Topic: Full Information on Bad Day L.A. Thread
|
|
|
nobody important
|
 May 28, 05 at 3:50am
Full Information on Bad Day L.A. Thread
|
Bad Day L.A.Game Information ThreadRelease DateOutline of the estimated period of this title's releaseNorth America: Q1 2006 Europe: Q1 2006 WebsitesOutline of Websites. Which feature Bad Day L.A. News and articles
Official Game and Company WebsitesGame VideosBad Day L.A. Videos
Details All the stuff that Bad Day L.A. will feature
From the demented and brilliant mind of American McGee, renowned for his artistically extraordinary vision embodied by American McGee's Alice, comes American McGee Presents: Bad Day L.A., a third-person action/adventure game with a tongue-in-cheek comedic twist. Set in modern day Los Angeles, Bad Day L.A. combines a fantastical art style, groundbreaking collaborative gameplay elements and a heavy dose of dark satire to create a truly unforgettable experience.
In Bad Day L.A., players are thrust behind the shopping cart of a homeless man turned city-saving crusader, Anthony Williams, a reluctant hero who left behind the privileged life of a successful Hollywood agent after losing his self-respect. Anthony survives in his cocoon of destitution and isolation until Los Angeles comes under attack from zombies, terrorists, earthquakes and other untold disasters. Facing complete annihilation, Anthony is reluctantly forced to begin a cynical quest for salvation. Using only his street smarts and the environment to stay alive, he must save the very city and its citizens he despises, and, in the end, escape what has become a very Bad Day in L.A.
FEATURES
A deep and comedic storyline that plays off the "fear culture" of modern America Will satirize Los Angeles and disaster films as well as provide a wide variety of challenges and mission scenarios Super-flat graphical art style developed by "Kozyndan," a highly acclaimed LA-based art team, will give the game an unmistakable and totally unique look and feel Ten expansive game levels based on real-world Los Angeles neighborhoods, including Hollywood Boulevard, Venice Beach and Beverly Hills, will provide gamers with unique challenges and opportunities for combat that vary throughout the course of the game An eclectic arsenal of both everyday and bizarre weaponry will allow the player to fight on with hard-hitting and sometimes humorous effects Easy-to-learn, hard-to-master combat system will offer instant accessibility while demanding the player use street smarts and creativity to face down and defeat a potpourri of enemies, both human and otherwise Advanced artificial intelligence (AI) system will feature non-player characters (NPCs) that experience a range of emotion such as rage, distress, terror and chemical influence
By Enlight Software
-------------------
when it happens it moves all by itself
|
quote quick quote edit quick edit del posts in thread report
|
rumblecatthat rug really tied the room togetherultra seeker    total posts: 1351 since: Nov 2004
|
 Dec 09, 05 at 2:08am
re: Full Information on Bad Day L.A. Thread
|
it's looking good. about time someone added some real political satire to video games. From gamepolitics.com:- quoteIn the game players assume the role of Anthony Williams, a shopping cart-pushing homeless man who becomes a reluctant hero when a series of cataclysmic events strike Los Angeles. These include an attack by French terrorists, a tsunami, earthquake, and even zombies (uh-oh, more cartoon cannibalism?).
McGee told GameSpot's Jason Ocampo he wanted Bad Day to be a satire about violence. Thus, the game's level of mayhem is as deep as the bite of its satire. For example, Anthony's status is tracked by a color-coded "threat advisory" (sound familiar?). If he does a good deed, he earns a smiley face. A bad deed gets him a frown, which increases the threat level. As the threat level climbs, citizens and the LAPD will turn on Anthony.
The concept of a homeless protagonist is a unique political statement all by itself. GamePolitics is not yet aware of all the satirical elements in Bad Day L.A., but screenshots seem to lampoon targets like the Motion Picture Association of America (MPAA), race relations, and flag-waving types. A selection of downloadable wallpaper satirizes issues like creationism, video game violence, and airport security.
|
quote quick quote edit quick edit del posts in thread report
|
| [All dates in (PT) time] | Threads List « Next Newest Next Oldest » |