bounty hunter returns involves an epic weapon "falling from the sky" when you kill people in BH, they keep all their gear EXCEPT the epic weapon. and you run around pking each other to get the epic weapon. ^^ sounds kinda stupid imo.
Magic Slayer Dungeon (November!):
Armour reworks:
Player-owned Ports:
quote
On POP/Sailing: you build a port It's like kingdom of miscellenia. You have a bunch of people working for you. you try to attract different kinds of captains. They will go out and find rare resources, which you will use to craft top end equipment for the game. mod mark defines top end as "from lvl 85 all the way to 99" You need to pay the captains "lots of money" The captains will bring the resources back, and you will use your "finishing skills" to make the new equipment.
this is a very early design concept.
note that Mod Chris L wants all gear above nex to be untradeable.
Kalphite King:
Queen Black Dragon:
Dungeoneering Sagas 2012 (ie: Floor 61):
quote
"There is an incredibly powerful force at the bottom of the dungeon" Bilrach has a very good reason for being in Daemonheim. im gonna do my best to transcribe the audio again... but once again this is a pain between the shitty microphone on the livestream and mod mark's accent. "The sagas that we've developed recently, these bite sized stories we've developed within dungeoneering. Ultimately, those sagas are going to introduce you to Floor 61. Now floor 61 is where this powerful force is. Anyone got an idea who that might be?" Audience: Zaros "Who?" Audience: Zaros "Zaros? Maybe? Anyone else? Anyone else beginning with a Z?" Audience: Zamorak "Well... [audio cuts out here, i think he said (there you are!)]" Audience: Applause
No new skills:
quote
"Personally I'd like to see a skill, like an enchanting skill, that lets you make your equipment better. It kinda steps on the toes of smithing, but smithing is a skill that really shouldn't be there. I'd like to see a skill like that. but there's currently no skills in development"(Jmod)
Mounts:
quote
"Will there ever be mounts? Because even at 99 agility, you run out of energy pretty easily" "I agree (This is mod chris E speaking, and he thinks run energy is a stupid idea) But I'm not in a position to do anything about this. Originally the issue was we couldn't put players on a mount because of image clipping. But we resolved that issue through z-buffering. Now it's a technical limitation of how fast you can move. Due to latency, you will look fine on your own screen, but on other players screens, it will look like you are teleporting around. It's something we definitely want, it's something we're working on, but it's not something we can do yet. And I can't promise it will come into the game."
Fast outfit banking:
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"will there be bank shortcut where you can withdraw an entire costume and equip it?" "I am actually working on that right now. So Yes"(Mod chris)
Hotkeys:
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"will there be hotkeys? "Yes, part of the combat rework will be an action bar. And you'll be able to bind keys. 12345, wasd, whatever you want to the action bar. And all these new abilities will be in a sort of like spell book. You'll be able to drag your abilities into the action bar. Your food, your prayers, your spells. So yes."