos the imperial Guardsmen manage to kill a squad of Chaos Space Marines, not fully equipped, but with all 11 men tho, and that really pisses me off!


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wasniahC
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Dec 10, 05 at 8:49am
re: chaos = wimps

[quote][originator=The_garath]Their vypers are really crappy, and quite honestly a waste of disk space, seeing as they only have two weapon options. The fire prisms are pretty cool, but i would have enjoyed seeing titans for each race, eg ork gargants, eldar revenants, imperial warhounds, or even some aircraft would have added an edge to gameplay.

They have titans for each race! Bloodthirster, Avatar, Baneblade, Squigoth, and the Land Raider! in all honesty i can;t see where they got the baneblade from, its not in my codex is it in an older codex?


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killwithdrumsticks
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since: Sep 2005
Dec 10, 05 at 8:51am
re: chaos = wimps

the baneblade is a forge world model and is pretty cool innit?



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