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Aug 4, 11 at 5:27am ^iphone gaming is a joke.
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Too many games cannot and will not ever work better or as well as physical buttons on iOS devices. I currently am playing Final Fantasy III and Secret of Mana on the iPhone 3G and simple movement is difficult enough to warrant it a complete curb stomp of a game. I dont understand why Apple refuses to put a simple D PAD and a couple buttons, on a device that has ample room for it. Perhaps to preserve its elegance? Gaming on a touch screen is limited to turn based strategy games like chess, or RISK. Games no more enjoyable than a java browser game on a computer. You wont find games like first person shooters, platformers, shoot em ups, beat em ups, or any other live action game playable let alone enjoyable without buttons.
Effectively, the platform's navigability and effectiveness is as dampered, console as to iOS, as PCs are to consoles. The lack of physical buttons makes games as simple as tetris a challenge. I have not found a single game for the iPhone that is enjoyable because of either the constant need to zoom in and out with the unnatural pinch maneuver or the lack of buttons making anything more complicated than tapping something or navigating a main menu a pain and a frustration. Bejeweled might work, you know, just games where you tap. Point and click adveture games might work. Monopoly maybe. These are games that are at their core just run of the mile flash games youd play on your laptop, or on facebook. This is no contender for the gameboy or psp, unless the iphone gets a couple of buttons and a dpad, no more complicated than a NES controller.
I hate that no one seems to realize this and developers keep turning any and every game and genre of game into an iOS app. Its retarded. Only certain game genres actually work. Apple spends all of this time increasing the graphic capabilities of the iPad 2 and epic has a heartattack with unreal engine for iOS. What a joke.
Iphone is great for web browsing and checking your email, but gaming on it is a joke.
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Aug 4, 11 at 8:15am ^re: iphone gaming is a joke.
I can certainly understand where you're coming from, however, remember that apple was always against getting the iPhone or iPad for gaming.
Seamus Blackley wrote a nice article on how gaming has changed into a wider perspective.
On a personal note, I totally agree that games such as FF3 or SOM are much better on a console with buttons, hence I still have a SNES for that same reason. There at many generations now who don't care about that.
See below quote for the article:
Aug 5, 11 at 2:20am ^re: iphone gaming is a joke.
quote Northern49It sells. It works. Developers (or at least me) know very well the iPhone cannot have the beauty of buttons and attempting to port everything is pointless. But the ports that exist sell, people buy them, people play them (thanks to achievements...), and using the nostalgia factors makes people buy them more. Companies get money because of that.
Like EVERYTHING there is on this Earth, really.
Personally, I recognize the fact the iPhone is not a great gaming platform, but if I can get a few bucks out of it, I will, specially now that I'm college and need money. But even if the iPhone is a mediocre gaming platform, "real" consoles are not any better. I haven't bothered with videogames in general in a pretty long time. In my times, you needed a neat button combination to kill a final boss. Nowadays, you gotta dance *bleep*ing salsa to play games.
Aug 10, 11 at 2:14am ^re: iphone gaming is a joke.
I think you're thinking of iPhone Gaming completely different. It's true that the iPhone lacks a D-Pad and buttons which is why Hardcore Gaming will never happen on this game like in consoles. However, the iPhone is more targeted for more "Casual" gamers for it's simple way to play the games.
Anyone can pick up an iPhone and buy a game and play it almost immediately, which is why it's so damn popular now. You can't do that with a console at all.
That alone is why iPhone Gaming is beating console gaming.
Then there are the ports that you mention, they definitely suck. If a game was meant to be played with a joystick and buttons, there's no way in hell that it can be ported to a device that lacks those main controls. It'll just be choppy to play with. And this is true, because if you ever look at the top selling games in the App Store, they're all either original games or remakes of famous flash games but with the intention to use the touch screen in the first place.
As long as the iPhone games are made with the intention to be played with the touch screen or the accelerometer and gyroscope, we will have very promising games on the iPhone.
For example, look at Infinity Blade. Beautiful game, and it plays well because it was made for the iPhone. Same thing with Real Racing 1 & 2.
And let's not forget that iOS gaming is popular because the games are really cheap. You can't get that with consoles, at all.
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